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-rw-r--r--libs/hwui/DisplayListOp.h118
1 files changed, 68 insertions, 50 deletions
diff --git a/libs/hwui/DisplayListOp.h b/libs/hwui/DisplayListOp.h
index a0290e3..028decd 100644
--- a/libs/hwui/DisplayListOp.h
+++ b/libs/hwui/DisplayListOp.h
@@ -26,8 +26,10 @@
#include <private/hwui/DrawGlInfo.h>
#include "OpenGLRenderer.h"
+#include "AssetAtlas.h"
#include "DeferredDisplayList.h"
#include "DisplayListRenderer.h"
+#include "UvMapper.h"
#include "utils/LinearAllocator.h"
#define CRASH() do { \
@@ -218,6 +220,9 @@ public:
DrawBoundedOp(float left, float top, float right, float bottom, SkPaint* paint)
: DrawOp(paint), mLocalBounds(left, top, right, bottom) {}
+ DrawBoundedOp(const Rect& localBounds, SkPaint* paint)
+ : DrawOp(paint), mLocalBounds(localBounds) {}
+
// Calculates bounds as smallest rect encompassing all points
// NOTE: requires at least 1 vertex, and doesn't account for stroke size (should be handled in
// subclass' constructor)
@@ -721,7 +726,6 @@ private:
int mSetBits;
};
-
///////////////////////////////////////////////////////////////////////////////
// DRAW OPERATIONS - these are operations that can draw to the canvas's device
///////////////////////////////////////////////////////////////////////////////
@@ -729,9 +733,16 @@ private:
class DrawBitmapOp : public DrawBoundedOp {
public:
DrawBitmapOp(SkBitmap* bitmap, float left, float top, SkPaint* paint)
- : DrawBoundedOp(left, top, left + bitmap->width(), top + bitmap->height(),
- paint),
- mBitmap(bitmap) {}
+ : DrawBoundedOp(left, top, left + bitmap->width(), top + bitmap->height(), paint),
+ mBitmap(bitmap), mAtlasEntry(NULL) {
+ }
+
+ DrawBitmapOp(SkBitmap* bitmap, float left, float top, SkPaint* paint,
+ const AssetAtlas::Entry* entry)
+ : DrawBoundedOp(left, top, left + bitmap->width(), top + bitmap->height(), paint),
+ mBitmap(bitmap), mAtlasEntry(entry) {
+ if (entry) mUvMapper = entry->uvMapper;
+ }
virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
return renderer.drawBitmap(mBitmap, mLocalBounds.left, mLocalBounds.top,
@@ -749,14 +760,20 @@ public:
TextureVertex vertices[6 * ops.size()];
TextureVertex* vertex = &vertices[0];
- // TODO: manually handle rect clip for bitmaps by adjusting texCoords per op, and allowing
- // them to be merged in getBatchId()
- const Rect texCoords(0, 0, 1, 1);
+ bool transformed = false;
- const float width = mBitmap->width();
- const float height = mBitmap->height();
+ // TODO: manually handle rect clip for bitmaps by adjusting texCoords per op,
+ // and allowing them to be merged in getBatchId()
for (unsigned int i = 0; i < ops.size(); i++) {
const Rect& opBounds = ops[i]->state.mBounds;
+ // When we reach multiDraw(), the matrix can be either
+ // pureTranslate or simple (translate and/or scale).
+ // If the matrix is not pureTranslate, then we have a scale
+ if (!ops[i]->state.mMatrix.isPureTranslate()) transformed = true;
+
+ Rect texCoords(0, 0, 1, 1);
+ ((DrawBitmapOp*) ops[i])->mUvMapper.map(texCoords);
+
SET_TEXTURE(vertex, opBounds, bounds, texCoords, left, top);
SET_TEXTURE(vertex, opBounds, bounds, texCoords, right, top);
SET_TEXTURE(vertex, opBounds, bounds, texCoords, left, bottom);
@@ -766,7 +783,8 @@ public:
SET_TEXTURE(vertex, opBounds, bounds, texCoords, right, bottom);
}
- return renderer.drawBitmaps(mBitmap, ops.size(), &vertices[0], bounds, mPaint);
+ return renderer.drawBitmaps(mBitmap, ops.size(), &vertices[0],
+ transformed, bounds, mPaint);
}
virtual void output(int level, uint32_t logFlags) {
@@ -775,18 +793,25 @@ public:
virtual const char* name() { return "DrawBitmap"; }
+ bool bitmapMergeAllowed() {
+ return state.mMatrix.isSimple() && !state.mClipped &&
+ OpenGLRenderer::getXfermodeDirect(mPaint) == SkXfermode::kSrcOver_Mode;
+ }
+
virtual bool onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) {
*batchId = DeferredDisplayList::kOpBatch_Bitmap;
- *mergeId = (mergeid_t)mBitmap;
+ *mergeId = mAtlasEntry ? (mergeid_t) &mAtlasEntry->atlas : (mergeid_t) mBitmap;
// don't merge A8 bitmaps - the paint's color isn't compared by mergeId, or in
// MergingDrawBatch::canMergeWith
- return mergeAllowed() && (mBitmap->getConfig() != SkBitmap::kA8_Config);
+ return bitmapMergeAllowed() && (mBitmap->getConfig() != SkBitmap::kA8_Config);
}
const SkBitmap* bitmap() { return mBitmap; }
protected:
SkBitmap* mBitmap;
+ const AssetAtlas::Entry* mAtlasEntry;
+ UvMapper mUvMapper;
};
class DrawBitmapMatrixOp : public DrawBoundedOp {
@@ -904,20 +929,25 @@ private:
class DrawPatchOp : public DrawBoundedOp {
public:
- DrawPatchOp(SkBitmap* bitmap, const int32_t* xDivs,
- const int32_t* yDivs, const uint32_t* colors, uint32_t width, uint32_t height,
- int8_t numColors, float left, float top, float right, float bottom,
- int alpha, SkXfermode::Mode mode)
+ DrawPatchOp(SkBitmap* bitmap, Res_png_9patch* patch,
+ float left, float top, float right, float bottom, int alpha, SkXfermode::Mode mode)
: DrawBoundedOp(left, top, right, bottom, 0),
- mBitmap(bitmap), mxDivs(xDivs), myDivs(yDivs),
- mColors(colors), mxDivsCount(width), myDivsCount(height),
- mNumColors(numColors), mAlpha(alpha), mMode(mode) {};
+ mBitmap(bitmap), mPatch(patch), mAlpha(alpha), mMode(mode),
+ mGenerationId(0), mMesh(NULL) {
+ mEntry = Caches::getInstance().assetAtlas.getEntry(bitmap);
+ };
virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
- // NOTE: not calling the virtual method, which takes a paint
- return renderer.drawPatch(mBitmap, mxDivs, myDivs, mColors,
- mxDivsCount, myDivsCount, mNumColors,
- mLocalBounds.left, mLocalBounds.top,
+ if (!mMesh || renderer.getCaches().patchCache.getGenerationId() != mGenerationId) {
+ PatchCache& cache = renderer.getCaches().patchCache;
+ mMesh = cache.get(mEntry, mBitmap->width(), mBitmap->height(),
+ mLocalBounds.right - mLocalBounds.left, mLocalBounds.bottom - mLocalBounds.top,
+ mPatch);
+ mGenerationId = cache.getGenerationId();
+ }
+ // We're not calling the public variant of drawPatch() here
+ // This method won't perform the quickReject() since we've already done it at this point
+ return renderer.drawPatch(mBitmap, mMesh, mEntry, mLocalBounds.left, mLocalBounds.top,
mLocalBounds.right, mLocalBounds.bottom, mAlpha, mMode);
}
@@ -929,20 +959,20 @@ public:
virtual bool onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) {
*batchId = DeferredDisplayList::kOpBatch_Patch;
- *mergeId = (mergeid_t)mBitmap;
+ *mergeId = (mergeid_t) mBitmap;
return true;
}
private:
SkBitmap* mBitmap;
- const int32_t* mxDivs;
- const int32_t* myDivs;
- const uint32_t* mColors;
- uint32_t mxDivsCount;
- uint32_t myDivsCount;
- int8_t mNumColors;
+ Res_png_9patch* mPatch;
+
int mAlpha;
SkXfermode::Mode mMode;
+
+ uint32_t mGenerationId;
+ const Patch* mMesh;
+ AssetAtlas::Entry* mEntry;
};
class DrawColorOp : public DrawOp {
@@ -1270,23 +1300,10 @@ private:
class DrawTextOp : public DrawBoundedOp {
public:
DrawTextOp(const char* text, int bytesCount, int count, float x, float y,
- const float* positions, SkPaint* paint, float length)
- : DrawBoundedOp(paint), mText(text), mBytesCount(bytesCount), mCount(count),
- mX(x), mY(y), mPositions(positions), mLength(length) {
- // duplicates bounds calculation from OpenGLRenderer::drawText, but doesn't alter mX
- SkPaint::FontMetrics metrics;
- paint->getFontMetrics(&metrics, 0.0f);
- switch (paint->getTextAlign()) {
- case SkPaint::kCenter_Align:
- x -= length / 2.0f;
- break;
- case SkPaint::kRight_Align:
- x -= length;
- break;
- default:
- break;
- }
- mLocalBounds.set(x, mY + metrics.fTop, x + length, mY + metrics.fBottom);
+ const float* positions, SkPaint* paint, float totalAdvance, const Rect& bounds)
+ : DrawBoundedOp(bounds, paint), mText(text), mBytesCount(bytesCount), mCount(count),
+ mX(x), mY(y), mPositions(positions), mTotalAdvance(totalAdvance) {
+ mLocalBounds.translate(x,y);
memset(&mPrecacheTransform.data[0], 0xff, 16 * sizeof(float));
}
@@ -1312,7 +1329,7 @@ public:
virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
return renderer.drawText(mText, mBytesCount, mCount, mX, mY,
- mPositions, getPaint(renderer), mLength);
+ mPositions, getPaint(renderer), mTotalAdvance, mLocalBounds);
}
virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty,
@@ -1325,7 +1342,8 @@ public:
DrawTextOp& op = *((DrawTextOp*)ops[i]);
status |= renderer.drawText(op.mText, op.mBytesCount, op.mCount, op.mX, op.mY,
- op.mPositions, op.getPaint(renderer), op.mLength, drawOpMode);
+ op.mPositions, op.getPaint(renderer), op.mTotalAdvance, op.mLocalBounds,
+ drawOpMode);
}
return status;
}
@@ -1343,7 +1361,7 @@ private:
float mX;
float mY;
const float* mPositions;
- float mLength;
+ float mTotalAdvance;
mat4 mPrecacheTransform;
};