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-rw-r--r--include/ui/Input.h21
-rw-r--r--include/ui/KeyLayoutMap.h34
-rwxr-xr-xinclude/ui/KeycodeLabels.h5
-rw-r--r--include/ui/egl/android_natives.h15
4 files changed, 68 insertions, 7 deletions
diff --git a/include/ui/Input.h b/include/ui/Input.h
index e92d7f5..d9d77c4 100644
--- a/include/ui/Input.h
+++ b/include/ui/Input.h
@@ -144,6 +144,14 @@ enum {
};
/*
+ * Button state.
+ */
+enum {
+ // Primary button pressed (left mouse button).
+ BUTTON_STATE_PRIMARY = 1 << 0,
+};
+
+/*
* Describes the basic configuration of input devices that are present.
*/
struct InputConfiguration {
@@ -544,6 +552,8 @@ public:
~InputDeviceInfo();
struct MotionRange {
+ int32_t axis;
+ uint32_t source;
float min;
float max;
float flat;
@@ -556,16 +566,17 @@ public:
inline const String8 getName() const { return mName; }
inline uint32_t getSources() const { return mSources; }
- const MotionRange* getMotionRange(int32_t axis) const;
+ const MotionRange* getMotionRange(int32_t axis, uint32_t source) const;
void addSource(uint32_t source);
- void addMotionRange(int32_t axis, float min, float max, float flat, float fuzz);
- void addMotionRange(int32_t axis, const MotionRange& range);
+ void addMotionRange(int32_t axis, uint32_t source,
+ float min, float max, float flat, float fuzz);
+ void addMotionRange(const MotionRange& range);
inline void setKeyboardType(int32_t keyboardType) { mKeyboardType = keyboardType; }
inline int32_t getKeyboardType() const { return mKeyboardType; }
- inline const KeyedVector<int32_t, MotionRange> getMotionRanges() const {
+ inline const Vector<MotionRange>& getMotionRanges() const {
return mMotionRanges;
}
@@ -575,7 +586,7 @@ private:
uint32_t mSources;
int32_t mKeyboardType;
- KeyedVector<int32_t, MotionRange> mMotionRanges;
+ Vector<MotionRange> mMotionRanges;
};
/*
diff --git a/include/ui/KeyLayoutMap.h b/include/ui/KeyLayoutMap.h
index 904c8f3..d82d0c8 100644
--- a/include/ui/KeyLayoutMap.h
+++ b/include/ui/KeyLayoutMap.h
@@ -24,6 +24,36 @@
namespace android {
+struct AxisInfo {
+ enum Mode {
+ // Axis value is reported directly.
+ MODE_NORMAL = 0,
+ // Axis value should be inverted before reporting.
+ MODE_INVERT = 1,
+ // Axis value should be split into two axes
+ MODE_SPLIT = 2,
+ };
+
+ // Axis mode.
+ Mode mode;
+
+ // Axis id.
+ // When split, this is the axis used for values smaller than the split position.
+ int32_t axis;
+
+ // When split, this is the axis used for values after higher than the split position.
+ int32_t highAxis;
+
+ // The split value, or 0 if not split.
+ int32_t splitValue;
+
+ // The flat value, or -1 if none.
+ int32_t flatOverride;
+
+ AxisInfo() : mode(MODE_NORMAL), axis(-1), highAxis(-1), splitValue(0), flatOverride(-1) {
+ }
+};
+
/**
* Describes a mapping from keyboard scan codes and joystick axes to Android key codes and axes.
*/
@@ -36,7 +66,7 @@ public:
status_t mapKey(int32_t scanCode, int32_t* keyCode, uint32_t* flags) const;
status_t findScanCodesForKey(int32_t keyCode, Vector<int32_t>* outScanCodes) const;
- status_t mapAxis(int32_t scanCode, int32_t* axis) const;
+ status_t mapAxis(int32_t scanCode, AxisInfo* outAxisInfo) const;
private:
struct Key {
@@ -45,7 +75,7 @@ private:
};
KeyedVector<int32_t, Key> mKeys;
- KeyedVector<int32_t, int32_t> mAxes;
+ KeyedVector<int32_t, AxisInfo> mAxes;
KeyLayoutMap();
diff --git a/include/ui/KeycodeLabels.h b/include/ui/KeycodeLabels.h
index bdfbf7c..b912e9b 100755
--- a/include/ui/KeycodeLabels.h
+++ b/include/ui/KeycodeLabels.h
@@ -270,6 +270,11 @@ static const KeycodeLabel AXES[] = {
{ "HAT_Y", 16 },
{ "LTRIGGER", 17 },
{ "RTRIGGER", 18 },
+ { "THROTTLE", 19 },
+ { "RUDDER", 20 },
+ { "WHEEL", 21 },
+ { "GAS", 22 },
+ { "BRAKE", 23 },
{ "GENERIC_1", 32 },
{ "GENERIC_2", 33 },
{ "GENERIC_3", 34 },
diff --git a/include/ui/egl/android_natives.h b/include/ui/egl/android_natives.h
index fd83f46..0ac34d0 100644
--- a/include/ui/egl/android_natives.h
+++ b/include/ui/egl/android_natives.h
@@ -95,6 +95,21 @@ enum {
* 5. Queue, dequeue, queue, dequeue, ad infinitum
*/
NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS,
+
+ /* Check whether queueBuffer operations on the ANativeWindow send the buffer
+ * to the window compositor. The query sets the returned 'value' argument
+ * to 1 if the ANativeWindow DOES send queued buffers directly to the window
+ * compositor and 0 if the buffers do not go directly to the window
+ * compositor.
+ *
+ * This can be used to determine whether protected buffer content should be
+ * sent to the ANativeWindow. Note, however, that a result of 1 does NOT
+ * indicate that queued buffers will be protected from applications or users
+ * capturing their contents. If that behavior is desired then some other
+ * mechanism (e.g. the GRALLOC_USAGE_PROTECTED flag) should be used in
+ * conjunction with this query.
+ */
+ NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER,
};
/* valid operations for the (*perform)() hook */