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-rw-r--r--graphics/java/android/graphics/SurfaceTexture.java8
1 files changed, 1 insertions, 7 deletions
diff --git a/graphics/java/android/graphics/SurfaceTexture.java b/graphics/java/android/graphics/SurfaceTexture.java
index ab75b81..2d23fe9 100644
--- a/graphics/java/android/graphics/SurfaceTexture.java
+++ b/graphics/java/android/graphics/SurfaceTexture.java
@@ -45,13 +45,7 @@ import android.os.Message;
* be done by transforming (1, 1, 0, 1).
*
* <p>The texture object uses the GL_TEXTURE_EXTERNAL_OES texture target, which is defined by the
- * {@link http://www.khronos.org/registry/gles/extensions/OES/OES_EGL_image_external.txt
- * GL_OES_EGL_image_external} OpenGL ES extension. This limits how the texture may be used. Each
- * time the texture is bound it must be bound to the GL_TEXTURE_EXTERNAL_OES target rather than the
- * GL_TEXTURE_2D target. Additionally, any OpenGL ES 2.0 shader that samples from the texture must
- * declare its use of this extension using, for example, an "#extension GL_OES_EGL_image_external :
- * require" directive. Such shaders must also access the texture using the samplerExternalOES GLSL
- * sampler type.
+ * OES_EGL_image_external OpenGL ES extension. This limits how the texture may be used.
*
* <p>SurfaceTexture objects may be created on any thread. {@link #updateTexImage} may only be
* called on the thread with the OpenGL ES context that contains the texture object. The