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-rw-r--r--libs/gui/Surface.cpp288
1 files changed, 24 insertions, 264 deletions
diff --git a/libs/gui/Surface.cpp b/libs/gui/Surface.cpp
index 9185e1e..dabe643f 100644
--- a/libs/gui/Surface.cpp
+++ b/libs/gui/Surface.cpp
@@ -46,59 +46,6 @@
namespace android {
-// ----------------------------------------------------------------------
-
-static status_t copyBlt(
- const sp<GraphicBuffer>& dst,
- const sp<GraphicBuffer>& src,
- const Region& reg)
-{
- // src and dst with, height and format must be identical. no verification
- // is done here.
- status_t err;
- uint8_t const * src_bits = NULL;
- err = src->lock(GRALLOC_USAGE_SW_READ_OFTEN, reg.bounds(), (void**)&src_bits);
- LOGE_IF(err, "error locking src buffer %s", strerror(-err));
-
- uint8_t* dst_bits = NULL;
- err = dst->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, reg.bounds(), (void**)&dst_bits);
- LOGE_IF(err, "error locking dst buffer %s", strerror(-err));
-
- Region::const_iterator head(reg.begin());
- Region::const_iterator tail(reg.end());
- if (head != tail && src_bits && dst_bits) {
- const size_t bpp = bytesPerPixel(src->format);
- const size_t dbpr = dst->stride * bpp;
- const size_t sbpr = src->stride * bpp;
-
- while (head != tail) {
- const Rect& r(*head++);
- ssize_t h = r.height();
- if (h <= 0) continue;
- size_t size = r.width() * bpp;
- uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
- uint8_t * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
- if (dbpr==sbpr && size==sbpr) {
- size *= h;
- h = 1;
- }
- do {
- memcpy(d, s, size);
- d += dbpr;
- s += sbpr;
- } while (--h > 0);
- }
- }
-
- if (src_bits)
- src->unlock();
-
- if (dst_bits)
- dst->unlock();
-
- return err;
-}
-
// ============================================================================
// SurfaceControl
// ============================================================================
@@ -277,7 +224,8 @@ sp<Surface> SurfaceControl::getSurface() const
// ---------------------------------------------------------------------------
Surface::Surface(const sp<SurfaceControl>& surface)
- : mInitCheck(NO_INIT),
+ : SurfaceTextureClient(),
+ mInitCheck(NO_INIT),
mSurface(surface->mSurface),
mIdentity(surface->mIdentity),
mFormat(surface->mFormat), mFlags(surface->mFlags),
@@ -287,7 +235,8 @@ Surface::Surface(const sp<SurfaceControl>& surface)
}
Surface::Surface(const Parcel& parcel, const sp<IBinder>& ref)
- : mInitCheck(NO_INIT)
+ : SurfaceTextureClient(),
+ mInitCheck(NO_INIT)
{
mSurface = interface_cast<ISurface>(ref);
mIdentity = parcel.readInt32();
@@ -363,36 +312,21 @@ void Surface::cleanCachedSurfacesLocked() {
void Surface::init()
{
- ANativeWindow::setSwapInterval = setSwapInterval;
- ANativeWindow::dequeueBuffer = dequeueBuffer;
- ANativeWindow::cancelBuffer = cancelBuffer;
- ANativeWindow::lockBuffer = lockBuffer;
- ANativeWindow::queueBuffer = queueBuffer;
- ANativeWindow::query = query;
- ANativeWindow::perform = perform;
-
if (mSurface != NULL) {
sp<ISurfaceTexture> surfaceTexture(mSurface->getSurfaceTexture());
LOGE_IF(surfaceTexture==0, "got a NULL ISurfaceTexture from ISurface");
if (surfaceTexture != NULL) {
- mSurfaceTextureClient = new SurfaceTextureClient(surfaceTexture);
- mSurfaceTextureClient->setUsage(GraphicBuffer::USAGE_HW_RENDER);
+ setISurfaceTexture(surfaceTexture);
+ setUsage(GraphicBuffer::USAGE_HW_RENDER);
}
DisplayInfo dinfo;
SurfaceComposerClient::getDisplayInfo(0, &dinfo);
const_cast<float&>(ANativeWindow::xdpi) = dinfo.xdpi;
const_cast<float&>(ANativeWindow::ydpi) = dinfo.ydpi;
-
- const_cast<int&>(ANativeWindow::minSwapInterval) =
- mSurfaceTextureClient->minSwapInterval;
-
- const_cast<int&>(ANativeWindow::maxSwapInterval) =
- mSurfaceTextureClient->maxSwapInterval;
-
const_cast<uint32_t&>(ANativeWindow::flags) = 0;
- if (mSurfaceTextureClient != 0) {
+ if (surfaceTexture != NULL) {
mInitCheck = NO_ERROR;
}
}
@@ -402,7 +336,6 @@ Surface::~Surface()
{
// clear all references and trigger an IPC now, to make sure things
// happen without delay, since these resources are quite heavy.
- mSurfaceTextureClient.clear();
mSurface.clear();
IPCThreadState::self()->flushCommands();
}
@@ -431,77 +364,6 @@ sp<IBinder> Surface::asBinder() const {
// ----------------------------------------------------------------------------
-int Surface::setSwapInterval(ANativeWindow* window, int interval) {
- Surface* self = getSelf(window);
- return self->setSwapInterval(interval);
-}
-
-int Surface::dequeueBuffer(ANativeWindow* window,
- ANativeWindowBuffer** buffer) {
- Surface* self = getSelf(window);
- return self->dequeueBuffer(buffer);
-}
-
-int Surface::cancelBuffer(ANativeWindow* window,
- ANativeWindowBuffer* buffer) {
- Surface* self = getSelf(window);
- return self->cancelBuffer(buffer);
-}
-
-int Surface::lockBuffer(ANativeWindow* window,
- ANativeWindowBuffer* buffer) {
- Surface* self = getSelf(window);
- return self->lockBuffer(buffer);
-}
-
-int Surface::queueBuffer(ANativeWindow* window,
- ANativeWindowBuffer* buffer) {
- Surface* self = getSelf(window);
- return self->queueBuffer(buffer);
-}
-
-int Surface::query(const ANativeWindow* window,
- int what, int* value) {
- const Surface* self = getSelf(window);
- return self->query(what, value);
-}
-
-int Surface::perform(ANativeWindow* window,
- int operation, ...) {
- va_list args;
- va_start(args, operation);
- Surface* self = getSelf(window);
- int res = self->perform(operation, args);
- va_end(args);
- return res;
-}
-
-// ----------------------------------------------------------------------------
-
-int Surface::setSwapInterval(int interval) {
- return mSurfaceTextureClient->setSwapInterval(interval);
-}
-
-int Surface::dequeueBuffer(ANativeWindowBuffer** buffer) {
- status_t err = mSurfaceTextureClient->dequeueBuffer(buffer);
- if (err == NO_ERROR) {
- mDirtyRegion.set(buffer[0]->width, buffer[0]->height);
- }
- return err;
-}
-
-int Surface::cancelBuffer(ANativeWindowBuffer* buffer) {
- return mSurfaceTextureClient->cancelBuffer(buffer);
-}
-
-int Surface::lockBuffer(ANativeWindowBuffer* buffer) {
- return mSurfaceTextureClient->lockBuffer(buffer);
-}
-
-int Surface::queueBuffer(ANativeWindowBuffer* buffer) {
- return mSurfaceTextureClient->queueBuffer(buffer);
-}
-
int Surface::query(int what, int* value) const {
switch (what) {
case NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER:
@@ -509,141 +371,39 @@ int Surface::query(int what, int* value) const {
*value = 1;
return NO_ERROR;
case NATIVE_WINDOW_CONCRETE_TYPE:
- // TODO: this is not needed anymore
*value = NATIVE_WINDOW_SURFACE;
return NO_ERROR;
}
- return mSurfaceTextureClient->query(what, value);
-}
-
-int Surface::perform(int operation, va_list args) {
- return mSurfaceTextureClient->perform(operation, args);
+ return SurfaceTextureClient::query(what, value);
}
// ----------------------------------------------------------------------------
-int Surface::getConnectedApi() const {
- return mSurfaceTextureClient->getConnectedApi();
-}
+status_t Surface::lock(SurfaceInfo* other, Region* dirtyIn) {
+ ANativeWindow_Buffer outBuffer;
-// ----------------------------------------------------------------------------
-
-status_t Surface::lock(SurfaceInfo* info, bool blocking) {
- return Surface::lock(info, NULL, blocking);
-}
-
-status_t Surface::lock(SurfaceInfo* other, Region* dirtyIn, bool blocking)
-{
- if (getConnectedApi()) {
- LOGE("Surface::lock(%p) failed. Already connected to another API",
- (ANativeWindow*)this);
- CallStack stack;
- stack.update();
- stack.dump("");
- return INVALID_OPERATION;
- }
-
- if (mApiLock.tryLock() != NO_ERROR) {
- LOGE("calling Surface::lock from different threads!");
- CallStack stack;
- stack.update();
- stack.dump("");
- return WOULD_BLOCK;
+ ARect temp;
+ ARect* inOutDirtyBounds = NULL;
+ if (dirtyIn) {
+ temp = dirtyIn->getBounds();
+ inOutDirtyBounds = &temp;
}
- /* Here we're holding mApiLock */
-
- if (mLockedBuffer != 0) {
- LOGE("Surface::lock failed, already locked");
- mApiLock.unlock();
- return INVALID_OPERATION;
- }
-
- // we're intending to do software rendering from this point
- mSurfaceTextureClient->setUsage(
- GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
+ status_t err = SurfaceTextureClient::lock(&outBuffer, inOutDirtyBounds);
- ANativeWindowBuffer* out;
- status_t err = mSurfaceTextureClient->dequeueBuffer(&out);
- LOGE_IF(err, "dequeueBuffer failed (%s)", strerror(-err));
if (err == NO_ERROR) {
- sp<GraphicBuffer> backBuffer(GraphicBuffer::getSelf(out));
- err = mSurfaceTextureClient->lockBuffer(backBuffer.get());
- LOGE_IF(err, "lockBuffer (handle=%p) failed (%s)",
- backBuffer->handle, strerror(-err));
- if (err == NO_ERROR) {
- const Rect bounds(backBuffer->width, backBuffer->height);
- const Region boundsRegion(bounds);
- Region scratch(boundsRegion);
- Region& newDirtyRegion(dirtyIn ? *dirtyIn : scratch);
- newDirtyRegion &= boundsRegion;
-
- // figure out if we can copy the frontbuffer back
- const sp<GraphicBuffer>& frontBuffer(mPostedBuffer);
- const bool canCopyBack = (frontBuffer != 0 &&
- backBuffer->width == frontBuffer->width &&
- backBuffer->height == frontBuffer->height &&
- backBuffer->format == frontBuffer->format &&
- !(mFlags & ISurfaceComposer::eDestroyBackbuffer));
-
- // the dirty region we report to surfaceflinger is the one
- // given by the user (as opposed to the one *we* return to the
- // user).
- mDirtyRegion = newDirtyRegion;
-
- if (canCopyBack) {
- // copy the area that is invalid and not repainted this round
- const Region copyback(mOldDirtyRegion.subtract(newDirtyRegion));
- if (!copyback.isEmpty())
- copyBlt(backBuffer, frontBuffer, copyback);
- } else {
- // if we can't copy-back anything, modify the user's dirty
- // region to make sure they redraw the whole buffer
- newDirtyRegion = boundsRegion;
- }
-
- // keep track of the are of the buffer that is "clean"
- // (ie: that will be redrawn)
- mOldDirtyRegion = newDirtyRegion;
-
- void* vaddr;
- status_t res = backBuffer->lock(
- GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
- newDirtyRegion.bounds(), &vaddr);
-
- LOGW_IF(res, "failed locking buffer (handle = %p)",
- backBuffer->handle);
-
- mLockedBuffer = backBuffer;
- other->w = backBuffer->width;
- other->h = backBuffer->height;
- other->s = backBuffer->stride;
- other->usage = backBuffer->usage;
- other->format = backBuffer->format;
- other->bits = vaddr;
- }
+ other->w = uint32_t(outBuffer.width);
+ other->h = uint32_t(outBuffer.height);
+ other->s = uint32_t(outBuffer.stride);
+ other->usage = GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN;
+ other->format = uint32_t(outBuffer.format);
+ other->bits = outBuffer.bits;
}
- mApiLock.unlock();
return err;
}
-
-status_t Surface::unlockAndPost()
-{
- if (mLockedBuffer == 0) {
- LOGE("Surface::unlockAndPost failed, no locked buffer");
- return INVALID_OPERATION;
- }
-
- status_t err = mLockedBuffer->unlock();
- LOGE_IF(err, "failed unlocking buffer (%p)", mLockedBuffer->handle);
-
- err = mSurfaceTextureClient->queueBuffer(mLockedBuffer.get());
- LOGE_IF(err, "queueBuffer (handle=%p) failed (%s)",
- mLockedBuffer->handle, strerror(-err));
- mPostedBuffer = mLockedBuffer;
- mLockedBuffer = 0;
- return err;
+status_t Surface::unlockAndPost() {
+ return SurfaceTextureClient::unlockAndPost();
}
// ----------------------------------------------------------------------------