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-rw-r--r--graphics/java/android/renderscript/Int2.java423
1 files changed, 412 insertions, 11 deletions
diff --git a/graphics/java/android/renderscript/Int2.java b/graphics/java/android/renderscript/Int2.java
index 524e361..120957b 100644
--- a/graphics/java/android/renderscript/Int2.java
+++ b/graphics/java/android/renderscript/Int2.java
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2009 The Android Open Source Project
+ * Copyright (C) 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -16,24 +16,425 @@
package android.renderscript;
-
/**
- * Class for exposing the native RenderScript int2 type back to the Android system.
- *
- **/
+ * Vector version of the basic int type.
+ * Provides two int fields packed.
+ */
public class Int2 {
+ public int x;
+ public int y;
+
public Int2() {
}
- public Int2(int initX, int initY) {
- x = initX;
- y = initY;
+ /** @hide */
+ public Int2(int i) {
+ this.x = this.y = i;
}
- public int x;
- public int y;
-}
+ public Int2(int x, int y) {
+ this.x = x;
+ this.y = y;
+ }
+
+ /** @hide */
+ public Int2(Int2 source) {
+ this.x = source.x;
+ this.y = source.y;
+ }
+
+ /** @hide
+ * Vector add
+ *
+ * @param a
+ */
+ public void add(Int2 a) {
+ this.x += a.x;
+ this.y += a.y;
+ }
+
+ /** @hide
+ * Vector add
+ *
+ * @param a
+ * @param b
+ * @return
+ */
+ public static Int2 add(Int2 a, Int2 b) {
+ Int2 result = new Int2();
+ result.x = a.x + b.x;
+ result.y = a.y + b.y;
+
+ return result;
+ }
+
+ /** @hide
+ * Vector add
+ *
+ * @param value
+ */
+ public void add(int value) {
+ x += value;
+ y += value;
+ }
+
+ /** @hide
+ * Vector add
+ *
+ * @param a
+ * @param b
+ * @return
+ */
+ public static Int2 add(Int2 a, int b) {
+ Int2 result = new Int2();
+ result.x = a.x + b;
+ result.y = a.y + b;
+
+ return result;
+ }
+
+ /** @hide
+ * Vector subtraction
+ *
+ * @param a
+ */
+ public void sub(Int2 a) {
+ this.x -= a.x;
+ this.y -= a.y;
+ }
+ /** @hide
+ * Vector subtraction
+ *
+ * @param a
+ * @param b
+ * @return
+ */
+ public static Int2 sub(Int2 a, Int2 b) {
+ Int2 result = new Int2();
+ result.x = a.x - b.x;
+ result.y = a.y - b.y;
+ return result;
+ }
+
+ /** @hide
+ * Vector subtraction
+ *
+ * @param value
+ */
+ public void sub(int value) {
+ x -= value;
+ y -= value;
+ }
+
+ /** @hide
+ * Vector subtraction
+ *
+ * @param a
+ * @param b
+ * @return
+ */
+ public static Int2 sub(Int2 a, int b) {
+ Int2 result = new Int2();
+ result.x = a.x - b;
+ result.y = a.y - b;
+
+ return result;
+ }
+
+ /** @hide
+ * Vector multiplication
+ *
+ * @param a
+ */
+ public void mul(Int2 a) {
+ this.x *= a.x;
+ this.y *= a.y;
+ }
+
+ /** @hide
+ * Vector multiplication
+ *
+ * @param a
+ * @param b
+ * @return
+ */
+ public static Int2 mul(Int2 a, Int2 b) {
+ Int2 result = new Int2();
+ result.x = a.x * b.x;
+ result.y = a.y * b.y;
+
+ return result;
+ }
+
+ /** @hide
+ * Vector multiplication
+ *
+ * @param value
+ */
+ public void mul(int value) {
+ x *= value;
+ y *= value;
+ }
+
+ /** @hide
+ * Vector multiplication
+ *
+ * @param a
+ * @param b
+ * @return
+ */
+ public static Int2 mul(Int2 a, int b) {
+ Int2 result = new Int2();
+ result.x = a.x * b;
+ result.y = a.y * b;
+
+ return result;
+ }
+
+ /** @hide
+ * Vector division
+ *
+ * @param a
+ */
+ public void div(Int2 a) {
+ this.x /= a.x;
+ this.y /= a.y;
+ }
+ /** @hide
+ * Vector division
+ *
+ * @param a
+ * @param b
+ * @return
+ */
+ public static Int2 div(Int2 a, Int2 b) {
+ Int2 result = new Int2();
+ result.x = a.x / b.x;
+ result.y = a.y / b.y;
+ return result;
+ }
+
+ /** @hide
+ * Vector division
+ *
+ * @param value
+ */
+ public void div(int value) {
+ x /= value;
+ y /= value;
+ }
+
+ /** @hide
+ * Vector division
+ *
+ * @param a
+ * @param b
+ * @return
+ */
+ public static Int2 div(Int2 a, int b) {
+ Int2 result = new Int2();
+ result.x = a.x / b;
+ result.y = a.y / b;
+
+ return result;
+ }
+
+ /** @hide
+ * Vector Modulo
+ *
+ * @param a
+ */
+ public void mod(Int2 a) {
+ this.x %= a.x;
+ this.y %= a.y;
+ }
+
+ /** @hide
+ * Vector Modulo
+ *
+ * @param a
+ * @param b
+ * @return
+ */
+ public static Int2 mod(Int2 a, Int2 b) {
+ Int2 result = new Int2();
+ result.x = a.x % b.x;
+ result.y = a.y % b.y;
+
+ return result;
+ }
+
+ /** @hide
+ * Vector Modulo
+ *
+ * @param value
+ */
+ public void mod(int value) {
+ x %= value;
+ y %= value;
+ }
+
+ /** @hide
+ * Vector Modulo
+ *
+ * @param a
+ * @param b
+ * @return
+ */
+ public static Int2 mod(Int2 a, int b) {
+ Int2 result = new Int2();
+ result.x = a.x % b;
+ result.y = a.y % b;
+
+ return result;
+ }
+
+ /** @hide
+ * get vector length
+ *
+ * @return
+ */
+ public int length() {
+ return 2;
+ }
+
+ /** @hide
+ * set vector negate
+ */
+ public void negate() {
+ this.x = -x;
+ this.y = -y;
+ }
+
+ /** @hide
+ * Vector dot Product
+ *
+ * @param a
+ * @return
+ */
+ public int dotProduct(Int2 a) {
+ return (int)((x * a.x) + (y * a.y));
+ }
+
+ /** @hide
+ * Vector dot Product
+ *
+ * @param a
+ * @param b
+ * @return
+ */
+ public static int dotProduct(Int2 a, Int2 b) {
+ return (int)((b.x * a.x) + (b.y * a.y));
+ }
+
+ /** @hide
+ * Vector add Multiple
+ *
+ * @param a
+ * @param factor
+ */
+ public void addMultiple(Int2 a, int factor) {
+ x += a.x * factor;
+ y += a.y * factor;
+ }
+
+ /** @hide
+ * set vector value by Int2
+ *
+ * @param a
+ */
+ public void set(Int2 a) {
+ this.x = a.x;
+ this.y = a.y;
+ }
+
+ /** @hide
+ * set the vector field value by Int
+ *
+ * @param a
+ * @param b
+ */
+ public void setValues(int a, int b) {
+ this.x = a;
+ this.y = b;
+ }
+
+ /** @hide
+ * return the element sum of vector
+ *
+ * @return
+ */
+ public int elementSum() {
+ return (int)(x + y);
+ }
+
+ /** @hide
+ * get the vector field value by index
+ *
+ * @param i
+ * @return
+ */
+ public int get(int i) {
+ switch (i) {
+ case 0:
+ return (int)(x);
+ case 1:
+ return (int)(y);
+ default:
+ throw new IndexOutOfBoundsException("Index: i");
+ }
+ }
+
+ /** @hide
+ * set the vector field value by index
+ *
+ * @param i
+ * @param value
+ */
+ public void setAt(int i, int value) {
+ switch (i) {
+ case 0:
+ x = value;
+ return;
+ case 1:
+ y = value;
+ return;
+ default:
+ throw new IndexOutOfBoundsException("Index: i");
+ }
+ }
+
+ /** @hide
+ * add the vector field value by index
+ *
+ * @param i
+ * @param value
+ */
+ public void addAt(int i, int value) {
+ switch (i) {
+ case 0:
+ x += value;
+ return;
+ case 1:
+ y += value;
+ return;
+ default:
+ throw new IndexOutOfBoundsException("Index: i");
+ }
+ }
+
+ /** @hide
+ * copy the vector to int array
+ *
+ * @param data
+ * @param offset
+ */
+ public void copyTo(int[] data, int offset) {
+ data[offset] = (int)(x);
+ data[offset + 1] = (int)(y);
+ }
+}