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-rw-r--r--docs/html/sdk/ndk/index.jd4
-rw-r--r--docs/html/sdk/ndk/overview.jd2
2 files changed, 3 insertions, 3 deletions
diff --git a/docs/html/sdk/ndk/index.jd b/docs/html/sdk/ndk/index.jd
index 29f0749..a1c59e3 100644
--- a/docs/html/sdk/ndk/index.jd
+++ b/docs/html/sdk/ndk/index.jd
@@ -756,7 +756,7 @@ float AMotionEvent_getHistoricalRawY(const AInputEvent* motion_event,
<li>Includes improvements to the <code>cpufeatures</code> helper library that improves reporting
of the CPU type (some devices previously reported ARMv7 CPU when the device really was an ARMv6). We
recommend developers that use this library to rebuild their applications then
- upload to Market to benefit from the improvements.</li>
+ upload to Google Play to benefit from the improvements.</li>
<li>Adds an EGL library that lets you create and manage OpenGL ES textures and
services.</li>
@@ -832,7 +832,7 @@ float AMotionEvent_getHistoricalRawY(const AInputEvent* motion_event,
<code>.apk</code>.</li>
<li>To ensure that your applications are available to users only if their devices are
- capable of running them, Android Market now filters applications based on the
+ capable of running them, Google Play now filters applications based on the
instruction set information included in your application &mdash; no action is needed on
your part to enable the filtering. Additionally, the Android system itself also checks
your application at install time and allows the installation to continue only if the
diff --git a/docs/html/sdk/ndk/overview.jd b/docs/html/sdk/ndk/overview.jd
index e969f5d..c98e600 100644
--- a/docs/html/sdk/ndk/overview.jd
+++ b/docs/html/sdk/ndk/overview.jd
@@ -535,7 +535,7 @@ later)</li>
<li>Additionally, an application using the OpenGL ES APIs should declare a
<code>&lt;uses-feature&gt;</code> element in its manifest, with an
<code>android:glEsVersion</code> attribute that specifies the minimum OpenGl ES version
- required by the application. This ensures that Android Market will show your application only
+ required by the application. This ensures that Google Play will show your application only
to users whose devices are capable of supporting your application. For example:
<pre style="margin:1em;">
&lt;manifest&gt;