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-rw-r--r--include/ui/EventHub.h23
-rw-r--r--include/ui/Input.h3
-rw-r--r--include/ui/InputReader.h13
-rwxr-xr-xinclude/ui/KeycodeLabels.h56
4 files changed, 89 insertions, 6 deletions
diff --git a/include/ui/EventHub.h b/include/ui/EventHub.h
index d78e35f..1431964 100644
--- a/include/ui/EventHub.h
+++ b/include/ui/EventHub.h
@@ -187,6 +187,9 @@ public:
virtual bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes, const int32_t* keyCodes,
uint8_t* outFlags) const = 0;
+ virtual bool hasLed(int32_t deviceId, int32_t led) const = 0;
+ virtual void setLedState(int32_t deviceId, int32_t led, bool on) = 0;
+
virtual void dump(String8& dump) = 0;
};
@@ -198,9 +201,9 @@ public:
status_t errorCheck() const;
virtual uint32_t getDeviceClasses(int32_t deviceId) const;
-
+
virtual String8 getDeviceName(int32_t deviceId) const;
-
+
virtual status_t getAbsoluteAxisInfo(int32_t deviceId, int axis,
RawAbsoluteAxisInfo* outAxisInfo) const;
@@ -218,6 +221,9 @@ public:
virtual bool getEvent(RawEvent* outEvent);
+ virtual bool hasLed(int32_t deviceId, int32_t led) const;
+ virtual void setLedState(int32_t deviceId, int32_t led, bool on);
+
virtual void dump(String8& dump);
protected:
@@ -240,7 +246,10 @@ private:
uint32_t classes;
uint8_t* keyBitmask;
KeyLayoutMap* layoutMap;
- String8 keylayoutFilename;
+ String8 keyMapName;
+ bool defaultKeyMap;
+ String8 keyLayoutFilename;
+ String8 keyCharacterMapFilename;
int fd;
device_t* next;
@@ -250,13 +259,19 @@ private:
device_t* getDeviceLocked(int32_t deviceId) const;
bool hasKeycodeLocked(device_t* device, int keycode) const;
-
+
int32_t getScanCodeStateLocked(device_t* device, int32_t scanCode) const;
int32_t getKeyCodeStateLocked(device_t* device, int32_t keyCode) const;
int32_t getSwitchStateLocked(device_t* device, int32_t sw) const;
bool markSupportedKeyCodesLocked(device_t* device, size_t numCodes,
const int32_t* keyCodes, uint8_t* outFlags) const;
+ void configureKeyMap(device_t* device);
+ bool probeKeyMap(device_t* device, const String8& keyMapName, bool defaultKeyMap);
+ void selectKeyMap(device_t* device, const String8& keyMapName, bool defaultKeyMap);
+ void setKeyboardProperties(device_t* device, bool firstKeyboard);
+ void clearKeyboardProperties(device_t* device, bool firstKeyboard);
+
// Protect all internal state.
mutable Mutex mLock;
diff --git a/include/ui/Input.h b/include/ui/Input.h
index 8c6018b..1355bab 100644
--- a/include/ui/Input.h
+++ b/include/ui/Input.h
@@ -76,7 +76,7 @@ namespace android {
*/
enum {
/* These flags originate in RawEvents and are generally set in the key map.
- * See also labels for policy flags in KeycodeLabels.h. */
+ * NOTE: If you edit these flags, also edit labels in KeycodeLabels.h. */
POLICY_FLAG_WAKE = 0x00000001,
POLICY_FLAG_WAKE_DROPPED = 0x00000002,
@@ -87,6 +87,7 @@ enum {
POLICY_FLAG_MENU = 0x00000040,
POLICY_FLAG_LAUNCHER = 0x00000080,
POLICY_FLAG_VIRTUAL = 0x00000100,
+ POLICY_FLAG_FUNCTION = 0x00000200,
POLICY_FLAG_RAW_MASK = 0x0000ffff,
diff --git a/include/ui/InputReader.h b/include/ui/InputReader.h
index c15e382..a1b59e6 100644
--- a/include/ui/InputReader.h
+++ b/include/ui/InputReader.h
@@ -419,9 +419,18 @@ private:
Vector<KeyDown> keyDowns; // keys that are down
int32_t metaState;
nsecs_t downTime; // time of most recent key down
+
+ struct LedState {
+ bool avail; // led is available
+ bool on; // we think the led is currently on
+ };
+ LedState capsLockLedState;
+ LedState numLockLedState;
+ LedState scrollLockLedState;
} mLocked;
void initializeLocked();
+ void initializeLedStateLocked(LockedState::LedState& ledState, int32_t led);
bool isKeyboardOrGamepadKey(int32_t scanCode);
@@ -429,6 +438,10 @@ private:
uint32_t policyFlags);
ssize_t findKeyDownLocked(int32_t scanCode);
+
+ void updateLedStateLocked(bool reset);
+ void updateLedStateForModifierLocked(LockedState::LedState& ledState, int32_t led,
+ int32_t modifier, bool reset);
};
diff --git a/include/ui/KeycodeLabels.h b/include/ui/KeycodeLabels.h
index f71d9cd..ef2b6b3 100755
--- a/include/ui/KeycodeLabels.h
+++ b/include/ui/KeycodeLabels.h
@@ -135,6 +135,59 @@ static const KeycodeLabel KEYCODES[] = {
{ "BUTTON_START", 108 },
{ "BUTTON_SELECT", 109 },
{ "BUTTON_MODE", 110 },
+ { "ESCAPE", 111 },
+ { "FORWARD_DEL", 112 },
+ { "CTRL_LEFT", 113 },
+ { "CTRL_RIGHT", 114 },
+ { "CAPS_LOCK", 115 },
+ { "SCROLL_LOCK", 116 },
+ { "META_LEFT", 117 },
+ { "META_RIGHT", 118 },
+ { "FUNCTION", 119 },
+ { "SYSRQ", 120 },
+ { "BREAK", 121 },
+ { "MOVE_HOME", 122 },
+ { "MOVE_END", 123 },
+ { "INSERT", 124 },
+ { "FORWARD", 125 },
+ { "MEDIA_PLAY", 126 },
+ { "MEDIA_PAUSE", 127 },
+ { "MEDIA_CLOSE", 128 },
+ { "MEDIA_EJECT", 129 },
+ { "MEDIA_RECORD", 130 },
+ { "F1", 131 },
+ { "F2", 132 },
+ { "F3", 133 },
+ { "F4", 134 },
+ { "F5", 135 },
+ { "F6", 136 },
+ { "F7", 137 },
+ { "F8", 138 },
+ { "F9", 139 },
+ { "F10", 140 },
+ { "F11", 141 },
+ { "F12", 142 },
+ { "NUM_LOCK", 143 },
+ { "NUMPAD_0", 144 },
+ { "NUMPAD_1", 145 },
+ { "NUMPAD_2", 146 },
+ { "NUMPAD_3", 147 },
+ { "NUMPAD_4", 148 },
+ { "NUMPAD_5", 149 },
+ { "NUMPAD_6", 150 },
+ { "NUMPAD_7", 151 },
+ { "NUMPAD_8", 152 },
+ { "NUMPAD_9", 153 },
+ { "NUMPAD_DIVIDE", 154 },
+ { "NUMPAD_MULTIPLY", 155 },
+ { "NUMPAD_SUBTRACT", 156 },
+ { "NUMPAD_ADD", 157 },
+ { "NUMPAD_DOT", 158 },
+ { "NUMPAD_COMMA", 159 },
+ { "NUMPAD_ENTER", 160 },
+ { "NUMPAD_EQUALS", 161 },
+ { "NUMPAD_LEFT_PAREN", 162 },
+ { "NUMPAD_RIGHT_PAREN", 163 },
// NOTE: If you add a new keycode here you must also add it to several other files.
// Refer to frameworks/base/core/java/android/view/KeyEvent.java for the full list.
@@ -142,7 +195,7 @@ static const KeycodeLabel KEYCODES[] = {
{ NULL, 0 }
};
-// See also policy flags in Input.h.
+// NOTE: If you edit these flags, also edit policy flags in Input.h.
static const KeycodeLabel FLAGS[] = {
{ "WAKE", 0x00000001 },
{ "WAKE_DROPPED", 0x00000002 },
@@ -153,6 +206,7 @@ static const KeycodeLabel FLAGS[] = {
{ "MENU", 0x00000040 },
{ "LAUNCHER", 0x00000080 },
{ "VIRTUAL", 0x00000100 },
+ { "FUNCTION", 0x00000200 },
{ NULL, 0 }
};