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diff --git a/libs/hwui/Animator.h b/libs/hwui/Animator.h
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+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#ifndef ANIMATOR_H
+#define ANIMATOR_H
+
+#include <cutils/compiler.h>
+#include <utils/RefBase.h>
+#include <utils/StrongPointer.h>
+
+#include "CanvasProperty.h"
+#include "Interpolator.h"
+#include "TreeInfo.h"
+#include "utils/Macros.h"
+
+namespace android {
+namespace uirenderer {
+
+class RenderNode;
+class RenderProperties;
+
+class AnimationListener : public VirtualLightRefBase {
+public:
+ ANDROID_API virtual void onAnimationFinished(BaseRenderNodeAnimator*) = 0;
+protected:
+ ANDROID_API virtual ~AnimationListener() {}
+};
+
+class BaseRenderNodeAnimator : public VirtualLightRefBase {
+ PREVENT_COPY_AND_ASSIGN(BaseRenderNodeAnimator);
+public:
+ ANDROID_API void setInterpolator(Interpolator* interpolator);
+ ANDROID_API void setDuration(nsecs_t durationInMs);
+ ANDROID_API nsecs_t duration() { return mDuration; }
+ ANDROID_API void setListener(AnimationListener* listener) {
+ mListener = listener;
+ }
+
+ ANDROID_API virtual void onAttached(RenderNode* target) {}
+
+ // Guaranteed to happen before the staging push
+ void setupStartValueIfNecessary(RenderNode* target, TreeInfo& info);
+
+ bool animate(RenderNode* target, TreeInfo& info);
+
+ bool isFinished() { return mPlayState == FINISHED; }
+ float finalValue() { return mFinalValue; }
+
+protected:
+ BaseRenderNodeAnimator(float finalValue);
+ virtual ~BaseRenderNodeAnimator();
+
+ void setStartValue(float value);
+ virtual float getValue(RenderNode* target) const = 0;
+ virtual void setValue(RenderNode* target, float value) = 0;
+
+private:
+ void callOnFinishedListener(TreeInfo& info);
+
+ enum PlayState {
+ NEEDS_START,
+ PENDING,
+ RUNNING,
+ FINISHED,
+ };
+
+ float mFinalValue;
+ float mDeltaValue;
+ float mFromValue;
+
+ Interpolator* mInterpolator;
+ PlayState mPlayState;
+ long mStartTime;
+ long mDuration;
+
+ sp<AnimationListener> mListener;
+};
+
+class RenderPropertyAnimator : public BaseRenderNodeAnimator {
+public:
+ enum RenderProperty {
+ TRANSLATION_X = 0,
+ TRANSLATION_Y,
+ TRANSLATION_Z,
+ SCALE_X,
+ SCALE_Y,
+ ROTATION,
+ ROTATION_X,
+ ROTATION_Y,
+ X,
+ Y,
+ Z,
+ ALPHA,
+ };
+
+ ANDROID_API RenderPropertyAnimator(RenderProperty property, float finalValue);
+
+ ANDROID_API virtual void onAttached(RenderNode* target);
+
+protected:
+ virtual float getValue(RenderNode* target) const;
+ virtual void setValue(RenderNode* target, float value);
+
+private:
+ typedef void (RenderProperties::*SetFloatProperty)(float value);
+ typedef float (RenderProperties::*GetFloatProperty)() const;
+
+ struct PropertyAccessors;
+ const PropertyAccessors* mPropertyAccess;
+
+ static const PropertyAccessors PROPERTY_ACCESSOR_LUT[];
+};
+
+class CanvasPropertyPrimitiveAnimator : public BaseRenderNodeAnimator {
+public:
+ ANDROID_API CanvasPropertyPrimitiveAnimator(CanvasPropertyPrimitive* property,
+ float finalValue);
+protected:
+ virtual float getValue(RenderNode* target) const;
+ virtual void setValue(RenderNode* target, float value);
+private:
+ sp<CanvasPropertyPrimitive> mProperty;
+};
+
+class CanvasPropertyPaintAnimator : public BaseRenderNodeAnimator {
+public:
+ enum PaintField {
+ STROKE_WIDTH = 0,
+ ALPHA,
+ };
+
+ ANDROID_API CanvasPropertyPaintAnimator(CanvasPropertyPaint* property,
+ PaintField field, float finalValue);
+protected:
+ virtual float getValue(RenderNode* target) const;
+ virtual void setValue(RenderNode* target, float value);
+private:
+ sp<CanvasPropertyPaint> mProperty;
+ PaintField mField;
+};
+
+} /* namespace uirenderer */
+} /* namespace android */
+
+#endif /* ANIMATOR_H */