diff options
Diffstat (limited to 'graphics/java/android/renderscript/ProgramFragmentFixedFunction.java')
-rw-r--r-- | graphics/java/android/renderscript/ProgramFragmentFixedFunction.java | 335 |
1 files changed, 0 insertions, 335 deletions
diff --git a/graphics/java/android/renderscript/ProgramFragmentFixedFunction.java b/graphics/java/android/renderscript/ProgramFragmentFixedFunction.java deleted file mode 100644 index 8ae1777..0000000 --- a/graphics/java/android/renderscript/ProgramFragmentFixedFunction.java +++ /dev/null @@ -1,335 +0,0 @@ -/* - * Copyright (C) 2008-2012 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -package android.renderscript; - - -import android.util.Log; - - -/** - * @hide - * @deprecated in API 16 - * <p>ProgramFragmentFixedFunction is a helper class that provides - * a way to make a simple fragment shader without writing any - * GLSL code. This class allows for display of constant color, interpolated - * color from the vertex shader, or combinations of the both - * blended with results of up to two texture lookups.</p - * - **/ -public class ProgramFragmentFixedFunction extends ProgramFragment { - ProgramFragmentFixedFunction(int id, RenderScript rs) { - super(id, rs); - } - - static class InternalBuilder extends BaseProgramBuilder { - /** - * @deprecated in API 16 - */ - public InternalBuilder(RenderScript rs) { - super(rs); - } - - /** - * @deprecated in API 16 - * Creates ProgramFragmentFixedFunction from the current state - * of the builder - * - * @return ProgramFragmentFixedFunction - */ - public ProgramFragmentFixedFunction create() { - mRS.validate(); - int[] tmp = new int[(mInputCount + mOutputCount + mConstantCount + mTextureCount) * 2]; - String[] texNames = new String[mTextureCount]; - int idx = 0; - - for (int i=0; i < mInputCount; i++) { - tmp[idx++] = ProgramParam.INPUT.mID; - tmp[idx++] = mInputs[i].getID(mRS); - } - for (int i=0; i < mOutputCount; i++) { - tmp[idx++] = ProgramParam.OUTPUT.mID; - tmp[idx++] = mOutputs[i].getID(mRS); - } - for (int i=0; i < mConstantCount; i++) { - tmp[idx++] = ProgramParam.CONSTANT.mID; - tmp[idx++] = mConstants[i].getID(mRS); - } - for (int i=0; i < mTextureCount; i++) { - tmp[idx++] = ProgramParam.TEXTURE_TYPE.mID; - tmp[idx++] = mTextureTypes[i].mID; - texNames[i] = mTextureNames[i]; - } - - int id = mRS.nProgramFragmentCreate(mShader, texNames, tmp); - ProgramFragmentFixedFunction pf = new ProgramFragmentFixedFunction(id, mRS); - initProgram(pf); - return pf; - } - } - - /** - * @deprecated in API 16 - */ - public static class Builder { - /** - * @deprecated in API 16 - */ - public static final int MAX_TEXTURE = 2; - int mNumTextures; - boolean mPointSpriteEnable; - boolean mVaryingColorEnable; - String mShader; - RenderScript mRS; - - /** - * @deprecated in API 16 - * EnvMode describes how textures are combined with the existing - * color in the fixed function fragment shader - * - **/ - public enum EnvMode { - /** - * @deprecated in API 16 - **/ - REPLACE (1), - /** - * @deprecated in API 16 - **/ - MODULATE (2), - /** - * @deprecated in API 16 - **/ - DECAL (3); - - int mID; - EnvMode(int id) { - mID = id; - } - } - - /** - * @deprecated in API 16 - * Format describes the pixel format of textures in the fixed - * function fragment shader and how they are sampled - * - **/ - public enum Format { - /** - * @deprecated in API 16 - **/ - ALPHA (1), - /** - * @deprecated in API 16 - **/ - LUMINANCE_ALPHA (2), - /** - * @deprecated in API 16 - **/ - RGB (3), - /** - * @deprecated in API 16 - **/ - RGBA (4); - - int mID; - Format(int id) { - mID = id; - } - } - - private class Slot { - EnvMode env; - Format format; - Slot(EnvMode _env, Format _fmt) { - env = _env; - format = _fmt; - } - } - Slot[] mSlots; - - private void buildShaderString() { - mShader = "//rs_shader_internal\n"; - mShader += "varying lowp vec4 varColor;\n"; - mShader += "varying vec2 varTex0;\n"; - - mShader += "void main() {\n"; - if (mVaryingColorEnable) { - mShader += " lowp vec4 col = varColor;\n"; - } else { - mShader += " lowp vec4 col = UNI_Color;\n"; - } - - if (mNumTextures != 0) { - if (mPointSpriteEnable) { - mShader += " vec2 t0 = gl_PointCoord;\n"; - } else { - mShader += " vec2 t0 = varTex0.xy;\n"; - } - } - - for(int i = 0; i < mNumTextures; i ++) { - switch(mSlots[i].env) { - case REPLACE: - switch (mSlots[i].format) { - case ALPHA: - mShader += " col.a = texture2D(UNI_Tex0, t0).a;\n"; - break; - case LUMINANCE_ALPHA: - mShader += " col.rgba = texture2D(UNI_Tex0, t0).rgba;\n"; - break; - case RGB: - mShader += " col.rgb = texture2D(UNI_Tex0, t0).rgb;\n"; - break; - case RGBA: - mShader += " col.rgba = texture2D(UNI_Tex0, t0).rgba;\n"; - break; - } - break; - case MODULATE: - switch (mSlots[i].format) { - case ALPHA: - mShader += " col.a *= texture2D(UNI_Tex0, t0).a;\n"; - break; - case LUMINANCE_ALPHA: - mShader += " col.rgba *= texture2D(UNI_Tex0, t0).rgba;\n"; - break; - case RGB: - mShader += " col.rgb *= texture2D(UNI_Tex0, t0).rgb;\n"; - break; - case RGBA: - mShader += " col.rgba *= texture2D(UNI_Tex0, t0).rgba;\n"; - break; - } - break; - case DECAL: - mShader += " col = texture2D(UNI_Tex0, t0);\n"; - break; - } - } - - mShader += " gl_FragColor = col;\n"; - mShader += "}\n"; - } - - /** - * @deprecated - * Creates a builder for fixed function fragment program - * - * @param rs Context to which the program will belong. - */ - public Builder(RenderScript rs) { - mRS = rs; - mSlots = new Slot[MAX_TEXTURE]; - mPointSpriteEnable = false; - } - - /** - * @deprecated in API 16 - * Adds a texture to be fetched as part of the fixed function - * fragment program - * - * @param env specifies how the texture is combined with the - * current color - * @param fmt specifies the format of the texture and how its - * components will be used to combine with the - * current color - * @param slot index of the texture to apply the operations on - * - * @return this - */ - public Builder setTexture(EnvMode env, Format fmt, int slot) - throws IllegalArgumentException { - if((slot < 0) || (slot >= MAX_TEXTURE)) { - throw new IllegalArgumentException("MAX_TEXTURE exceeded."); - } - mSlots[slot] = new Slot(env, fmt); - return this; - } - - /** - * @deprecated in API 16 - * Specifies whether the texture coordinate passed from the - * vertex program is replaced with an openGL internal point - * sprite texture coordinate - * - **/ - public Builder setPointSpriteTexCoordinateReplacement(boolean enable) { - mPointSpriteEnable = enable; - return this; - } - - /** - * @deprecated in API 16 - * Specifies whether the varying color passed from the vertex - * program or the constant color set on the fragment program is - * used in the final color calculation in the fixed function - * fragment shader - * - **/ - public Builder setVaryingColor(boolean enable) { - mVaryingColorEnable = enable; - return this; - } - - /** - * @deprecated in API 16 - * Creates the fixed function fragment program from the current - * state of the builder. - * - */ - public ProgramFragmentFixedFunction create() { - InternalBuilder sb = new InternalBuilder(mRS); - mNumTextures = 0; - for(int i = 0; i < MAX_TEXTURE; i ++) { - if(mSlots[i] != null) { - mNumTextures ++; - } - } - buildShaderString(); - sb.setShader(mShader); - - Type constType = null; - if (!mVaryingColorEnable) { - Element.Builder b = new Element.Builder(mRS); - b.add(Element.F32_4(mRS), "Color"); - Type.Builder typeBuilder = new Type.Builder(mRS, b.create()); - typeBuilder.setX(1); - constType = typeBuilder.create(); - sb.addConstant(constType); - } - for (int i = 0; i < mNumTextures; i ++) { - sb.addTexture(TextureType.TEXTURE_2D); - } - - ProgramFragmentFixedFunction pf = sb.create(); - pf.mTextureCount = MAX_TEXTURE; - if (!mVaryingColorEnable) { - Allocation constantData = Allocation.createTyped(mRS,constType); - FieldPacker fp = new FieldPacker(16); - Float4 f4 = new Float4(1.f, 1.f, 1.f, 1.f); - fp.addF32(f4); - constantData.setFromFieldPacker(0, fp); - pf.bindConstants(constantData, 0); - } - return pf; - } - } -} - - - - |