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-rw-r--r--include/gui/SurfaceTexture.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/gui/SurfaceTexture.h b/include/gui/SurfaceTexture.h
index c82fb9b..e36360c 100644
--- a/include/gui/SurfaceTexture.h
+++ b/include/gui/SurfaceTexture.h
@@ -139,7 +139,7 @@ public:
// setFrameAvailableListener sets the listener object that will be notified
// when a new frame becomes available.
- void setFrameAvailableListener(const sp<FrameAvailableListener>& l);
+ void setFrameAvailableListener(const sp<FrameAvailableListener>& listener);
// getAllocator retrieves the binder object that must be referenced as long
// as the GraphicBuffers dequeued from this SurfaceTexture are referenced.
@@ -343,7 +343,7 @@ private:
uint32_t mNextTransform;
// mTexName is the name of the OpenGL texture to which streamed images will
- // be bound when updateTexImage is called. It is set at construction time
+ // be bound when updateTexImage is called. It is set at construction time
// changed with a call to setTexName.
const GLuint mTexName;