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Diffstat (limited to 'docs/html/training/displaying-bitmaps')
| -rw-r--r-- | docs/html/training/displaying-bitmaps/index.jd | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/docs/html/training/displaying-bitmaps/index.jd b/docs/html/training/displaying-bitmaps/index.jd index 1f44fa8..fba9fc5 100644 --- a/docs/html/training/displaying-bitmaps/index.jd +++ b/docs/html/training/displaying-bitmaps/index.jd @@ -25,6 +25,20 @@ startpage=true </div> </div> +<a class="notice-developers-video wide" href="http://www.youtube.com/watch?v=rsQet4nBVi8"> +<div> + <h3>Video</h3> + <p>DevBytes: Bitmap Allocation</p> +</div> +</a> + +<a class="notice-developers-video wide" href="http://www.youtube.com/watch?v=pMRnGDR6Cu0"> +<div> + <h3>Video</h3> + <p>DevBytes: Making Apps Beautiful - Part 4 - Performance Tuning</p> +</div> +</a> + <p>Learn how to use common techniques to process and load {@link android.graphics.Bitmap} objects in a way that keeps your user interface (UI) components responsive and avoids exceeding your application memory limit. If you're not careful, bitmaps can quickly |
