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-rw-r--r--include/gui/ISurfaceTexture.h7
-rw-r--r--include/gui/SurfaceTexture.h23
-rw-r--r--include/gui/SurfaceTextureClient.h7
3 files changed, 34 insertions, 3 deletions
diff --git a/include/gui/ISurfaceTexture.h b/include/gui/ISurfaceTexture.h
index 168310c..6ed3c6f 100644
--- a/include/gui/ISurfaceTexture.h
+++ b/include/gui/ISurfaceTexture.h
@@ -62,8 +62,11 @@ public:
// contents of the buffer associated with slot and transfers ownership of
// that slot back to the server. It is not valid to call queueBuffer on a
// slot that is not owned by the client or one for which a buffer associated
- // via requestBuffer.
- virtual status_t queueBuffer(int slot) = 0;
+ // via requestBuffer. In addition, a timestamp must be provided by the
+ // client for this buffer. The timestamp is measured in nanoseconds, and
+ // must be monotonically increasing. Its other properties (zero point, etc)
+ // are client-dependent, and should be documented by the client.
+ virtual status_t queueBuffer(int slot, int64_t timestamp) = 0;
// cancelBuffer indicates that the client does not wish to fill in the
// buffer associated with slot and transfers ownership of the slot back to
diff --git a/include/gui/SurfaceTexture.h b/include/gui/SurfaceTexture.h
index 9bf38f7..afa64d3 100644
--- a/include/gui/SurfaceTexture.h
+++ b/include/gui/SurfaceTexture.h
@@ -66,7 +66,12 @@ public:
// unmodified.
virtual status_t dequeueBuffer(int *buf);
- virtual status_t queueBuffer(int buf);
+ // queueBuffer returns a filled buffer to the SurfaceTexture. In addition, a
+ // timestamp must be provided for the buffer. The timestamp is in
+ // nanoseconds, and must be monotonically increasing. Its other semantics
+ // (zero point, etc) are client-dependent and should be documented by the
+ // client.
+ virtual status_t queueBuffer(int buf, int64_t timestamp);
virtual void cancelBuffer(int buf);
virtual status_t setCrop(const Rect& reg);
virtual status_t setTransform(uint32_t transform);
@@ -98,6 +103,14 @@ public:
// functions.
void getTransformMatrix(float mtx[16]);
+ // getTimestamp retrieves the timestamp associated with the texture image
+ // set by the most recent call to updateTexImage.
+ //
+ // The timestamp is in nanoseconds, and is monotonically increasing. Its
+ // other semantics (zero point, etc) are source-dependent and should be
+ // documented by the source.
+ int64_t getTimestamp();
+
// setFrameAvailableListener sets the listener object that will be notified
// when a new frame becomes available.
void setFrameAvailableListener(const sp<FrameAvailableListener>& l);
@@ -172,6 +185,10 @@ private:
// gets set to mLastQueuedTransform each time updateTexImage is called.
uint32_t mCurrentTransform;
+ // mCurrentTimestamp is the timestamp for the current texture. It
+ // gets set to mLastQueuedTimestamp each time updateTexImage is called.
+ int64_t mCurrentTimestamp;
+
// mLastQueued is the buffer slot index of the most recently enqueued buffer.
// At construction time it is initialized to INVALID_BUFFER_SLOT, and is
// updated each time queueBuffer is called.
@@ -187,6 +204,10 @@ private:
// queueBuffer gets called.
uint32_t mLastQueuedTransform;
+ // mLastQueuedTimestamp is the timestamp for the buffer that was most
+ // recently queued. This gets set by queueBuffer.
+ int64_t mLastQueuedTimestamp;
+
// mNextCrop is the crop rectangle that will be used for the next buffer
// that gets queued. It is set by calling setCrop.
Rect mNextCrop;
diff --git a/include/gui/SurfaceTextureClient.h b/include/gui/SurfaceTextureClient.h
index 7992105..df82bf2 100644
--- a/include/gui/SurfaceTextureClient.h
+++ b/include/gui/SurfaceTextureClient.h
@@ -63,6 +63,7 @@ private:
int dispatchSetBufferCount(va_list args);
int dispatchSetBuffersGeometry(va_list args);
int dispatchSetBuffersTransform(va_list args);
+ int dispatchSetBuffersTimestamp(va_list args);
int dispatchSetCrop(va_list args);
int dispatchSetUsage(va_list args);
@@ -71,6 +72,7 @@ private:
int setBufferCount(int bufferCount);
int setBuffersGeometry(int w, int h, int format);
int setBuffersTransform(int transform);
+ int setBuffersTimestamp(int64_t timestamp);
int setCrop(Rect const* rect);
int setUsage(uint32_t reqUsage);
@@ -114,6 +116,11 @@ private:
// at the next deuque operation. It is initialized to 0.
uint32_t mReqUsage;
+ // mTimestamp is the timestamp that will be used for the next buffer queue
+ // operation. It defaults to NATIVE_WINDOW_TIMESTAMP_AUTO, which means that
+ // a timestamp is auto-generated when queueBuffer is called.
+ int64_t mTimestamp;
+
// mMutex is the mutex used to prevent concurrent access to the member
// variables of SurfaceTexture objects. It must be locked whenever the
// member variables are accessed.