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-rw-r--r--libs/audioflinger/AudioFlinger.h17
1 files changed, 14 insertions, 3 deletions
diff --git a/libs/audioflinger/AudioFlinger.h b/libs/audioflinger/AudioFlinger.h
index 8c29da8..12c90eb 100644
--- a/libs/audioflinger/AudioFlinger.h
+++ b/libs/audioflinger/AudioFlinger.h
@@ -20,6 +20,7 @@
#include <stdint.h>
#include <sys/types.h>
+#include <limits.h>
#include <media/IAudioFlinger.h>
#include <media/IAudioFlingerClient.h>
@@ -208,6 +209,7 @@ private:
class PlaybackThread;
class MixerThread;
class DirectOutputThread;
+ class DuplicatingThread;
class Track;
class RecordTrack;
@@ -324,6 +326,7 @@ private:
void sendConfigEvent_l(int event, int param = 0);
void processConfigEvents();
int id() const { return mId;}
+ bool standby() { return mStandby; }
mutable Mutex mLock;
@@ -452,6 +455,7 @@ private:
};
OutputTrack( const wp<ThreadBase>& thread,
+ DuplicatingThread *sourceThread,
uint32_t sampleRate,
int format,
int channelCount,
@@ -471,13 +475,12 @@ private:
void clearBufferQueue();
// Maximum number of pending buffers allocated by OutputTrack::write()
- static const uint8_t kMaxOverFlowBuffers = 3;
+ static const uint8_t kMaxOverFlowBuffers = 10;
Vector < Buffer* > mBufferQueue;
AudioBufferProvider::Buffer mOutBuffer;
- uint32_t mWaitTimeMs;
bool mActive;
-
+ DuplicatingThread* mSourceThread;
}; // end of OutputTrack
PlaybackThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id);
@@ -520,6 +523,7 @@ private:
virtual int type() const { return mType; }
void suspend() { mSuspended++; }
void restore() { if (mSuspended) mSuspended--; }
+ bool isSuspended() { return (mSuspended != 0); }
virtual String8 getParameters(const String8& keys);
virtual void audioConfigChanged(int event, int param = 0);
@@ -635,9 +639,16 @@ private:
virtual bool threadLoop();
void addOutputTrack(MixerThread* thread);
void removeOutputTrack(MixerThread* thread);
+ uint32_t waitTimeMs() { return mWaitTimeMs; }
+ protected:
+ virtual uint32_t activeSleepTimeUs();
private:
+ bool outputsReady(SortedVector< sp<OutputTrack> > &outputTracks);
+ void updateWaitTime();
+
SortedVector < sp<OutputTrack> > mOutputTracks;
+ uint32_t mWaitTimeMs;
};
PlaybackThread *checkPlaybackThread_l(int output) const;