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-rw-r--r--graphics/java/android/graphics/Picture.java176
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diff --git a/graphics/java/android/graphics/Picture.java b/graphics/java/android/graphics/Picture.java
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+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.graphics;
+
+import java.io.InputStream;
+import java.io.OutputStream;
+
+/**
+ * A picture records drawing calls (via the canvas returned by beginRecording)
+ * and can then play them back (via picture.draw(canvas) or canvas.drawPicture).
+ * The picture's contents can also be written to a stream, and then later
+ * restored to a new picture (via writeToStream / createFromStream). For most
+ * content (esp. text, lines, rectangles), drawing a sequence from a picture can
+ * be faster than the equivalent API calls, since the picture performs its
+ * playback without incurring any java-call overhead.
+ */
+public class Picture {
+ private Canvas mRecordingCanvas;
+ private final int mNativePicture;
+
+ private static final int WORKING_STREAM_STORAGE = 16 * 1024;
+
+ public Picture() {
+ this(nativeConstructor(0));
+ }
+
+ /**
+ * Create a picture by making a copy of what has already been recorded in
+ * src. The contents of src are unchanged, and if src changes later, those
+ * changes will not be reflected in this picture.
+ */
+ public Picture(Picture src) {
+ this(nativeConstructor(src != null ? src.mNativePicture : 0));
+ }
+
+ /**
+ * To record a picture, call beginRecording() and then draw into the Canvas
+ * that is returned. Nothing we appear on screen, but all of the draw
+ * commands (e.g. drawRect(...)) will be recorded. To stop recording, call
+ * endRecording(). At this point the Canvas that was returned must no longer
+ * be referenced, and nothing should be drawn into it.
+ */
+ public Canvas beginRecording(int width, int height) {
+ int ni = nativeBeginRecording(mNativePicture, width, height);
+ mRecordingCanvas = new RecordingCanvas(this, ni);
+ return mRecordingCanvas;
+ }
+
+ /**
+ * Call endRecording when the picture is built. After this call, the picture
+ * may be drawn, but the canvas that was returned by beginRecording must not
+ * be referenced anymore. This is automatically called if Picture.draw() or
+ * Canvas.drawPicture() is called.
+ */
+ public void endRecording() {
+ if (mRecordingCanvas != null) {
+ mRecordingCanvas = null;
+ nativeEndRecording(mNativePicture);
+ }
+ }
+
+ /**
+ * Get the width of the picture as passed to beginRecording. This
+ * does not reflect (per se) the content of the picture.
+ */
+ public native int getWidth();
+
+ /**
+ * Get the height of the picture as passed to beginRecording. This
+ * does not reflect (per se) the content of the picture.
+ */
+ public native int getHeight();
+
+ /**
+ * Draw this picture on the canvas. The picture may have the side effect
+ * of changing the matrix and clip of the canvas.
+ *
+ * @param canvas The picture is drawn to this canvas
+ */
+ public void draw(Canvas canvas) {
+ if (mRecordingCanvas != null) {
+ endRecording();
+ }
+ nativeDraw(canvas.mNativeCanvas, mNativePicture);
+ }
+
+ /**
+ * Create a new picture (already recorded) from the data in the stream. This
+ * data was generated by a previous call to writeToStream().
+ */
+ public static Picture createFromStream(InputStream stream) {
+ return new Picture(
+ nativeCreateFromStream(stream, new byte[WORKING_STREAM_STORAGE]));
+ }
+
+ /**
+ * Write the picture contents to a stream. The data can be used to recreate
+ * the picture in this or another process by calling createFromStream.
+ */
+ public void writeToStream(OutputStream stream) {
+ // do explicit check before calling the native method
+ if (stream == null) {
+ throw new NullPointerException();
+ }
+ if (!nativeWriteToStream(mNativePicture, stream,
+ new byte[WORKING_STREAM_STORAGE])) {
+ throw new RuntimeException();
+ }
+ }
+
+ protected void finalize() throws Throwable {
+ nativeDestructor(mNativePicture);
+ }
+
+ /*package*/ final int ni() {
+ return mNativePicture;
+ }
+
+ private Picture(int nativePicture) {
+ if (nativePicture == 0) {
+ throw new RuntimeException();
+ }
+ mNativePicture = nativePicture;
+ }
+
+ // return empty picture if src is 0, or a copy of the native src
+ private static native int nativeConstructor(int nativeSrcOr0);
+ private static native int nativeCreateFromStream(InputStream stream,
+ byte[] storage);
+ private static native int nativeBeginRecording(int nativeCanvas,
+ int w, int h);
+ private static native void nativeEndRecording(int nativeCanvas);
+ private static native void nativeDraw(int nativeCanvas, int nativePicture);
+ private static native boolean nativeWriteToStream(int nativePicture,
+ OutputStream stream, byte[] storage);
+ private static native void nativeDestructor(int nativePicture);
+
+ private static class RecordingCanvas extends Canvas {
+ private final Picture mPicture;
+
+ public RecordingCanvas(Picture pict, int nativeCanvas) {
+ super(nativeCanvas);
+ mPicture = pict;
+ }
+
+ @Override
+ public void setBitmap(Bitmap bitmap) {
+ throw new RuntimeException(
+ "Cannot call setBitmap on a picture canvas");
+ }
+
+ @Override
+ public void drawPicture(Picture picture) {
+ if (mPicture == picture) {
+ throw new RuntimeException(
+ "Cannot draw a picture into its recording canvas");
+ }
+ super.drawPicture(picture);
+ }
+ }
+}
+