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-rw-r--r--graphics/java/android/renderscript/Double3.java417
1 files changed, 0 insertions, 417 deletions
diff --git a/graphics/java/android/renderscript/Double3.java b/graphics/java/android/renderscript/Double3.java
deleted file mode 100644
index b819716..0000000
--- a/graphics/java/android/renderscript/Double3.java
+++ /dev/null
@@ -1,417 +0,0 @@
-/*
- * Copyright (C) 2013 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package android.renderscript;
-
-/**
- * Vector version of the basic double type.
- * Provides three double fields packed.
- */
-public class Double3 {
- public double x;
- public double y;
- public double z;
-
- public Double3() {
- }
- /** @hide */
- public Double3(Double3 data) {
- this.x = data.x;
- this.y = data.y;
- this.z = data.z;
- }
-
- public Double3(double x, double y, double z) {
- this.x = x;
- this.y = y;
- this.z = z;
- }
-
- /** @hide
- * Vector add
- *
- * @param a
- * @param b
- * @return
- */
- public static Double3 add(Double3 a, Double3 b) {
- Double3 res = new Double3();
- res.x = a.x + b.x;
- res.y = a.y + b.y;
- res.z = a.z + b.z;
-
- return res;
- }
-
- /** @hide
- * Vector add
- *
- * @param value
- */
- public void add(Double3 value) {
- x += value.x;
- y += value.y;
- z += value.z;
- }
-
- /** @hide
- * Vector add
- *
- * @param value
- */
- public void add(double value) {
- x += value;
- y += value;
- z += value;
- }
-
- /** @hide
- * Vector add
- *
- * @param a
- * @param b
- * @return
- */
- public static Double3 add(Double3 a, double b) {
- Double3 res = new Double3();
- res.x = a.x + b;
- res.y = a.y + b;
- res.z = a.z + b;
-
- return res;
- }
-
- /** @hide
- * Vector subtraction
- *
- * @param value
- */
- public void sub(Double3 value) {
- x -= value.x;
- y -= value.y;
- z -= value.z;
- }
-
- /** @hide
- * Vector subtraction
- *
- * @param a
- * @param b
- * @return
- */
- public static Double3 sub(Double3 a, Double3 b) {
- Double3 res = new Double3();
- res.x = a.x - b.x;
- res.y = a.y - b.y;
- res.z = a.z - b.z;
-
- return res;
- }
-
- /** @hide
- * Vector subtraction
- *
- * @param value
- */
- public void sub(double value) {
- x -= value;
- y -= value;
- z -= value;
- }
-
- /** @hide
- * Vector subtraction
- *
- * @param a
- * @param b
- * @return
- */
- public static Double3 sub(Double3 a, double b) {
- Double3 res = new Double3();
- res.x = a.x - b;
- res.y = a.y - b;
- res.z = a.z - b;
-
- return res;
- }
-
- /** @hide
- * Vector multiplication
- *
- * @param value
- */
- public void mul(Double3 value) {
- x *= value.x;
- y *= value.y;
- z *= value.z;
- }
-
- /** @hide
- * Vector multiplication
- *
- * @param a
- * @param b
- * @return
- */
- public static Double3 mul(Double3 a, Double3 b) {
- Double3 res = new Double3();
- res.x = a.x * b.x;
- res.y = a.y * b.y;
- res.z = a.z * b.z;
-
- return res;
- }
-
- /** @hide
- * Vector multiplication
- *
- * @param value
- */
- public void mul(double value) {
- x *= value;
- y *= value;
- z *= value;
- }
-
- /** @hide
- * Vector multiplication
- *
- * @param a
- * @param b
- * @return
- */
- public static Double3 mul(Double3 a, double b) {
- Double3 res = new Double3();
- res.x = a.x * b;
- res.y = a.y * b;
- res.z = a.z * b;
-
- return res;
- }
-
- /** @hide
- * Vector division
- *
- * @param value
- */
- public void div(Double3 value) {
- x /= value.x;
- y /= value.y;
- z /= value.z;
- }
-
- /** @hide
- * Vector division
- *
- * @param a
- * @param b
- * @return
- */
- public static Double3 div(Double3 a, Double3 b) {
- Double3 res = new Double3();
- res.x = a.x / b.x;
- res.y = a.y / b.y;
- res.z = a.z / b.z;
-
- return res;
- }
-
- /** @hide
- * Vector division
- *
- * @param value
- */
- public void div(double value) {
- x /= value;
- y /= value;
- z /= value;
- }
-
- /** @hide
- * Vector division
- *
- * @param a
- * @param b
- * @return
- */
- public static Double3 div(Double3 a, double b) {
- Double3 res = new Double3();
- res.x = a.x / b;
- res.y = a.y / b;
- res.z = a.z / b;
-
- return res;
- }
-
- /** @hide
- * Vector dot Product
- *
- * @param a
- * @return
- */
- public double dotProduct(Double3 a) {
- return (x * a.x) + (y * a.y) + (z * a.z);
- }
-
- /** @hide
- * Vector dot Product
- *
- * @param a
- * @param b
- * @return
- */
- public static double dotProduct(Double3 a, Double3 b) {
- return (b.x * a.x) + (b.y * a.y) + (b.z * a.z);
- }
-
- /** @hide
- * Vector add Multiple
- *
- * @param a
- * @param factor
- */
- public void addMultiple(Double3 a, double factor) {
- x += a.x * factor;
- y += a.y * factor;
- z += a.z * factor;
- }
-
- /** @hide
- * Set vector value by double3
- *
- * @param a
- */
- public void set(Double3 a) {
- this.x = a.x;
- this.y = a.y;
- this.z = a.z;
- }
-
- /** @hide
- * Set vector negate
- */
- public void negate() {
- x = -x;
- y = -y;
- z = -z;
- }
-
- /** @hide
- * Get vector length
- *
- * @return
- */
- public int length() {
- return 3;
- }
-
- /** @hide
- * Return the element sum of vector
- *
- * @return
- */
- public double elementSum() {
- return x + y + z;
- }
-
- /** @hide
- * Get the vector field value by index
- *
- * @param i
- * @return
- */
- public double get(int i) {
- switch (i) {
- case 0:
- return x;
- case 1:
- return y;
- case 2:
- return z;
- default:
- throw new IndexOutOfBoundsException("Index: i");
- }
- }
-
- /** @hide
- * Set the vector field value by index
- *
- * @param i
- * @param value
- */
- public void setAt(int i, double value) {
- switch (i) {
- case 0:
- x = value;
- return;
- case 1:
- y = value;
- return;
- case 2:
- z = value;
- return;
- default:
- throw new IndexOutOfBoundsException("Index: i");
- }
- }
-
- /** @hide
- * Add the vector field value by index
- *
- * @param i
- * @param value
- */
- public void addAt(int i, double value) {
- switch (i) {
- case 0:
- x += value;
- return;
- case 1:
- y += value;
- return;
- case 2:
- z += value;
- return;
- default:
- throw new IndexOutOfBoundsException("Index: i");
- }
- }
-
- /** @hide
- * Set the vector field value
- *
- * @param x
- * @param y
- * @param z
- */
- public void setValues(double x, double y, double z) {
- this.x = x;
- this.y = y;
- this.z = z;
- }
-
- /** @hide
- * Copy the vector to double array
- *
- * @param data
- * @param offset
- */
- public void copyTo(double[] data, int offset) {
- data[offset] = x;
- data[offset + 1] = y;
- data[offset + 2] = z;
- }
-}