diff options
Diffstat (limited to 'libs/hwui/Animator.h')
| -rw-r--r-- | libs/hwui/Animator.h | 157 |
1 files changed, 157 insertions, 0 deletions
diff --git a/libs/hwui/Animator.h b/libs/hwui/Animator.h new file mode 100644 index 0000000..fe88cbf --- /dev/null +++ b/libs/hwui/Animator.h @@ -0,0 +1,157 @@ +/* + * Copyright (C) 2014 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +#ifndef ANIMATOR_H +#define ANIMATOR_H + +#include <cutils/compiler.h> +#include <utils/RefBase.h> +#include <utils/StrongPointer.h> + +#include "CanvasProperty.h" +#include "Interpolator.h" +#include "TreeInfo.h" +#include "utils/Macros.h" + +namespace android { +namespace uirenderer { + +class RenderNode; +class RenderProperties; + +class AnimationListener : public VirtualLightRefBase { +public: + ANDROID_API virtual void onAnimationFinished(BaseRenderNodeAnimator*) = 0; +protected: + ANDROID_API virtual ~AnimationListener() {} +}; + +class BaseRenderNodeAnimator : public VirtualLightRefBase { + PREVENT_COPY_AND_ASSIGN(BaseRenderNodeAnimator); +public: + ANDROID_API void setInterpolator(Interpolator* interpolator); + ANDROID_API void setDuration(nsecs_t durationInMs); + ANDROID_API nsecs_t duration() { return mDuration; } + ANDROID_API void setListener(AnimationListener* listener) { + mListener = listener; + } + + ANDROID_API virtual void onAttached(RenderNode* target) {} + + // Guaranteed to happen before the staging push + void setupStartValueIfNecessary(RenderNode* target, TreeInfo& info); + + bool animate(RenderNode* target, TreeInfo& info); + + bool isFinished() { return mPlayState == FINISHED; } + float finalValue() { return mFinalValue; } + +protected: + BaseRenderNodeAnimator(float finalValue); + virtual ~BaseRenderNodeAnimator(); + + void setStartValue(float value); + virtual float getValue(RenderNode* target) const = 0; + virtual void setValue(RenderNode* target, float value) = 0; + +private: + void callOnFinishedListener(TreeInfo& info); + + enum PlayState { + NEEDS_START, + PENDING, + RUNNING, + FINISHED, + }; + + float mFinalValue; + float mDeltaValue; + float mFromValue; + + Interpolator* mInterpolator; + PlayState mPlayState; + long mStartTime; + long mDuration; + + sp<AnimationListener> mListener; +}; + +class RenderPropertyAnimator : public BaseRenderNodeAnimator { +public: + enum RenderProperty { + TRANSLATION_X = 0, + TRANSLATION_Y, + TRANSLATION_Z, + SCALE_X, + SCALE_Y, + ROTATION, + ROTATION_X, + ROTATION_Y, + X, + Y, + Z, + ALPHA, + }; + + ANDROID_API RenderPropertyAnimator(RenderProperty property, float finalValue); + + ANDROID_API virtual void onAttached(RenderNode* target); + +protected: + virtual float getValue(RenderNode* target) const; + virtual void setValue(RenderNode* target, float value); + +private: + typedef void (RenderProperties::*SetFloatProperty)(float value); + typedef float (RenderProperties::*GetFloatProperty)() const; + + struct PropertyAccessors; + const PropertyAccessors* mPropertyAccess; + + static const PropertyAccessors PROPERTY_ACCESSOR_LUT[]; +}; + +class CanvasPropertyPrimitiveAnimator : public BaseRenderNodeAnimator { +public: + ANDROID_API CanvasPropertyPrimitiveAnimator(CanvasPropertyPrimitive* property, + float finalValue); +protected: + virtual float getValue(RenderNode* target) const; + virtual void setValue(RenderNode* target, float value); +private: + sp<CanvasPropertyPrimitive> mProperty; +}; + +class CanvasPropertyPaintAnimator : public BaseRenderNodeAnimator { +public: + enum PaintField { + STROKE_WIDTH = 0, + ALPHA, + }; + + ANDROID_API CanvasPropertyPaintAnimator(CanvasPropertyPaint* property, + PaintField field, float finalValue); +protected: + virtual float getValue(RenderNode* target) const; + virtual void setValue(RenderNode* target, float value); +private: + sp<CanvasPropertyPaint> mProperty; + PaintField mField; +}; + +} /* namespace uirenderer */ +} /* namespace android */ + +#endif /* ANIMATOR_H */ |
