diff options
Diffstat (limited to 'graphics/java/android/renderscript/ScriptIntrinsicYuvToRGB.java')
-rw-r--r-- | graphics/java/android/renderscript/ScriptIntrinsicYuvToRGB.java | 89 |
1 files changed, 0 insertions, 89 deletions
diff --git a/graphics/java/android/renderscript/ScriptIntrinsicYuvToRGB.java b/graphics/java/android/renderscript/ScriptIntrinsicYuvToRGB.java deleted file mode 100644 index 845625d..0000000 --- a/graphics/java/android/renderscript/ScriptIntrinsicYuvToRGB.java +++ /dev/null @@ -1,89 +0,0 @@ -/* - * Copyright (C) 2012 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -package android.renderscript; - - -/** - * Intrinsic for converting an Android YUV buffer to RGB. - * - * The input allocation should be supplied in a supported YUV format - * as a YUV element Allocation. The output is RGBA; the alpha channel - * will be set to 255. - */ -public final class ScriptIntrinsicYuvToRGB extends ScriptIntrinsic { - private Allocation mInput; - - ScriptIntrinsicYuvToRGB(int id, RenderScript rs) { - super(id, rs); - } - - /** - * Create an intrinsic for converting YUV to RGB. - * - * Supported elements types are {@link Element#U8_4} - * - * @param rs The RenderScript context - * @param e Element type for output - * - * @return ScriptIntrinsicYuvToRGB - */ - public static ScriptIntrinsicYuvToRGB create(RenderScript rs, Element e) { - // 6 comes from RS_SCRIPT_INTRINSIC_YUV_TO_RGB in rsDefines.h - int id = rs.nScriptIntrinsicCreate(6, e.getID(rs)); - ScriptIntrinsicYuvToRGB si = new ScriptIntrinsicYuvToRGB(id, rs); - return si; - } - - - /** - * Set the input yuv allocation, must be {@link Element#U8}. - * - * @param ain The input allocation. - */ - public void setInput(Allocation ain) { - mInput = ain; - setVar(0, ain); - } - - /** - * Convert the image to RGB. - * - * @param aout Output allocation. Must match creation element - * type. - */ - public void forEach(Allocation aout) { - forEach(0, null, aout, null); - } - - /** - * Get a KernelID for this intrinsic kernel. - * - * @return Script.KernelID The KernelID object. - */ - public Script.KernelID getKernelID() { - return createKernelID(0, 2, null, null); - } - - /** - * Get a FieldID for the input field of this intrinsic. - * - * @return Script.FieldID The FieldID object. - */ - public Script.FieldID getFieldID_Input() { - return createFieldID(0, null); - } -} |