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-rw-r--r--graphics/java/android/renderscript/ProgramStore.java160
1 files changed, 159 insertions, 1 deletions
diff --git a/graphics/java/android/renderscript/ProgramStore.java b/graphics/java/android/renderscript/ProgramStore.java
index 0e2227e..d79900e 100644
--- a/graphics/java/android/renderscript/ProgramStore.java
+++ b/graphics/java/android/renderscript/ProgramStore.java
@@ -22,16 +22,61 @@ import android.util.Log;
/**
+ * ProgarmStore contains a set of parameters that control how
+ * the graphics hardware handles writes to the framebuffer.
+ *
+ * It could be used to:
+ * - enable/diable depth testing
+ * - specify wheather depth writes are performed
+ * - setup various blending modes for use in effects like
+ * transparency
+ * - define write masks for color components written into the
+ * framebuffer
*
**/
public class ProgramStore extends BaseObj {
+ /**
+ * Specifies the function used to determine whether a fragment
+ * will be drawn during the depth testing stage in the rendering
+ * pipeline by comparing its value with that already in the depth
+ * buffer. DepthFunc is only valid when depth buffer is present
+ * and depth testing is enabled
+ */
public enum DepthFunc {
+
+ /**
+ * Always drawn
+ */
ALWAYS (0),
+ /**
+ * Drawn if the incoming depth value is less than that in the
+ * depth buffer
+ */
LESS (1),
+ /**
+ * Drawn if the incoming depth value is less or equal to that in
+ * the depth buffer
+ */
LESS_OR_EQUAL (2),
+ /**
+ * Drawn if the incoming depth value is greater than that in the
+ * depth buffer
+ */
GREATER (3),
+ /**
+ * Drawn if the incoming depth value is greater or equal to that
+ * in the depth buffer
+ */
GREATER_OR_EQUAL (4),
+ /**
+ * Drawn if the incoming depth value is equal to that in the
+ * depth buffer
+ */
EQUAL (5),
+ /**
+ * Drawn if the incoming depth value is not equal to that in the
+ * depth buffer
+ */
NOT_EQUAL (6);
int mID;
@@ -40,6 +85,14 @@ public class ProgramStore extends BaseObj {
}
}
+ /**
+ * Specifies the functions used to combine incoming pixels with
+ * those already in the frame buffer.
+ *
+ * BlendSrcFunc describes how the coefficient used to scale the
+ * source pixels during the blending operation is computed
+ *
+ */
public enum BlendSrcFunc {
ZERO (0),
ONE (1),
@@ -57,6 +110,15 @@ public class ProgramStore extends BaseObj {
}
}
+ /**
+ * Specifies the functions used to combine incoming pixels with
+ * those already in the frame buffer.
+ *
+ * BlendDstFunc describes how the coefficient used to scale the
+ * pixels already in the framebuffer is computed during the
+ * blending operation
+ *
+ */
public enum BlendDstFunc {
ZERO (0),
ONE (1),
@@ -78,6 +140,17 @@ public class ProgramStore extends BaseObj {
super(id, rs);
}
+ /**
+ * Returns a pre-defined program store object with the following
+ * characteristics:
+ * - incoming pixels are drawn if their depth value is less than
+ * the stored value in the depth buffer. If the pixel is
+ * drawn, its value is also stored in the depth buffer
+ * - incoming pixels override the value stored in the color
+ * buffer if it passes the depth test
+ *
+ * @param rs
+ **/
public static ProgramStore BLEND_NONE_DEPTH_TEST(RenderScript rs) {
if(rs.mProgramStore_BLEND_NONE_DEPTH_TEST == null) {
ProgramStore.Builder builder = new ProgramStore.Builder(rs);
@@ -89,6 +162,16 @@ public class ProgramStore extends BaseObj {
}
return rs.mProgramStore_BLEND_NONE_DEPTH_TEST;
}
+ /**
+ * Returns a pre-defined program store object with the following
+ * characteristics:
+ * - incoming pixels always pass the depth test and their value
+ * is not stored in the depth buffer
+ * - incoming pixels override the value stored in the color
+ * buffer
+ *
+ * @param rs
+ **/
public static ProgramStore BLEND_NONE_DEPTH_NONE(RenderScript rs) {
if(rs.mProgramStore_BLEND_NONE_DEPTH_NO_DEPTH == null) {
ProgramStore.Builder builder = new ProgramStore.Builder(rs);
@@ -100,7 +183,19 @@ public class ProgramStore extends BaseObj {
}
return rs.mProgramStore_BLEND_NONE_DEPTH_NO_DEPTH;
}
-
+ /**
+ * Returns a pre-defined program store object with the following
+ * characteristics:
+ * - incoming pixels are drawn if their depth value is less than
+ * the stored value in the depth buffer. If the pixel is
+ * drawn, its value is also stored in the depth buffer
+ * - if the incoming (Source) pixel passes depth test, its value
+ * is combined with the stored color (Dest) using the
+ * following formula
+ * Final.RGB = Source.RGB * Source.A + Dest.RGB * (1 - Source.A)
+ *
+ * @param rs
+ **/
public static ProgramStore BLEND_ALPHA_DEPTH_TEST(RenderScript rs) {
if(rs.mProgramStore_BLEND_ALPHA_DEPTH_TEST == null) {
ProgramStore.Builder builder = new ProgramStore.Builder(rs);
@@ -112,6 +207,17 @@ public class ProgramStore extends BaseObj {
}
return rs.mProgramStore_BLEND_ALPHA_DEPTH_TEST;
}
+ /**
+ * Returns a pre-defined program store object with the following
+ * characteristics:
+ * - incoming pixels always pass the depth test and their value
+ * is not stored in the depth buffer
+ * - incoming pixel's value is combined with the stored color
+ * (Dest) using the following formula
+ * Final.RGB = Source.RGB * Source.A + Dest.RGB * (1 - Source.A)
+ *
+ * @param rs
+ **/
public static ProgramStore BLEND_ALPHA_DEPTH_NONE(RenderScript rs) {
if(rs.mProgramStore_BLEND_ALPHA_DEPTH_NO_DEPTH == null) {
ProgramStore.Builder builder = new ProgramStore.Builder(rs);
@@ -124,6 +230,11 @@ public class ProgramStore extends BaseObj {
return rs.mProgramStore_BLEND_ALPHA_DEPTH_NO_DEPTH;
}
+ /**
+ * Builder class for ProgramStore object. If the builder is left
+ * empty, the equivalent of BLEND_NONE_DEPTH_NONE would be
+ * returned
+ */
public static class Builder {
RenderScript mRS;
DepthFunc mDepthFunc;
@@ -148,16 +259,41 @@ public class ProgramStore extends BaseObj {
mBlendDst = BlendDstFunc.ZERO;
}
+ /**
+ * Specifies the depth testing behavior
+ *
+ * @param func function used for depth testing
+ *
+ * @return this
+ */
public Builder setDepthFunc(DepthFunc func) {
mDepthFunc = func;
return this;
}
+ /**
+ * Enables writes into the depth buffer
+ *
+ * @param enable specifies whether depth writes are
+ * enabled or disabled
+ *
+ * @return this
+ */
public Builder setDepthMaskEnabled(boolean enable) {
mDepthMask = enable;
return this;
}
+ /**
+ * Enables writes into the color buffer
+ *
+ * @param r specifies whether red channel is written
+ * @param g specifies whether green channel is written
+ * @param b specifies whether blue channel is written
+ * @param a specifies whether alpha channel is written
+ *
+ * @return this
+ */
public Builder setColorMaskEnabled(boolean r, boolean g, boolean b, boolean a) {
mColorMaskR = r;
mColorMaskG = g;
@@ -166,12 +302,31 @@ public class ProgramStore extends BaseObj {
return this;
}
+ /**
+ * Specifies how incoming pixels are combined with the pixels
+ * stored in the framebuffer
+ *
+ * @param src specifies how the source blending factor is
+ * computed
+ * @param dst specifies how the destination blending factor is
+ * computed
+ *
+ * @return this
+ */
public Builder setBlendFunc(BlendSrcFunc src, BlendDstFunc dst) {
mBlendSrc = src;
mBlendDst = dst;
return this;
}
+ /**
+ * Enables dithering
+ *
+ * @param enable specifies whether dithering is enabled or
+ * disabled
+ *
+ * @return this
+ */
public Builder setDitherEnabled(boolean enable) {
mDither = enable;
return this;
@@ -192,6 +347,9 @@ public class ProgramStore extends BaseObj {
return new ProgramStore(id, rs);
}
+ /**
+ * Creates a program store from the current state of the builder
+ */
public ProgramStore create() {
mRS.validate();
return internalCreate(mRS, this);