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diff --git a/docs/html/training/basics/firstapp/creating-project.jd b/docs/html/training/basics/firstapp/creating-project.jd
index 4fbfe34..97f2a5d 100644
--- a/docs/html/training/basics/firstapp/creating-project.jd
+++ b/docs/html/training/basics/firstapp/creating-project.jd
@@ -34,66 +34,77 @@ SDK</a></li>
<p>An Android project contains all the files that comprise the source code for your Android
app. The Android SDK tools make it easy to start a new Android project with a set of
-default project directories and files.</p>
+default project directories and files.</p>
<p>This lesson
shows how to create a new project either using Eclipse (with the ADT plugin) or using the
SDK tools from a command line.</p>
<p class="note"><strong>Note:</strong> You should already have the Android SDK installed, and if
-you're using Eclipse, you should have installed the <a
-href="{@docRoot}tools/sdk/eclipse-adt.html">ADT plugin</a> as well. If you have not installed
-these, see <a href="{@docRoot}sdk/installing/index.html">Installing the Android SDK</a> and return here
-when you've completed the installation.</p>
+you're using Eclipse, you should also have the <a
+href="{@docRoot}tools/sdk/eclipse-adt.html">ADT plugin</a> installed. If you don't have
+these, follow the guide to <a href="{@docRoot}sdk/installing/index.html">Installing the Android SDK</a>
+before you start this lesson.</p>
<h2 id="Eclipse">Create a Project with Eclipse</h2>
-<div class="figure" style="width:416px">
+<ol>
+ <li>In Eclipse, click New Android
+ App Project <img src="{@docRoot}images/tools/new_adt_project.png"
+ style="vertical-align:baseline;margin:0" />
+ in the toolbar. (If you don’t see this button,
+then you have not installed the ADT plugin&mdash;see <a
+href="{@docRoot}sdk/installing/installing-adt.html">Installing the Eclipse Plugin</a>.)
+ </li>
+
+<div class="figure" style="width:420px">
<img src="{@docRoot}images/training/firstapp/adt-firstapp-setup.png" alt="" />
-<p class="img-caption"><strong>Figure 1.</strong> The new project wizard in Eclipse.</p>
+<p class="img-caption"><strong>Figure 1.</strong> The New Android App Project wizard in Eclipse.</p>
</div>
-<ol>
- <li>In Eclipse, select <strong>File &gt; New &gt; Project</strong>.
-The resulting dialog should have a folder labeled <em>Android</em>. (If you don’t see the
-<em>Android</em> folder,
-then you have not installed the ADT plugin&mdash;see <a
-href="{@docRoot}tools/sdk/eclipse-adt.html#installing">Installing the ADT Plugin</a>).</li>
- <li>Open the <em>Android</em> folder, select <em>Android Project</em> and click
-<strong>Next</strong>.</li>
- <li>Enter a project name (such as "MyFirstApp") and click <strong>Next</strong>.</li>
- <li>Select a build target. This is the platform version against which you will compile your app.
-<p>We recommend that you select the latest version possible. You can still build your app to
-support older versions, but setting the build target to the latest version allows you to
-easily optimize your app for a great user experience on the latest Android-powered devices.</p>
-<p>If you don't see any built targets listed, you need to install some using the Android SDK
-Manager tool. See <a href="{@docRoot}sdk/installing/index.html#AddingComponents">step 4 in the
-installing guide</a>.</p>
-<p>Click <strong>Next</strong>.</p></li>
- <li>Specify other app details, such as the:
+ <li>Fill in the form that appears:
<ul>
- <li><em>Application Name</em>: The app name that appears to the user. Enter "My First
-App".</li>
- <li><em>Package Name</em>: The package namespace for your app (following the same
+ <li><em>Application Name</em> is the app name that appears to users.
+ For this project, use "My First App."</p></li>
+ <li><em>Project Name</em> is the name of your project directory and the name visible in Eclipse.</li>
+ <li><em>Package Name</em> is the package namespace for your app (following the same
rules as packages in the Java programming language). Your package name
-must be unique across all packages installed on the Android system. For this reason, it's important
-that you use a standard domain-style package name that’s appropriate to your company or
-publisher entity. For
-your first app, you can use something like "com.example.myapp." However, you cannot publish your
-app using the "com.example" namespace.</li>
- <li><em>Create Activity</em>: This is the class name for the primary user activity in your
-app (an activity represents a single screen in your app). Enter "MyFirstActivity".</li>
- <li><em>Minimum SDK</em>: Select <em>4 (Android 1.6)</em>.
- <p>Because this version is lower than the build target selected for the app, a warning
-appears, but that's alright. You simply need to be sure that you don't use any APIs that require an
-<a href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#ApiLevels">API level</a> greater than the minimum SDK
-version without first using some code to verify the device's system version (you'll see this in some
-other classes).</p>
- </li>
+must be unique across all packages installed on the Android system. For this reason, it's generally
+best if you use a name that begins with the reverse domain name of your organization or
+publisher entity. For this project, you can use something like "com.example.myfirstapp."
+However, you cannot publish your app on Google Play using the "com.example" namespace.</li>
+ <li><em>Build SDK</em> is the platform version against which you will compile your app.
+ By default, this is set to the latest version of Android available in your SDK. (It should
+ be Android 4.1 or greater; if you don't have such a version available, you must install one
+ using the <a href="{@docRoot}sdk/installing/adding-packages.html">SDK Manager</a>).
+ You can still build your app to
+support older versions, but setting the build target to the latest version allows you to
+enable new features and optimize your app for a great user experience on the latest
+devices.</li>
+ <li><em>Minimum Required SDK</em> is the lowest version of Android that your app supports.
+ To support as many devices as possible, you should set this to the lowest version available
+ that allows your app to provide its core feature set. If any feature of your app is possible
+ only on newer versions of Android and it's not critical to the app's core feature set, you
+ can enable the feature only when running on the versions that support it.
+ <p>Leave this set to the default value for this project.</p>
</ul>
- <p>Click <strong>Finish</strong>.</p>
+ <p>Click <strong>Next</strong>.</p>
+ </li>
+
+ <li>The following screen provides tools to help you create a launcher icon for your app.
+ <p>You can customize an icon in several ways and the tool generates an icon for all
+ screen densities. Before you publish your app, you should be sure your icon meets
+ the specifications defined in the <a
+ href="{@docRoot}design/style/iconography.html">Iconography</a>
+ design guide.</p>
+ <p>Click <strong>Next</strong>.</p>
+ </li>
+ <li>Now you can select an activity template from which to begin building your app.
+ <p>For this project, select <strong>BlankActivity</strong> and click <strong>Next</strong>.</p>
</li>
+ <li>Leave all the details for the activity in their default state and click
+ <strong>Finish</strong>.</li>
</ol>
<p>Your Android project is now set up with some default files and you’re ready to begin
@@ -104,7 +115,7 @@ building the app. Continue to the <a href="running-app.html">next lesson</a>.</p
<h2 id="CommandLine">Create a Project with Command Line Tools</h2>
<p>If you're not using the Eclipse IDE with the ADT plugin, you can instead create your project
-using the SDK tools in a command line:</p>
+using the SDK tools from a command line:</p>
<ol>
<li>Change directories into the Android SDK’s <code>tools/</code> path.</li>
@@ -117,13 +128,13 @@ support older versions, but setting the build target to the latest version allow
your app for the latest devices.</p>
<p>If you don't see any targets listed, you need to
install some using the Android SDK
-Manager tool. See <a href="{@docRoot}sdk/installing/index.html#AddingComponents">step 4 in the
-installing guide</a>.</p></li>
+Manager tool. See <a href="{@docRoot}sdk/installing/adding-packages.html">Adding Platforms
+ and Packages</a>.</p></li>
<li>Execute:
<pre class="no-pretty-print">
android create project --target &lt;target-id> --name MyFirstApp \
---path &lt;path-to-workspace>/MyFirstApp --activity MyFirstActivity \
---package com.example.myapp
+--path &lt;path-to-workspace>/MyFirstApp --activity MainActivity \
+--package com.example.myfirstapp
</pre>
<p>Replace <code>&lt;target-id></code> with an id from the list of targets (from the previous step)
and replace