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-rw-r--r--libs/gui/tests/SurfaceTextureClient_test.cpp86
1 files changed, 86 insertions, 0 deletions
diff --git a/libs/gui/tests/SurfaceTextureClient_test.cpp b/libs/gui/tests/SurfaceTextureClient_test.cpp
index 519b40e..2b8f204 100644
--- a/libs/gui/tests/SurfaceTextureClient_test.cpp
+++ b/libs/gui/tests/SurfaceTextureClient_test.cpp
@@ -613,4 +613,90 @@ TEST_F(SurfaceTextureClientTest, QueryFormatAfterSettingWorks) {
}
}
+class MultiSurfaceTextureClientTest : public ::testing::Test {
+
+public:
+ MultiSurfaceTextureClientTest() :
+ mEglDisplay(EGL_NO_DISPLAY),
+ mEglContext(EGL_NO_CONTEXT) {
+ for (int i = 0; i < NUM_SURFACE_TEXTURES; i++) {
+ mEglSurfaces[i] = EGL_NO_CONTEXT;
+ }
+ }
+
+protected:
+
+ enum { NUM_SURFACE_TEXTURES = 32 };
+
+ virtual void SetUp() {
+ mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ ASSERT_EQ(EGL_SUCCESS, eglGetError());
+ ASSERT_NE(EGL_NO_DISPLAY, mEglDisplay);
+
+ EGLint majorVersion, minorVersion;
+ EXPECT_TRUE(eglInitialize(mEglDisplay, &majorVersion, &minorVersion));
+ ASSERT_EQ(EGL_SUCCESS, eglGetError());
+
+ EGLConfig myConfig;
+ EGLint numConfigs = 0;
+ EGLint configAttribs[] = {
+ EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
+ EGL_NONE
+ };
+ EXPECT_TRUE(eglChooseConfig(mEglDisplay, configAttribs, &myConfig, 1,
+ &numConfigs));
+ ASSERT_EQ(EGL_SUCCESS, eglGetError());
+
+ mEglContext = eglCreateContext(mEglDisplay, myConfig, EGL_NO_CONTEXT,
+ 0);
+ ASSERT_EQ(EGL_SUCCESS, eglGetError());
+ ASSERT_NE(EGL_NO_CONTEXT, mEglContext);
+
+ for (int i = 0; i < NUM_SURFACE_TEXTURES; i++) {
+ sp<SurfaceTexture> st(new SurfaceTexture(i));
+ sp<SurfaceTextureClient> stc(new SurfaceTextureClient(st));
+ mEglSurfaces[i] = eglCreateWindowSurface(mEglDisplay, myConfig,
+ static_cast<ANativeWindow*>(stc.get()), NULL);
+ ASSERT_EQ(EGL_SUCCESS, eglGetError());
+ ASSERT_NE(EGL_NO_SURFACE, mEglSurfaces[i]);
+ }
+ }
+
+ virtual void TearDown() {
+ eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE,
+ EGL_NO_CONTEXT);
+
+ for (int i = 0; i < NUM_SURFACE_TEXTURES; i++) {
+ if (mEglSurfaces[i] != EGL_NO_SURFACE) {
+ eglDestroySurface(mEglDisplay, mEglSurfaces[i]);
+ }
+ }
+
+ if (mEglContext != EGL_NO_CONTEXT) {
+ eglDestroyContext(mEglDisplay, mEglContext);
+ }
+
+ if (mEglDisplay != EGL_NO_DISPLAY) {
+ eglTerminate(mEglDisplay);
+ }
+ }
+
+ EGLDisplay mEglDisplay;
+ EGLSurface mEglSurfaces[NUM_SURFACE_TEXTURES];
+ EGLContext mEglContext;
+};
+
+// XXX: This test is disabled because it causes a hang on some devices. See bug
+// 5015672.
+TEST_F(MultiSurfaceTextureClientTest, DISABLED_MakeCurrentBetweenSurfacesWorks) {
+ for (int iter = 0; iter < 8; iter++) {
+ for (int i = 0; i < NUM_SURFACE_TEXTURES; i++) {
+ eglMakeCurrent(mEglDisplay, mEglSurfaces[i], mEglSurfaces[i],
+ mEglContext);
+ glClear(GL_COLOR_BUFFER_BIT);
+ eglSwapBuffers(mEglDisplay, mEglSurfaces[i]);
+ }
+ }
+}
+
} // namespace android