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Diffstat (limited to 'graphics/java/android/renderscript/Byte3.java')
-rw-r--r-- | graphics/java/android/renderscript/Byte3.java | 426 |
1 files changed, 0 insertions, 426 deletions
diff --git a/graphics/java/android/renderscript/Byte3.java b/graphics/java/android/renderscript/Byte3.java deleted file mode 100644 index f2a95ac..0000000 --- a/graphics/java/android/renderscript/Byte3.java +++ /dev/null @@ -1,426 +0,0 @@ -/* - * Copyright (C) 2009 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -package android.renderscript; - -import java.lang.Math; -import android.util.Log; - - -/** - * Class for exposing the native RenderScript byte3 type back to the Android system. - * - **/ -public class Byte3 { - public byte x; - public byte y; - public byte z; - - public Byte3() { - } - - public Byte3(byte initX, byte initY, byte initZ) { - x = initX; - y = initY; - z = initZ; - } - - /** @hide */ - public Byte3(Byte3 source) { - this.x = source.x; - this.y = source.y; - this.z = source.z; - } - - /** @hide - * Vector add - * - * @param a - */ - public void add(Byte3 a) { - this.x += a.x; - this.y += a.y; - this.z += a.z; - } - - /** @hide - * Vector add - * - * @param a - * @param b - * @return - */ - public static Byte3 add(Byte3 a, Byte3 b) { - Byte3 result = new Byte3(); - result.x = (byte)(a.x + b.x); - result.y = (byte)(a.y + b.y); - result.z = (byte)(a.z + b.z); - - return result; - } - - /** @hide - * Vector add - * - * @param value - */ - public void add(byte value) { - x += value; - y += value; - z += value; - } - - /** @hide - * Vector add - * - * @param a - * @param b - * @return - */ - public static Byte3 add(Byte3 a, byte b) { - Byte3 result = new Byte3(); - result.x = (byte)(a.x + b); - result.y = (byte)(a.y + b); - result.z = (byte)(a.z + b); - - return result; - } - - /** @hide - * Vector subtraction - * - * @param a - */ - public void sub(Byte3 a) { - this.x -= a.x; - this.y -= a.y; - this.z -= a.z; - } - - /** @hide - * Vector subtraction - * - * @param a - * @param b - * @return - */ - public static Byte3 sub(Byte3 a, Byte3 b) { - Byte3 result = new Byte3(); - result.x = (byte)(a.x - b.x); - result.y = (byte)(a.y - b.y); - result.z = (byte)(a.z - b.z); - - return result; - } - - /** @hide - * Vector subtraction - * - * @param value - */ - public void sub(byte value) { - x -= value; - y -= value; - z -= value; - } - - /** @hide - * Vector subtraction - * - * @param a - * @param b - * @return - */ - public static Byte3 sub(Byte3 a, byte b) { - Byte3 result = new Byte3(); - result.x = (byte)(a.x - b); - result.y = (byte)(a.y - b); - result.z = (byte)(a.z - b); - - return result; - } - - /** @hide - * Vector multiplication - * - * @param a - */ - public void mul(Byte3 a) { - this.x *= a.x; - this.y *= a.y; - this.z *= a.z; - } - - /** @hide - * Vector multiplication - * - * @param a - * @param b - * @return - */ - public static Byte3 mul(Byte3 a, Byte3 b) { - Byte3 result = new Byte3(); - result.x = (byte)(a.x * b.x); - result.y = (byte)(a.y * b.y); - result.z = (byte)(a.z * b.z); - - return result; - } - - /** @hide - * Vector multiplication - * - * @param value - */ - public void mul(byte value) { - x *= value; - y *= value; - z *= value; - } - - /** @hide - * Vector multiplication - * - * @param a - * @param b - * @return - */ - public static Byte3 mul(Byte3 a, byte b) { - Byte3 result = new Byte3(); - result.x = (byte)(a.x * b); - result.y = (byte)(a.y * b); - result.z = (byte)(a.z * b); - - return result; - } - - /** @hide - * Vector division - * - * @param a - */ - public void div(Byte3 a) { - this.x /= a.x; - this.y /= a.y; - this.z /= a.z; - } - - /** @hide - * Vector division - * - * @param a - * @param b - * @return - */ - public static Byte3 div(Byte3 a, Byte3 b) { - Byte3 result = new Byte3(); - result.x = (byte)(a.x / b.x); - result.y = (byte)(a.y / b.y); - result.z = (byte)(a.z / b.z); - - return result; - } - - /** @hide - * Vector division - * - * @param value - */ - public void div(byte value) { - x /= value; - y /= value; - z /= value; - } - - /** @hide - * Vector division - * - * @param a - * @param b - * @return - */ - public static Byte3 div(Byte3 a, byte b) { - Byte3 result = new Byte3(); - result.x = (byte)(a.x / b); - result.y = (byte)(a.y / b); - result.z = (byte)(a.z / b); - - return result; - } - - /** @hide - * get vector length - * - * @return - */ - public byte length() { - return 3; - } - - /** @hide - * set vector negate - */ - public void negate() { - this.x = (byte)(-x); - this.y = (byte)(-y); - this.z = (byte)(-z); - } - - /** @hide - * Vector dot Product - * - * @param a - * @return - */ - public byte dotProduct(Byte3 a) { - return (byte)((byte)((byte)(x * a.x) + (byte)(y * a.y)) + (byte)(z * a.z)); - } - - /** @hide - * Vector dot Product - * - * @param a - * @param b - * @return - */ - public static byte dotProduct(Byte3 a, Byte3 b) { - return (byte)((byte)((byte)(b.x * a.x) + (byte)(b.y * a.y)) + (byte)(b.z * a.z)); - } - - /** @hide - * Vector add Multiple - * - * @param a - * @param factor - */ - public void addMultiple(Byte3 a, byte factor) { - x += a.x * factor; - y += a.y * factor; - z += a.z * factor; - } - - /** @hide - * set vector value by Byte3 - * - * @param a - */ - public void set(Byte3 a) { - this.x = a.x; - this.y = a.y; - this.z = a.z; - } - - /** @hide - * set the vector field value by Char - * - * @param a - * @param b - * @param c - */ - public void setValues(byte a, byte b, byte c) { - this.x = a; - this.y = b; - this.z = c; - } - - /** @hide - * return the element sum of vector - * - * @return - */ - public byte elementSum() { - return (byte)(x + y + z); - } - - /** @hide - * get the vector field value by index - * - * @param i - * @return - */ - public byte get(int i) { - switch (i) { - case 0: - return x; - case 1: - return y; - case 2: - return z; - default: - throw new IndexOutOfBoundsException("Index: i"); - } - } - - /** @hide - * set the vector field value by index - * - * @param i - * @param value - */ - public void setAt(int i, byte value) { - switch (i) { - case 0: - x = value; - return; - case 1: - y = value; - return; - case 2: - z = value; - return; - default: - throw new IndexOutOfBoundsException("Index: i"); - } - } - - /** @hide - * add the vector field value by index - * - * @param i - * @param value - */ - public void addAt(int i, byte value) { - switch (i) { - case 0: - x += value; - return; - case 1: - y += value; - return; - case 2: - z += value; - return; - default: - throw new IndexOutOfBoundsException("Index: i"); - } - } - - /** @hide - * copy the vector to Char array - * - * @param data - * @param offset - */ - public void copyTo(byte[] data, int offset) { - data[offset] = x; - data[offset + 1] = y; - data[offset + 2] = z; - } -} - - - - |