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Diffstat (limited to 'libs/gui/tests/SurfaceTexture_test.cpp')
-rw-r--r--libs/gui/tests/SurfaceTexture_test.cpp36
1 files changed, 18 insertions, 18 deletions
diff --git a/libs/gui/tests/SurfaceTexture_test.cpp b/libs/gui/tests/SurfaceTexture_test.cpp
index 6d1b951..c79e69a 100644
--- a/libs/gui/tests/SurfaceTexture_test.cpp
+++ b/libs/gui/tests/SurfaceTexture_test.cpp
@@ -1385,12 +1385,12 @@ protected:
// test.
void waitForFrame() {
Mutex::Autolock lock(mMutex);
- LOGV("+waitForFrame");
+ ALOGV("+waitForFrame");
while (!mFrameAvailable) {
mFrameAvailableCondition.wait(mMutex);
}
mFrameAvailable = false;
- LOGV("-waitForFrame");
+ ALOGV("-waitForFrame");
}
// Allow the producer to return from its swapBuffers call and continue
@@ -1398,23 +1398,23 @@ protected:
// thread once for every frame expected by the test.
void finishFrame() {
Mutex::Autolock lock(mMutex);
- LOGV("+finishFrame");
+ ALOGV("+finishFrame");
mFrameFinished = true;
mFrameFinishCondition.signal();
- LOGV("-finishFrame");
+ ALOGV("-finishFrame");
}
// This should be called by SurfaceTexture on the producer thread.
virtual void onFrameAvailable() {
Mutex::Autolock lock(mMutex);
- LOGV("+onFrameAvailable");
+ ALOGV("+onFrameAvailable");
mFrameAvailable = true;
mFrameAvailableCondition.signal();
while (!mFrameFinished) {
mFrameFinishCondition.wait(mMutex);
}
mFrameFinished = false;
- LOGV("-onFrameAvailable");
+ ALOGV("-onFrameAvailable");
}
protected:
@@ -1500,9 +1500,9 @@ TEST_F(SurfaceTextureGLThreadToGLTest,
for (int i = 0; i < NUM_ITERATIONS; i++) {
glClearColor(0.0f, 1.0f, 0.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT);
- LOGV("+swapBuffers");
+ ALOGV("+swapBuffers");
swapBuffers();
- LOGV("-swapBuffers");
+ ALOGV("-swapBuffers");
}
}
};
@@ -1511,9 +1511,9 @@ TEST_F(SurfaceTextureGLThreadToGLTest,
for (int i = 0; i < NUM_ITERATIONS; i++) {
mFC->waitForFrame();
- LOGV("+updateTexImage");
+ ALOGV("+updateTexImage");
mST->updateTexImage();
- LOGV("-updateTexImage");
+ ALOGV("-updateTexImage");
mFC->finishFrame();
// TODO: Add frame verification once RGB TEX_EXTERNAL_OES is supported!
@@ -1529,9 +1529,9 @@ TEST_F(SurfaceTextureGLThreadToGLTest,
for (int i = 0; i < NUM_ITERATIONS; i++) {
glClearColor(0.0f, 1.0f, 0.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT);
- LOGV("+swapBuffers");
+ ALOGV("+swapBuffers");
swapBuffers();
- LOGV("-swapBuffers");
+ ALOGV("-swapBuffers");
}
}
};
@@ -1541,9 +1541,9 @@ TEST_F(SurfaceTextureGLThreadToGLTest,
for (int i = 0; i < NUM_ITERATIONS; i++) {
mFC->waitForFrame();
mFC->finishFrame();
- LOGV("+updateTexImage");
+ ALOGV("+updateTexImage");
mST->updateTexImage();
- LOGV("-updateTexImage");
+ ALOGV("-updateTexImage");
// TODO: Add frame verification once RGB TEX_EXTERNAL_OES is supported!
}
@@ -1559,9 +1559,9 @@ TEST_F(SurfaceTextureGLThreadToGLTest,
for (int i = 0; i < NUM_ITERATIONS; i++) {
glClearColor(0.0f, 1.0f, 0.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT);
- LOGV("+swapBuffers");
+ ALOGV("+swapBuffers");
swapBuffers();
- LOGV("-swapBuffers");
+ ALOGV("-swapBuffers");
}
}
};
@@ -1610,9 +1610,9 @@ TEST_F(SurfaceTextureGLThreadToGLTest,
for (int i = 0; i < NUM_ITERATIONS-3; i++) {
mFC->waitForFrame();
mFC->finishFrame();
- LOGV("+updateTexImage");
+ ALOGV("+updateTexImage");
mST->updateTexImage();
- LOGV("-updateTexImage");
+ ALOGV("-updateTexImage");
}
}