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-rw-r--r--docs/html/sdk/index.jd52
-rw-r--r--docs/html/sdk/installing/migrate.jd32
-rw-r--r--docs/html/sdk/installing/studio-tips.jd223
-rw-r--r--docs/html/sdk/installing/studio.jd731
4 files changed, 193 insertions, 845 deletions
diff --git a/docs/html/sdk/index.jd b/docs/html/sdk/index.jd
index 21256df..37d5c57 100644
--- a/docs/html/sdk/index.jd
+++ b/docs/html/sdk/index.jd
@@ -264,24 +264,29 @@ This is the Android Software Development Kit License Agreement
+
+
+
<div id="landing">
<div class="col-13">&nbsp;</div><!-- provides top margin for content -->
<img src="{@docRoot}images/tools/studio-hero.png"
srcset="{@docRoot}images/tools/studio-hero_2x.png 2x, {@docRoot}images/tools/studio-hero.png 1x"
-width="760" height="380" alt="" style="margin-bottom:60px" />
+width="760" height="400" alt="" style="margin-bottom:60px" />
<div style="color: #fff; width:226px; height:0; overflow:visible; position:absolute; top:40px; left:25px">
-<h1 class="studio-logo" style="margin:0 0 30px !important">Android Studio</h1>
+<h1 class="studio-logo" style="margin:0 0 35px !important">Android Studio</h1>
+
<p style="font-size: 16px; color:#bbb; position: absolute;left: 297px; top: 5px; display: block;
width: 400px;text-align: center;">The official Android IDE</p>
<ul style="font-size:12px">
-<li>IntelliJ IDE Community Edition + Android Studio plugin</li>
+<li>Android Studio IDE</li>
<li>Android SDK tools</li>
<li>Android 5.0 (Lollipop) Platform</li>
+<li>Android 5.0 emulator system image with Google APIs</li>
</ul>
<a class="online landing-button green download-bundle-button" style="margin-top:30px;"
@@ -293,15 +298,33 @@ To get Android Studio or stand-alone SDK tools, visit <a
href="http://developer.android.com/sdk/index.html">developer.android.com/sdk/</a>
</p>
-<ul style="margin-top:70px;color:#444">
+<ul style="margin-top:50px;color:#444">
<li><a href="#Requirements">System Requirements</a></li>
- <li><a href="#Other">Other SDK Downloads</a></li>
- <li><a href="{@docRoot}sdk/installing/migrate.html">Migrate from Eclipse</a></li>
+ <li><a href="#Other">Other Download Options</a></li>
+ <li><a href="{@docRoot}sdk/installing/migrate.html">Migrating to Android Studio</a></li>
</ul>
</div>
+
+
+<h2 class="feature norule" >Intelligent code editor</h2>
+
+<div class="col-9" style="margin:0 20px 0 0">
+ <img src="{@docRoot}images/tools/studio-hero-code.png"
+srcset="{@docRoot}images/tools/studio-hero-code_2x.png 2x, {@docRoot}images/tools/studio-hero-code.png 1x" width="520" />
+</div><!-- end col-9 (left column) -->
+
+<div class="col-4 feature-blurb">
+ <p>At the core of Android Studio is an intelligent code editor capable of advanced
+ code completion, refactoring, and code analysis.</p>
+ <p>The powerful code editor helps you be a more productive Android app developer.</p>
+</div>
+
+
+
+
<h2 class="feature norule">
Android builds evolved, with Gradle</h2>
@@ -318,7 +341,8 @@ srcset="{@docRoot}images/tools/studio-hero-gradle_2x.png 2x, {@docRoot}images/to
-<h2 class="feature norule">Build apps for all screen types</h2>
+
+<h2 class="feature norule">Multi-screen app development</h2>
<div class="col-9" style="margin:0 20px 0 0">
<img src="{@docRoot}images/tools/studio-hero-screens.png"
@@ -333,7 +357,9 @@ srcset="{@docRoot}images/tools/studio-hero-screens_2x.png 2x, {@docRoot}images/t
</div>
-<h2 class="feature norule">Target and test against key devices</h2>
+
+
+<h2 class="feature norule">Virtual devices for all shapes and sizes</h2>
<div class="col-9" style="margin:0 20px 0 0">
<img src="{@docRoot}images/tools/studio-hero-avds.png"
@@ -348,7 +374,9 @@ srcset="{@docRoot}images/tools/studio-hero-avds_2x.png 2x, {@docRoot}images/tool
-<h2 class="feature norule">Import code from GitHub</h2>
+
+
+<h2 class="feature norule">Code templates and GitHub integration</h2>
<div class="col-9" style="margin:0 20px 0 0">
<img src="{@docRoot}images/tools/studio-hero-import.png"
@@ -358,7 +386,7 @@ srcset="{@docRoot}images/tools/studio-hero-import_2x.png 2x, {@docRoot}images/to
<div class="col-4 feature-blurb">
<p>New project wizards make it easier than ever to start a new project.</p>
- <p>Start with common app patterns such as navigation drawer or view pagers,
+ <p>Start projects using template code for patterns such as navigation drawer and view pagers,
and even import Google code samples from GitHub.</p>
</div>
@@ -373,7 +401,7 @@ style="margin:0 0 40px 60px;float:right"
href="" >Download Android Studio</a>
<ul>
- <li>Built on IntelliJ IDEA Community Edition, the popular Java IDE by JetBrains</li>
+ <li>Built on IntelliJ IDEA Community Edition, the popular Java IDE by JetBrains.</li>
<li>Flexible Gradle-based build system.</li>
<li>Build variants and multiple APK generation.</li>
<li>Expanded template support for Google Services and various device types.</li>
@@ -452,6 +480,6 @@ rendering. You can then configure your project to use Java Development Kit (JDK)
-<h2 id="Other" style="clear:left">Other SDK Downloads</h2>
+<h2 id="Other" style="clear:left">Other Download Options</h2>
<!-- alternative SDK options follows -->
diff --git a/docs/html/sdk/installing/migrate.jd b/docs/html/sdk/installing/migrate.jd
index fd70c48..81d6f92 100644
--- a/docs/html/sdk/installing/migrate.jd
+++ b/docs/html/sdk/installing/migrate.jd
@@ -14,7 +14,8 @@ page.title=Migrating to Android Studio
</div>
</div>
-<p>To quickly start developing apps, we recommend you migrate to Android Studio, a new Android
+<p>If you're currently using Eclipse with ADT, we recommend you migrate to <a
+href={@docRoot}tools/basics/index.html">Android Studio</a>, a new Android
development environment powered by IntelliJ IDEA. On top of the capabilities you expect from
IntelliJ, Android Studio offers:</p>
<ul>
@@ -28,18 +29,33 @@ IntelliJ, Android Studio offers:</p>
href="https://developers.google.com/cloud/devtools/android_studio_templates/"
class="external-link">Google Cloud Platform</a>, making it easy to integrate Google Cloud
Messaging and App Engine.</li>
- <li>And much more.</li>
+ <li>And <a href="{@docRoot}tools/studio/index.html">much more</a>.</li>
</ul>
-<p>If you've previously developed for Android using Eclipse and would like to migrate
+<p>To migrate existing Android projects from Eclipse,
+you should export your projects from Eclipse in order to generate
+Gradle build files:</p>
-to Android Studio, you should export your projects from Eclipse in order to generate
-Gradle build files. You can then import your project into Android Studio.</p>
+<ol>
+ <li>In Eclipse, select <strong>File &gt; Export</strong>.</li>
+ <li>Select <strong>Generate Gradle build files</strong> inside the Android folder, then click
+ <strong>Next</strong>.</li>
+ <li>Click <strong>Browse</strong> to find your project to export.</li>
+ <li>Select your project from the list, click <strong>OK</strong>, then <strong>Finish</strong>.</li>
+</ol>
-<p>Now that your project is imported to Android Studio,
-read <a href="{@docRoot}tools/basics/index.html">Android Studio Basics</a> for some
-help getting started.</p>
+<p>You can then import the project into Android Studio:</p>
+
+<ol>
+ <li>In Android Studio, close any projects currently open. You should see the
+ <strong>Welcome to Android Studio</strong> window.</li>
+ <li>Click <strong>Import Project</strong>.</li>
+ <li>Locate the project you exported from Eclipse, expand it, select the
+ <strong>build.gradle</strong> file and click <strong>OK</strong>.</li>
+ <li>In the following dialog, leave <strong>Use gradle wrapper</strong> selected and click
+ <strong>OK</strong>. (You do not need to specify the Gradle home.)</li>
+</ol>
<p>It's possible to import an existing Android project to Android Studio even if you
don't generate a Gradle build file from Eclipse&mdash;Android Studio will successfully build and
diff --git a/docs/html/sdk/installing/studio-tips.jd b/docs/html/sdk/installing/studio-tips.jd
index 03e29ca..8a1d79e 100644
--- a/docs/html/sdk/installing/studio-tips.jd
+++ b/docs/html/sdk/installing/studio-tips.jd
@@ -1,142 +1,170 @@
page.title=Android Studio Tips and Tricks
-
@jd:body
<div id="qv-wrapper">
<div id="qv">
-<h2>See also</h2>
-<ul>
- <li><a href="http://confluence.jetbrains.com/display/IntelliJIDEA/Working+in+Eclipse+Compatibility+Mode" class="external-link"
- >Eclipse Compatibility Mode</a></li>
- <li><a href="http://confluence.jetbrains.com/display/IntelliJIDEA/FAQ+on+Migrating+to+IntelliJ+IDEA" class="external-link"
- >FAQ on Migrating</a></li>
- <li><a href="http://android-developers.blogspot.com/2013/06/adding-backend-to-your-app-in-android.html"
- class="external-link">Adding a Backend to Your App In Android Studio</a></li>
-</ul>
+
+ <h2>See also</h2>
+ <ol>
+ <li><a href="{@docRoot}tools/sdk/index.html">Download Android Studio</a></li>
+ <li><a href="http://wiki.jetbrains.net/intellij/Android">IntelliJ IDEA Android Tutorials</a></li>
+ <li><a href="http://confluence.jetbrains.com/display/IntelliJIDEA/FAQ+on+Migrating+to+IntelliJ+IDEA">IntelliJ FAQ on migrating to IntelliJ IDEA</a></li>
+ </ol>
+
</div>
</div>
-<p>If you're unfamiliar with the IntelliJ IDEA interface, you might be wondering
-how to accomplish some common tasks in Android Studio. This page provides some tips
-to help you get going.</p>
+<p>If you're unfamiliar with using Android Studio and the IntelliJ IDEA interface, this page
+provides some tips to help you get started with some of the most common tasks and productivity
+enhancements. </p>
-<p>For complete user documentation for the IntelliJ IDEA interface
-(upon which Android Studio is based), refer to the
-<a href="http://www.jetbrains.com/idea/index.html">IntelliJ IDEA documentation</a>.</p>
-<div class="figure" style="width:200px">
- <img src="{@docRoot}images/tools/project-layout.png" alt="" />
- <p class="img-caption"><strong>Figure 1.</strong> Gradle project structure</p>
-</div>
+ <h2>Smart Rendering</h2>
+ <p>With smart rendering, Android Studio displays links for quick fixes to rendering errors.
+ For example, if you add a button to the layout without specifying the <em>width</em> and
+ <em>height</em> atttributes, Android Studio displays the rendering message <em>Automatically
+ add all missing attributs</em>. Clicking the message adds the missing attributes to the layout.</p>
-<h2 id="Project">Project Structure</h2>
-<p>When you create a new project in Android Studio (or
-<a href="{@docRoot}sdk/installing/migrate.html">migrate a project from Eclipse</a>),
-you'll notice that the project structure appears differently than you may be used to.
-As shown in figure 1, almost all your project files are now inside the {@code src/} directory,
-including resources and the manifest file.</p>
+ <h2> Bitmap rendering in the debugger</h2>
+ <p>While debugging, you can now right-click on bitmap variables in your app and invoke
+ <em>View Bitmap</em>. This fetches the associated data from the debugged process and renders
+ the bitmap in the debugger. </p>
+ <p><img src="{@docRoot}images/tools/studio-bitmap-rendering.png" style="width:350px"/></p>
+ <p class="img-caption"><strong>Figure 13.</strong> Bitmap Rendering/p>
-<p>The new project structure is due to the switch to a Gradle-based build system. This structure
-provides more flexibility to the build process and will allow multiple build variants (a feature not
-yet fully implemented). Everything still behaves as you expect, but some of the files have moved
-around. For the most part, you should need to modify only the files under the {@code src/}
-directory. More information about the Gradle project structure is available in the
-<a href="http://tools.android.com/tech-docs/new-build-system/user-guide">Gradle
-Plugin User Guide</a>.</p>
+ <h2>Output window message filtering</h2>
+ <p>When checking build results, you can filter messages by <em>message type</em> to quickly
+ locate messages of interest.</p>
+ <img src="{@docRoot}images/tools/studio-outputwindowmsgfiltering.png" style="width:200px"style="width:200px" />
+ <p class="img-caption"><strong>Figure 14.</strong> Filter Build Messages</p>
-<h2 id="Basics">Basic Operations</h2>
-<p>The following topics describe how to perform
-some basic development tasks with Android Studio.</p>
+ <h2>Hierarchical parent setting</h2>
+ <p>The activity parent can now be set in the Activity Wizard when creating a new
+ activity. Setting a <em>hierarchal parent</em> sets the {@code Up} button to automatically
+ appear in the app's Action bar when viewing a child activity, so the {@code Up}
+ button no longer needs to be manually specified in the <em>menu.xml</em> file.</p>
+
+
+ <h2>Creating layouts</h2>
+ <p>Android Studio offers an advanced layout editor that allows you to drag-and-drop widgets
+ into your layout and preview your layout while editing the XML.</p>
+
+ <p>While editing in the <strong>Text</strong> view, you can preview the layout on devices by
+ opening the <strong>Preview</strong> pane available on the right side of the window. Within the
+ Preview pane, you can modify the preview by changing various options at the top of the pane,
+ including the preview device, layout theme, platform version and more. To preview the layout on
+ multiple devices simultaneously, select <strong>Preview All Screen Sizes</strong> from the
+ device drop-down.</p>
+ <p><img src="{@docRoot}images/tools/studio-previewall.png" style="width:350px"/></p>
+ <p class="img-caption"><strong>Figure 15.</strong> Preview All Screens/p>
+
+ <p>You can switch to the graphical editor by clicking <strong>Design</strong> at the
+ bottom of the window. While editing in the Design view, you can show and hide the
+ widgets available to drag-and-drop by clicking <strong>Palette</strong> on the left side of the
+ window. Clicking <strong>Designer</strong> on the right side of the window reveals a panel
+ with a layout hierarchy and a list of properties for each view in the layout.</p>
+
+
+ <h2 id="intellij">Working with IntelliJ</h3>
+
+ <p>This section list just a few of the code editing
+ practices you should consider using when creating Android Studio apps. </p>
+
+ <p>For complete user documentation for the IntelliJ IDEA interface (upon which Android Studio
+ is based), refer to the
+ <a href="http://www.jetbrains.com/idea/documentation/index.jsp">IntelliJ IDEA documentation</a>.</p>
+
-<p class="note"><strong>Note:</strong> This section lists Android Studio keyboard shortcuts
-for the default keymap. To change the default keymap on Windows and Linux, go to
-<strong>File</strong> &gt; <strong>Settings</strong> &gt; <strong>Keymap</strong>. To change
-the default keymap on Mac OS X, go to <strong>Android Studio</strong> &gt;
-<strong>Preferences</strong> &gt; <strong>Keymap</strong>.</p>
-<h3>Creating virtual devices</h3>
+ <h3><em>Alt + Enter</em> key binding</h3>
+ <p>For quick fixes to coding errors, the IntelliJ powered IDE implements the <em>Alt + Enter</em>
+ key binding to fix errors (missing imports, variable assignments, missing references, etc) when
+ possible, and if not, suggest the most probably solution. </p>
-<p>All the capabilities of the <a href="{@docRoot}tools/devices/managing-avds.html">Android
-Virtual Device Manager</a> are accessible directly from
-the Android Studio interface. Click the <strong>Android Virtual Device Manager</strong>
-<img src="{@docRoot}images/tools/avd-manager-studio.png"
-style="vertical-align:bottom;margin:0;height:19px" /> in the toolbar to open it and create
-new virtual devices for running your app in the emulator.</p>
+ <h3><em>Ctrl + D</em> key binding</h3>
+ <p>The <em>Ctrl + D</em> key binding is great for quickly duplicating code lines or fragments.
+ Simply select the desired line or fragment and enter this key binding. </p>
-<h3>Installing SDK updates</h3>
-<p>The <a href="{@docRoot}tools/help/sdk-manager.html">SDK Manager</a>
-is also accessible to download new Android tools, platforms, and libraries
-for your app. Click the <strong>SDK Manager</strong>
-<img src="{@docRoot}images/tools/sdk-manager-studio.png"
-style="vertical-align:bottom;margin:0;height:19px" /> in the toolbar to open it and check
-for updates.</p>
+ <h3>Navigate menu</h3>
+ <p>In case you're not familiar with an API class, file or symbol, the <em>Navigate</em> menu lets
+ you jump directly to the class of a method or field name without having to search through
+ individual classes. </p>
-<h3>Creating new files</h3>
+ <h3>Inspection scopes</h3>
+ <p>Scopes set the color of code segments for easy code identification and location. For example,
+ you can set a scope to identify all code related to a specific action bar. </p>
-<p>You can quickly add new code and resource files by clicking the appropriate directory in the
-<strong>Project</strong> pane and pressing ALT + INSERT on Windows and Linux or COMMAND + N on Mac.
-Based on the type of directory selected, Android Studio offers to create the appropriate file
-type.</p>
-<p>For example, if you select a layout directory, press ALT + INSERT on Windows, and select
-<strong>Layout resource file</strong>, a dialog opens so you can name the file (you can exclude
-the {@code .xml} suffix) and choose a root view element. The editor then switches to the layout
-design editor so you can begin designing your layout.</p>
+ <h3>External annotations</h3>
+ <p>Specify annotations within the code or from an external annotation file. The Android Studio
+ IDE keeps track of the restrictions and validates compliance, for example setting the data type
+ of a string as not null.</p>
-<h3>Creating layouts</h3>
-<p>Android Studio offers an advanced layout editor that allows you to drag-and-drop widgets
-into your layout and preview your layout while editing the XML.</p>
-<p>While editing in the <strong>Text</strong> view, you can preview the layout on devices by opening
-the <strong>Preview</strong> pane available on the right side of the window. Within the
-Preview pane, you can modify the preview by changing various options at the top of the pane, including
-the preview device, layout theme, platform version and more. To preview the layout on multiple
-devices simultaneously, select <strong>Preview All Screen Sizes</strong> from the device drop-down.
-</p>
+ <h3>Injecting languages</h3>
+ <p>With language injection, the Android Studio IDE allows you to work with islands of different
+ languages embedded in the source code. This extends the syntax, error highlighting and coding
+ assistance to the embedded language. This can be especially useful for checking regular expression
+ values inline, and validating XML and SQL statments.</p>
-<p>You can switch to the graphical editor by clicking <strong>Design</strong> at the
-bottom of the window. While editing in the Design view, you can show and hide the
-widgets available to drag-and-drop by clicking <strong>Palette</strong> on the
-left side of the window. Clicking <strong>Designer</strong> on the right side of the window reveals
-a panel with a layout hierarchy and a list of properties for each view in the layout.</p>
+ <h3>Code folding</h3>
+ <p>This allows you to selectively hide and display sections of the code for readability. For
+ example, resource expressions or code for a nested class can be folded or hidden in to one line
+ to make the outer class structure easier to read. The inner clas can be later expanded for
+ updates. </p>
-<h3>Debugging</h3>
-<p>When you build and run your app with Android Studio, you can view adb and device log messages
-(logcat) in the DDMS pane by clicking <strong>Android</strong> at the bottom of the window.</p>
+ <h3>Image and color preview</h3>
+ <p>When referencing images and icons in your code, a preview of the image or icon appears
+ (in actual size at different densities) in the code margin to help you verify the image or icon
+ reference. Pressing {@code F1} with the preview image or icon selected displays resource asset
+ details, such as the <em>dp</em> settings. </p>
-<p>If you want to debug your app with the <a
-href="{@docRoot}tools/help/monitor.html">Android Debug Monitor</a>, you can launch it by
-clicking <strong>Monitor</strong> <img src="{@docRoot}images/tools/monitor-studio.png"
-style="vertical-align:bottom;margin:0;height:19px" /> in the toolbar. The Debug Monitor is where
-you can find the complete set of <a href="{@docRoot}tools/debugging/ddms.html">DDMS</a>
-tools for profiling your app, controlling device
-behaviors, and more. It also includes the Hierarchy Viewer tools to help
-<a href="{@docRoot}tools/debugging/debugging-ui.html">optimize your layouts</a>.</p>
+ <h3>Quick F1 documentation</h3>
+ <p>You can now inspect theme attributes using <strong>View > Quick Documentation</strong>
+ (<strong>F1</strong>),
+ see the theme inheritance hierarchy, and resolve values for the various attributes.</p>
+ <p>If you invoke <strong> View > Quick Documentation</strong> (usually bound to F1) on the theme
+ attribute <em>?android:textAppearanceLarge</em>, you will see the theme inheritance hierarchy and
+ resolved values for the various attributes that are pulled in.</p>
+ <h3>New Allocation Tracker integration in the Android/DDMS window</h3>
+ <p>You can now inspect theme attributes using <strong> View > Quick Documentation
+ </strong> <code>F1</code>, see the theme inheritance hierarchy, and resolved values for the
+ various attributes.</p>
+ <img src="{@docRoot}images/tools/studio-allocationtracker.png" style="width:300px" />
+ <p class="img-caption"><strong>Figure 16</strong> Allocation Tracker</p>
-<h2 id="KeyCommands">Keyboard Commands</h2>
+
+
+
+<h3 id="key-commands">Keyboard Commands</h3>
<p>The following tables list keyboard shortcuts for common operations.</p>
+<p class="note"><strong>Note:</strong> This section lists Android Studio keyboard shortcuts
+for the default keymap. To change the default keymap on Windows and Linux, go to
+<strong>File</strong> &gt; <strong>Settings</strong> &gt; <strong>Keymap</strong>. To change
+the default keymap on Mac OS X, go to <strong>Android Studio</strong> &gt;
+<strong>Preferences</strong> &gt; <strong>Keymap</strong>.</p>
+
<p class="note"><strong>Note:</strong> If you're using Mac OS X, update your keymap to use
the Mac OS X 10.5+ version keymaps under <strong>Android Studio > Preferences > Keymap</strong>.</p>
-
<p class="table-caption"><strong>Table 1.</strong> Programming key commands</p>
<table>
<tr><th>Action</th><th>Android Studio Key Command</th></tr>
@@ -227,7 +255,14 @@ the Mac OS X 10.5+ version keymaps under <strong>Android Studio > Preferences >
</table>
-<p>For a complete keymap reference guide, see the <a
-href="http://www.jetbrains.com/idea/documentation/index.jsp">IntelliJ IDEA</a>
-documentation.</p>
+<p>For a complete keymap reference guide, see the
+<a href="http://www.jetbrains.com/idea/documentation/index.jsp">IntelliJ IDEA</a> documentation.</p>
+
+
+</div>
+
+
+</div>
+
+
diff --git a/docs/html/sdk/installing/studio.jd b/docs/html/sdk/installing/studio.jd
deleted file mode 100644
index 1bcee0a..0000000
--- a/docs/html/sdk/installing/studio.jd
+++ /dev/null
@@ -1,731 +0,0 @@
-page.title=Android Studio
-page.tags="studio"
-page.image=images/resource-card-android-studio.png
-page.metaDescription=Learn about the new features in Android Studio.
-@jd:body
-
-
-
-
-<div style="position:relative;min-height:660px;">
-
-<h3 style="color:#FF4444;margin:-30px 0 20px">BETA</h3>
-
-<div id="tos" style="position:absolute;display:none;width:inherit;">
-<div class="col-13" style="margin:0;">&nbsp;</div><!-- provides top margin for content -->
-
-
-<p class="sdk-terms-intro">Before installing the Android SDK, you must agree to the following terms and conditions.</p>
-
-<div class="sdk-terms" onfocus="this.blur()">
-<h2 class="norule">Terms and Conditions</h2>
-This is the Android Software Development Kit License Agreement
-
-<h3>1. Introduction</h3>
-1.1 The Android Software Development Kit (referred to in this License Agreement as the "SDK" and specifically including the Android system files, packaged APIs, and Google APIs add-ons) is licensed to you subject to the terms of this License Agreement. This License Agreement forms a legally binding contract between you and Google in relation to your use of the SDK.
-
-1.2 "Android" means the Android software stack for devices, as made available under the Android Open Source Project, which is located at the following URL: http://source.android.com/, as updated from time to time.
-
-1.3 "Google" means Google Inc., a Delaware corporation with principal place of business at 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States.
-
-
-<h3>2. Accepting this License Agreement</h3>
-2.1 In order to use the SDK, you must first agree to this License Agreement. You may not use the SDK if you do not accept this License Agreement.
-
-2.2 By clicking to accept, you hereby agree to the terms of this License Agreement.
-
-2.3 You may not use the SDK and may not accept the License Agreement if you are a person barred from receiving the SDK under the laws of the United States or other countries including the country in which you are resident or from which you use the SDK.
-
-2.4 If you are agreeing to be bound by this License Agreement on behalf of your employer or other entity, you represent and warrant that you have full legal authority to bind your employer or such entity to this License Agreement. If you do not have the requisite authority, you may not accept the License Agreement or use the SDK on behalf of your employer or other entity.
-
-
-<h3>3. SDK License from Google</h3>
-3.1 Subject to the terms of this License Agreement, Google grants you a limited, worldwide, royalty-free, non-assignable and non-exclusive license to use the SDK solely to develop applications to run on the Android platform.
-
-3.2 You agree that Google or third parties own all legal right, title and interest in and to the SDK, including any Intellectual Property Rights that subsist in the SDK. "Intellectual Property Rights" means any and all rights under patent law, copyright law, trade secret law, trademark law, and any and all other proprietary rights. Google reserves all rights not expressly granted to you.
-
-3.3 You may not use the SDK for any purpose not expressly permitted by this License Agreement. Except to the extent required by applicable third party licenses, you may not: (a) copy (except for backup purposes), modify, adapt, redistribute, decompile, reverse engineer, disassemble, or create derivative works of the SDK or any part of the SDK; or (b) load any part of the SDK onto a mobile handset or any other hardware device except a personal computer, combine any part of the SDK with other software, or distribute any software or device incorporating a part of the SDK.
-
-3.4 You agree that you will not take any actions that may cause or result in the fragmentation of Android, including but not limited to distributing, participating in the creation of, or promoting in any way a software development kit derived from the SDK.
-
-3.5 Use, reproduction and distribution of components of the SDK licensed under an open source software license are governed solely by the terms of that open source software license and not this License Agreement.
-
-3.6 You agree that the form and nature of the SDK that Google provides may change without prior notice to you and that future versions of the SDK may be incompatible with applications developed on previous versions of the SDK. You agree that Google may stop (permanently or temporarily) providing the SDK (or any features within the SDK) to you or to users generally at Google's sole discretion, without prior notice to you.
-
-3.7 Nothing in this License Agreement gives you a right to use any of Google's trade names, trademarks, service marks, logos, domain names, or other distinctive brand features.
-
-3.8 You agree that you will not remove, obscure, or alter any proprietary rights notices (including copyright and trademark notices) that may be affixed to or contained within the SDK.
-
-
-<h3>4. Use of the SDK by You</h3>
-4.1 Google agrees that it obtains no right, title or interest from you (or your licensors) under this License Agreement in or to any software applications that you develop using the SDK, including any intellectual property rights that subsist in those applications.
-
-4.2 You agree to use the SDK and write applications only for purposes that are permitted by (a) this License Agreement and (b) any applicable law, regulation or generally accepted practices or guidelines in the relevant jurisdictions (including any laws regarding the export of data or software to and from the United States or other relevant countries).
-
-4.3 You agree that if you use the SDK to develop applications for general public users, you will protect the privacy and legal rights of those users. If the users provide you with user names, passwords, or other login information or personal information, you must make the users aware that the information will be available to your application, and you must provide legally adequate privacy notice and protection for those users. If your application stores personal or sensitive information provided by users, it must do so securely. If the user provides your application with Google Account information, your application may only use that information to access the user's Google Account when, and for the limited purposes for which, the user has given you permission to do so.
-
-4.4 You agree that you will not engage in any activity with the SDK, including the development or distribution of an application, that interferes with, disrupts, damages, or accesses in an unauthorized manner the servers, networks, or other properties or services of any third party including, but not limited to, Google or any mobile communications carrier.
-
-4.5 You agree that you are solely responsible for (and that Google has no responsibility to you or to any third party for) any data, content, or resources that you create, transmit or display through Android and/or applications for Android, and for the consequences of your actions (including any loss or damage which Google may suffer) by doing so.
-
-4.6 You agree that you are solely responsible for (and that Google has no responsibility to you or to any third party for) any breach of your obligations under this License Agreement, any applicable third party contract or Terms of Service, or any applicable law or regulation, and for the consequences (including any loss or damage which Google or any third party may suffer) of any such breach.
-
-
-<h3>5. Your Developer Credentials</h3>
-5.1 You agree that you are responsible for maintaining the confidentiality of any developer credentials that may be issued to you by Google or which you may choose yourself and that you will be solely responsible for all applications that are developed under your developer credentials.
-
-
-<h3>6. Privacy and Information</h3>
-6.1 In order to continually innovate and improve the SDK, Google may collect certain usage statistics from the software including but not limited to a unique identifier, associated IP address, version number of the software, and information on which tools and/or services in the SDK are being used and how they are being used. Before any of this information is collected, the SDK will notify you and seek your consent. If you withhold consent, the information will not be collected.
-
-6.2 The data collected is examined in the aggregate to improve the SDK and is maintained in accordance with Google's Privacy Policy.
-
-
-<h3>7. Third Party Applications</h3>
-7.1 If you use the SDK to run applications developed by a third party or that access data, content or resources provided by a third party, you agree that Google is not responsible for those applications, data, content, or resources. You understand that all data, content or resources which you may access through such third party applications are the sole responsibility of the person from which they originated and that Google is not liable for any loss or damage that you may experience as a result of the use or access of any of those third party applications, data, content, or resources.
-
-7.2 You should be aware the data, content, and resources presented to you through such a third party application may be protected by intellectual property rights which are owned by the providers (or by other persons or companies on their behalf). You may not modify, rent, lease, loan, sell, distribute or create derivative works based on these data, content, or resources (either in whole or in part) unless you have been specifically given permission to do so by the relevant owners.
-
-7.3 You acknowledge that your use of such third party applications, data, content, or resources may be subject to separate terms between you and the relevant third party. In that case, this License Agreement does not affect your legal relationship with these third parties.
-
-
-<h3>8. Using Android APIs</h3>
-8.1 Google Data APIs
-
-8.1.1 If you use any API to retrieve data from Google, you acknowledge that the data may be protected by intellectual property rights which are owned by Google or those parties that provide the data (or by other persons or companies on their behalf). Your use of any such API may be subject to additional Terms of Service. You may not modify, rent, lease, loan, sell, distribute or create derivative works based on this data (either in whole or in part) unless allowed by the relevant Terms of Service.
-
-8.1.2 If you use any API to retrieve a user's data from Google, you acknowledge and agree that you shall retrieve data only with the user's explicit consent and only when, and for the limited purposes for which, the user has given you permission to do so.
-
-
-<h3>9. Terminating this License Agreement</h3>
-9.1 This License Agreement will continue to apply until terminated by either you or Google as set out below.
-
-9.2 If you want to terminate this License Agreement, you may do so by ceasing your use of the SDK and any relevant developer credentials.
-
-9.3 Google may at any time, terminate this License Agreement with you if:
-(A) you have breached any provision of this License Agreement; or
-(B) Google is required to do so by law; or
-(C) the partner with whom Google offered certain parts of SDK (such as APIs) to you has terminated its relationship with Google or ceased to offer certain parts of the SDK to you; or
-(D) Google decides to no longer provide the SDK or certain parts of the SDK to users in the country in which you are resident or from which you use the service, or the provision of the SDK or certain SDK services to you by Google is, in Google's sole discretion, no longer commercially viable.
-
-9.4 When this License Agreement comes to an end, all of the legal rights, obligations and liabilities that you and Google have benefited from, been subject to (or which have accrued over time whilst this License Agreement has been in force) or which are expressed to continue indefinitely, shall be unaffected by this cessation, and the provisions of paragraph 14.7 shall continue to apply to such rights, obligations and liabilities indefinitely.
-
-
-<h3>10. DISCLAIMER OF WARRANTIES</h3>
-10.1 YOU EXPRESSLY UNDERSTAND AND AGREE THAT YOUR USE OF THE SDK IS AT YOUR SOLE RISK AND THAT THE SDK IS PROVIDED "AS IS" AND "AS AVAILABLE" WITHOUT WARRANTY OF ANY KIND FROM GOOGLE.
-
-10.2 YOUR USE OF THE SDK AND ANY MATERIAL DOWNLOADED OR OTHERWISE OBTAINED THROUGH THE USE OF THE SDK IS AT YOUR OWN DISCRETION AND RISK AND YOU ARE SOLELY RESPONSIBLE FOR ANY DAMAGE TO YOUR COMPUTER SYSTEM OR OTHER DEVICE OR LOSS OF DATA THAT RESULTS FROM SUCH USE.
-
-10.3 GOOGLE FURTHER EXPRESSLY DISCLAIMS ALL WARRANTIES AND CONDITIONS OF ANY KIND, WHETHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO THE IMPLIED WARRANTIES AND CONDITIONS OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-
-
-<h3>11. LIMITATION OF LIABILITY</h3>
-11.1 YOU EXPRESSLY UNDERSTAND AND AGREE THAT GOOGLE, ITS SUBSIDIARIES AND AFFILIATES, AND ITS LICENSORS SHALL NOT BE LIABLE TO YOU UNDER ANY THEORY OF LIABILITY FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, CONSEQUENTIAL OR EXEMPLARY DAMAGES THAT MAY BE INCURRED BY YOU, INCLUDING ANY LOSS OF DATA, WHETHER OR NOT GOOGLE OR ITS REPRESENTATIVES HAVE BEEN ADVISED OF OR SHOULD HAVE BEEN AWARE OF THE POSSIBILITY OF ANY SUCH LOSSES ARISING.
-
-
-<h3>12. Indemnification</h3>
-12.1 To the maximum extent permitted by law, you agree to defend, indemnify and hold harmless Google, its affiliates and their respective directors, officers, employees and agents from and against any and all claims, actions, suits or proceedings, as well as any and all losses, liabilities, damages, costs and expenses (including reasonable attorneys fees) arising out of or accruing from (a) your use of the SDK, (b) any application you develop on the SDK that infringes any copyright, trademark, trade secret, trade dress, patent or other intellectual property right of any person or defames any person or violates their rights of publicity or privacy, and (c) any non-compliance by you with this License Agreement.
-
-
-<h3>13. Changes to the License Agreement</h3>
-13.1 Google may make changes to the License Agreement as it distributes new versions of the SDK. When these changes are made, Google will make a new version of the License Agreement available on the website where the SDK is made available.
-
-
-<h3>14. General Legal Terms</h3>
-14.1 This License Agreement constitutes the whole legal agreement between you and Google and governs your use of the SDK (excluding any services which Google may provide to you under a separate written agreement), and completely replaces any prior agreements between you and Google in relation to the SDK.
-
-14.2 You agree that if Google does not exercise or enforce any legal right or remedy which is contained in this License Agreement (or which Google has the benefit of under any applicable law), this will not be taken to be a formal waiver of Google's rights and that those rights or remedies will still be available to Google.
-
-14.3 If any court of law, having the jurisdiction to decide on this matter, rules that any provision of this License Agreement is invalid, then that provision will be removed from this License Agreement without affecting the rest of this License Agreement. The remaining provisions of this License Agreement will continue to be valid and enforceable.
-
-14.4 You acknowledge and agree that each member of the group of companies of which Google is the parent shall be third party beneficiaries to this License Agreement and that such other companies shall be entitled to directly enforce, and rely upon, any provision of this License Agreement that confers a benefit on (or rights in favor of) them. Other than this, no other person or company shall be third party beneficiaries to this License Agreement.
-
-14.5 EXPORT RESTRICTIONS. THE SDK IS SUBJECT TO UNITED STATES EXPORT LAWS AND REGULATIONS. YOU MUST COMPLY WITH ALL DOMESTIC AND INTERNATIONAL EXPORT LAWS AND REGULATIONS THAT APPLY TO THE SDK. THESE LAWS INCLUDE RESTRICTIONS ON DESTINATIONS, END USERS AND END USE.
-
-14.6 The rights granted in this License Agreement may not be assigned or transferred by either you or Google without the prior written approval of the other party. Neither you nor Google shall be permitted to delegate their responsibilities or obligations under this License Agreement without the prior written approval of the other party.
-
-14.7 This License Agreement, and your relationship with Google under this License Agreement, shall be governed by the laws of the State of California without regard to its conflict of laws provisions. You and Google agree to submit to the exclusive jurisdiction of the courts located within the county of Santa Clara, California to resolve any legal matter arising from this License Agreement. Notwithstanding this, you agree that Google shall still be allowed to apply for injunctive remedies (or an equivalent type of urgent legal relief) in any jurisdiction.
-
-
-<em>November 13, 2012</em>
-</div>
-
-
-
-<div id="sdk-terms-form">
-<p>
-<input id="agree" type="checkbox" name="agree" value="1" onclick="onAgreeChecked()" />
-<label id="agreeLabel" for="agree">I have read and agree with the above terms and conditions</label>
-</p>
-<p id="bitpicker" style="display:none">
- <input id="32" onclick="onAgreeChecked()" type="radio" name="bit" value="32">
- <label for="32">32-bit</label>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
- <input id="64" onclick="onAgreeChecked()" type="radio" name="bit" value="64">
- <label for="64">64-bit</label>
-</p>
-<p><a href="" class="button disabled" id="downloadForRealz" onclick="return onDownloadForRealz(this);"></a></p>
-</div>
-
-
-
-</div><!-- end TOS -->
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-<div id="main">
-
-<div class="figure" style="width:400px;margin-top:-75px">
-<img src="{@docRoot}images/tools/laptop-studio.png" height="366" width="400" style="margin-bottom:20px" />
-
-<a class="big button subtitle" id="download-ide-button"
-href="" style="display:none;width:368px;margin:0 auto;display:block;font-size:18px" ></a>
-<div style="margin:20px 0 0 0">
-
-<p style="margin-bottom:8px">This installation includes:</p>
-<ul style="margin-bottom:20px">
- <li>Android Studio Beta</li>
- <li>All the Android SDK Tools to design, test, and debug your app</li>
- <li>A version of the Android platform to compile your app</li>
- <li>A version of the Android system image to run your app in the emulator</li>
-</ul>
-
-</div>
-</div>
-
-
-
-<p>Android Studio is a new Android development environment based on IntelliJ
-IDEA. It provides new features and improvements over Eclipse ADT
-and will be the official Android IDE once it's ready. On top of the
-capabilities you expect from IntelliJ, Android Studio offers:</p>
-
-<ul>
- <li>Flexible Gradle-based build system.</li>
- <li>Build variants and multiple APK generation.</li>
- <li>Expanded template support for Google Services and various device types.</li>
- <li>Rich layout editor with support for theme editing.</li>
- <li>Lint tools to catch performance, usability, version compatibility, and other problems.</li>
- <li>ProGuard and app-signing capabilities.</li>
- <li>Built-in support for <a
- href="https://developers.google.com/cloud/mobile"
- class="external-link">Google Cloud Platform</a>, making it easy to integrate Google Cloud
- Messaging and App Engine.
-</ul>
-
-<p class="caution"><strong>Caution:</strong> Android Studio is currently in
-<strong>beta</strong>. Some features
-are not yet implemented and you may encounter bugs. If you are not
-comfortable using an unfinished product, you may want to instead
-download (or continue to use)
-<a href="{@docRoot}sdk/index.html">Eclipse with ADT</a>.</p>
-
-
-<h4 style="margin-top: 20px;"><a href='' class="expandable"
- onclick="toggleExpandable(this,'.pax');hideExpandable('.reqs');return false;"
- >VIEW ALL DOWNLOADS AND SIZES</a></h4>
-
-<div class="pax col-13 online" style="display:none;margin:0;">
-
- <table class="download">
- <tr>
- <th>Platform</th>
- <th>Package</th>
- <th>Size</th>
- <th>SHA Sum</th>
- </tr>
-
- <tr>
- <td>Windows</td>
- <td>
- <a onclick="return onDownload(this)" id="win-studio"
- href="https://dl.google.com/dl/android/studio/ide-zips/0.8.14/android-studio-ide-135.1538390-windows.zip">android-studio-ide-135.1538390-windows.zip
- </a>
- </td>
- <td>177343814 bytes</td>
- <td>b533480200ba893616c73b32477e66ebb357a1b3</td>
- </tr>
-
- <tr>
- <td><nobr>Mac OS X</nobr></td>
- <td>
- <a onclick="return onDownload(this)" id="mac-studio"
- href="https://dl.google.com/dl/android/studio/ide-zips/0.8.14/android-studio-ide-135.1538390-mac.zip">
- android-studio-ide-135.1538390-mac.zip
- </a>
- </td>
- <td>176745627 bytes</td>
- <td>4070e6f6a44d042266f46f1f2f9ca3448ac23f8cd</td>
- </tr>
-
- <tr>
- <td>Linux</td>
- <td>
- <a onclick="return onDownload(this)" id="linux-studio"
- href="https://dl.google.com/dl/android/studio/ide-zips/0.8.14/android-studio-ide-135.1538390-linux.zip">android-studio-ide-135.1538390-linux.zip
- </a>
- </td>
- <td>176358193 bytes</td>
- <td>718356b49254f6c4e55c64b99164d311995205dd</td>
- </tr>
- </table>
-
-</div><!-- end pax -->
-
-
-<h4 style="margin-top: 20px;"><a href='' class="expandable"
- onclick="toggleExpandable(this,'.reqs');hideExpandable('.pax');return false;"
- >SYSTEM REQUIREMENTS</a></h4>
-
-<div class="reqs col-13 online" style="display:none;margin:0;">
-<table>
-<tr>
-<th>Windows</th>
-<th style="width:40%">Mac OS</th>
-<th>Linux</th>
-</tr>
-<tr>
-<td>
-<ul>
- <li>Microsoft Windows 8/7/Vista/2003 (32 or 64 bit)</li>
- <li>2 GB RAM minimum, 4 GB RAM recommended</li>
- <li>400 MB disk space </li>
- <li>At least 1 GB for Android SDK, emulator system images, and caches</li>
- <li>1280x800 minimum screen resolution</li>
- <li>Java Development Kit (JDK) 7 or higher</li>
- <li>(Optional for accelerated emulator: Intel processor with support for Intel VT-x, Intel
- EM64T (Intel 64), and Execute Disable (XD) Bit functionality)</li>
-</ul>
-</td>
-<td>
-<ul>
- <li>Mac OS X 10.8.5 or higher, up to 10.9 (Mavericks)</li>
- <li>2 GB RAM minimum, 4 GB RAM recommended</li>
- <li>400 MB disk space</li>
- <li>At least 1 GB for Android SDK, emulator system images, and caches</li>
- <li>1280x800 minimum screen resolution</li>
- <li>Java Runtime Environment (JRE) 6</li>
- <li>Java Development Kit (JDK) 7 or higher
- <p>On Mac OS, run Android Studio with Java Runtime Environment (JRE) 6 for optimized font
- rendering. You can then configure your project to use Java Development Kit (JDK) JDK 7.</p></li>
- <li>(Optional for accelerated emulator: Intel processor with support for Intel VT-x, Intel
- EM64T (Intel 64), and Execute Disable (XD) Bit functionality)</li>
-</ul>
-
-</td>
-<td>
-<ul>
- <li>GNOME or KDE desktop.</li>
- <li>Tested on Ubuntu 12.04, Precise Pangolin (64-bit distribution capable of running 32-bit
- applications)</li>
- <li>GNU C Library (glibc) 2.11 or later is required.</li>
- <li>2 GB RAM minimum, 4 GB RAM recommended</li>
- <li>400 MB disk space</li>
- <li>At least 1 GB for Android SDK, emulator system images, and caches</li>
- <li>1280x800 minimum screen resolution</li>
- <li>Java Development Kit (JDK) 7 or higher</li>
-</ul>
-</td>
-</tr>
-</table>
-</div><!-- end pax -->
-
-
-
-<h2 style="margin-bottom: 0px;">Android Studio vs. Eclipse ADT Comparison</h2>
-
-<p>
-The following table lists some key differences between Android Studio Beta and
-<a href="{@docRoot}sdk/index.html">Eclipse with ADT</a>.
-</p>
-
-<style>
-td.yes {
- color: #669900;
-}
-td.no {
- color: #CC0000;
-}
-</style>
-
-<table>
- <tbody><tr>
- <th>Feature</th>
- <th>Android Studio</th>
- <th>ADT</th>
- </tr>
- <tr>
- <td>Build system</td>
- <td><a href="http://www.gradle.org/" class="external-link">Gradle</a></td>
- <td><a href="http://ant.apache.org/" class="external-link">Ant</a></td>
- </tr>
- <tr>
-
- <td>Maven-based build dependencies</td>
- <td class="yes">Yes</td>
- <td class="no">No</td>
- </tr>
-
- <td>Build variants and multiple-APK generation (great for Android Wear)</td>
- <td class="yes">Yes</td>
- <td class="no">No</td>
- </tr>
-
- <tr>
- <td>Advanced Android code completion and refactoring</td>
- <td class="yes">Yes</td>
- <td class="no">No</td>
- </tr>
- <tr>
- <td>Graphical layout editor</td>
- <td class="yes">Yes</td>
- <td class="yes">Yes</td>
- </tr>
- <tr>
- </tr>
-
- <tr>
- <td>APK signing and keystore management</td>
- <td class="yes">Yes</td>
- <td class="yes">Yes</td>
- </tr>
-
- <tr>
- <td>NDK support</td>
- <td class="no">Coming soon</td>
- <td class="yes">Yes</td>
- </tr>
- </tbody></table>
-
-
-
-<h2 id="Updating">Updating from older versions</h2>
-
-<p>If you already have Android Studio installed, in most cases, you can upgrade to the latest
-version by installing a patch. From within Android Studio, select
-<strong>Help &gt; Check for updates</strong> (on Mac, <strong>Android Studio &gt;
-Check for updates</strong>) to see whether an update is available.</p>
-
-<p>If an update is not available,
-click the button above to download and replace your existing
-installation.</p>
-
-<div class="caution">
-<p><strong>Caution:</strong> Replacing your existing installation of
-Android Studio will remove any additional SDK packages you've installed, such as target
-platforms, system images, and sample apps. To preserve these, copy them from your current
-SDK directory to a temporary location
-before installing the update. Then move them back once the update is complete.
-If you fail to copy these packages, then you can instead download them again through
-the Android SDK Manager.</p>
-</div>
-
-<p>As you continue developing apps, you may need to install additional versions
-of Android for the emulator and other packages such as the <a
-href="{@docRoot}tools/support-library/index.html">Android Support Library</a>.
-To install more packages, use
-the <a href="{@docRoot}tools/help/sdk-manager.html">SDK Manager</a>, which you can
-open from Android Studio by clicking <strong>SDK Manager</strong>
-<img src="{@docRoot}images/tools/sdk-manager-studio.png"
-style="vertical-align:bottom;margin:0;height:19px" /> in the toolbar.</p>
-
-
-
-
-
-
-
-
-
-<h2 id="Revisions">Revisions</h2>
-
-<div class="toggle-content opened">
- <p><a href="#" onclick="return toggleContent(this)">
- <img src="{@docRoot}assets/images/triangle-opened.png" class="toggle-content-img"
- alt=""/>Android Studio v0.8.14</a> <em>(October 2014)</em>
- </p>
-
- <div class="toggle-content-toggleme">
- <p>See <a href="http://tools.android.com/recent">tools.android.com</a> for a full list of changes.</p>
- </div>
-</div>
-
-<div class="toggle-content closed">
- <p><a href="#" onclick="return toggleContent(this)">
- <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img"
- alt=""/>Android Studio v0.8.6</a> <em>(August 2014)</em>
- </p>
-
- <div class="toggle-content-toggleme">
- <p>See <a href="http://tools.android.com/recent">tools.android.com</a> for a full list of changes.</p>
- </div>
-</div>
-
-<div class="toggle-content closed">
- <p><a href="#" onclick="return toggleContent(this)">
- <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img"
- alt=""/>Android Studio v0.8.0</a> <em>(June 2014)</em>
- </p>
-
- <div class="toggle-content-toggleme">
- <p>Added support for Android Wear projects.</p>
- <p>See <a href="http://tools.android.com/recent">tools.android.com</a> for a full list of changes.</p>
- </div>
-</div>
-
-<div class="toggle-content closed">
- <p><a href="#" onclick="return toggleContent(this)">
- <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img"
- alt=""/>Android Studio v0.5.2</a> <em>(May 2014)</em>
- </p>
-
- <div class="toggle-content-toggleme">
- <ul>
- <li>See <a href="http://tools.android.com/recent">tools.android.com</a> for a full list of changes.</li>
- </ul>
- </div>
-</div>
-
-<div class="toggle-content closed">
- <p><a href="#" onclick="return toggleContent(this)">
- <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img"
- alt=""/>Android Studio v0.4.6</a> <em>(March 2014)</em>
- </p>
-
- <div class="toggle-content-toggleme">
- <ul>
- <li>See <a href="http://tools.android.com/recent">tools.android.com</a> for a full list of changes.</li>
- </ul>
- </div>
-</div>
-
-<div class="toggle-content closed">
- <p><a href="#" onclick="return toggleContent(this)">
- <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img"
- alt=""/>Android Studio v0.4.2</a> <em>(Jan 2014)</em>
- </p>
-
- <div class="toggle-content-toggleme">
- <ul>
- <li>See <a href="http://tools.android.com/recent">tools.android.com</a> for a full list of changes.</li>
- </ul>
- </div>
-</div>
-
-<div class="toggle-content closed">
- <p><a href="#" onclick="return toggleContent(this)">
- <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img"
- alt=""/>Android Studio v0.3.2</a> <em>(Oct 2013)</em>
- </p>
-
- <div class="toggle-content-toggleme">
- <ul>
- <li>See <a href="http://tools.android.com/recent">tools.android.com</a> for a full list of changes.</li>
- </ul>
- </div>
-</div>
-
-<div class="toggle-content closed">
- <p><a href="#" onclick="return toggleContent(this)">
- <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img"
- alt=""/>Android Studio v0.2.x</a> <em>(July 2013)</em>
- </p>
-
- <div class="toggle-content-toggleme">
- <ul>
- <li>Merged in the latest IntelliJ codebase changes. Includes fixes for issues reported by Studio users such as tweaks to Linux font sizes and font rendering.</li>
- <li>Android Gradle plug-in updated to 0.5.0.
- <p class="caution"><strong>Caution:</strong> This new version is not backwards compatible.
- When opening a project that uses an older version of the plug-in, Studio will show an error
- stating <strong>Gradle &lt;project_name&gt; project refresh failed.</strong></p>
- <p>The updated Gradle plug-in includes the following changes:</p>
- <ul>
- <li>Fixed IDE model to contain the output file even if it's customized through the DSL. Also
- fixed the DSL to get/set the output file on the variant object so that it's not necessary to
- use <code>variant.packageApplication or variant.zipAlign</code></li>
- <li>Fixed dependency resolution so that we resolved the combination of (default config,
- build types, flavor(s)) together instead of separately.</li>
- <li>Fixed dependency for tests of library project to properly include all the dependencies
- of the library itself.</li>
- <li>Fixed case where two dependencies have the same leaf name.</li>
- <li>Fixed issue where Proguard rules file cannot be applied on flavors.</li>
- </ul>
- <p>All Gradle plugin release notes are available are here: <a href=
- "http://tools.android.com/tech-docs/new-build-system"
- >http://tools.android.com/tech-docs/new-build-system</a>.</p>
- </li>
- <li>Gradle errors from aapt no longer point to merged output files in the build/ folder, they
- point back to the real source locations.</li>
- <li>Parallel Builds. It's now possible to use Gradle's parallel builds. Please be aware that
- parallel builds are in "incubation" (see <a
- href="http://www.gradle.org/docs/current/userguide/gradle_command_line.html">Gradle's
- documentation</a>.) This feature is off by default. To enable it, go to
- <strong>Preferences</strong> &gt; <strong>Compiler</strong> and check the box <em>Compile
- independent modules in parallel</em>.</li>
- <li>Further work on the new resource repository used for layout rendering, resource
- folding in the editor, and more:
- <ul>
- <li>Basic support for .aar library dependencies (e.g. using a library without a local copy of
- the sources). Still not working for resource XML validation and navigation in source editors.
- </li>
- <li>Cycle detection in resource references.</li>
- <li>Quick Documentation (F1), which can show all translations of the string under the caret,
- will now also show all resource overlays from the various Gradle flavors and build types, as
- well as libraries. They are listed in reverse resource overlay order, with strikethrough on
- the versions of the string that are masked.</li>
- <li>Fixes to handle updating the merged resources when the set of module dependencies
- change.</li>
- <li>XML rendering fixes to properly handle character entity declarations and XML and unicode
- escapes.</li>
- </ul>
- <li>Save screenshot support for the layout preview and layout editor windows.</li>
- <li>Template bug fixes.</li>
- <li>Lint bug fixes.</li>
- <li>Various fixes for crash reports. Thank you, and keep filing crash reports!</li>
- </ul>
- </div>
-</div>
-
-<div class="toggle-content closed">
- <p><a href="#" onclick="return toggleContent(this)">
- <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img"
- alt=""/>Android Studio v0.1.x</a> <em>(May 2013)</em>
- </p>
-
- <div class="toggle-content-toggleme">
- <ul>
- <li>Various bug fixes, including a fix for a common Windows installation issue.
- </ul>
- </div>
-</div>
-
-<p>&nbsp;</p>
-
-<p class="note"><strong>Note:</strong> Periodic updates are pushed to Android Studio
-without requiring you to update from here. To manually check for updates, select
-<strong>Help > Check for updates</strong> (on Mac, select <strong>Android Studio >
-Check for updates</strong>).</p>
-
-
-
-
-<h2 id="Troubleshooting">Troubleshooting</h2>
-
-<p>If you encounter problems in Android Studio, look at the following page
-for possible resolutions to known issues: <a href="http://tools.android.com/knownissues"
->http://tools.android.com/knownissues</a>.</p>
-
-
-
-</div><!-- end main content -->
-
-
-
-
-</div><!-- end relative position wrapper -->
-
-
-
-
-
-
-
-
-<script>
- var os;
- var bundlename;
- var $toolslink;
-
- if (navigator.appVersion.indexOf("Win")!=-1) {
- os = "Windows";
- bundlename = 'win-studio';
- } else if (navigator.appVersion.indexOf("Mac")!=-1) {
- os = "Mac";
- bundlename = 'mac-studio';
- } else if (navigator.appVersion.indexOf("Linux")!=-1) {
- os = "Linux";
- bundlename = 'linux-studio';
- }
-
- if (os) {
- /* set up primary ACE download button */
- $('#download-ide-button').show();
- $('#download-ide-button').append("Download Android Studio Beta <span class='small'>v0.8.14</span>"
- + "<br/> <span class='small'>with the Android SDK for " + os + "</span>");
- $('#download-ide-button').click(function() {return onDownload(this,true);}).attr('href', bundlename);
-
- } else {
- $('.pax').show();
- }
-
-
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- var $studioLink;
-
- /* set text for download button */
- if (button) {
- $studioLink = $("a#"+$(link).attr('href'));
- $("#downloadForRealz").html($(link).text());
- } else {
- $studioLink = $(link);
- $("#downloadForRealz").html("Download " + $(link).text());
- }
-
- $("#downloadForRealz").attr('href', $studioLink.attr('href'));
-
- $("#tos").fadeIn('fast');
- $("#main").fadeOut('fast');
-
- location.hash = "download";
- return false;
- }
-
-
- function onAgreeChecked() {
- /* verify that the TOS is agreed */
- if ($("input#agree").is(":checked")) {
- /* reveal the download button */
- $("a#downloadForRealz").removeClass('disabled');
- } else {
- $("a#downloadForRealz").addClass('disabled');
- }
- }
-
- function onDownloadForRealz(link) {
- if ($("input#agree").is(':checked')) {
- $("h1").text('Now redirecting to the install instructions...');
- $("#tos").slideUp();
- $("#jd-content .jd-descr").fadeOut('slow', function() {
- setTimeout(function() {
- window.location = "/sdk/installing/index.html?pkg=studio";
- }, 1000);
- });
- ga('send', 'event', 'SDK', 'Android Studio', $("#downloadForRealz").html());
- return true;
- } else {
- $("label#agreeLabel,#bitpicker input").parent().stop().animate({color: "#258AAF"}, 200,
- function() {$("label#agreeLabel,#bitpicker input").parent().stop().animate({color: "#222"}, 200)}
- );
- return false;
- }
- }
-
- $(window).hashchange( function(){
- if (location.hash == "") {
- location.reload();
- }
- });
-
-</script>