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-rw-r--r--libs/hwui/DisplayListOp.h542
1 files changed, 345 insertions, 197 deletions
diff --git a/libs/hwui/DisplayListOp.h b/libs/hwui/DisplayListOp.h
index a0290e3..326805a 100644
--- a/libs/hwui/DisplayListOp.h
+++ b/libs/hwui/DisplayListOp.h
@@ -26,26 +26,19 @@
#include <private/hwui/DrawGlInfo.h>
#include "OpenGLRenderer.h"
+#include "AssetAtlas.h"
#include "DeferredDisplayList.h"
#include "DisplayListRenderer.h"
+#include "UvMapper.h"
#include "utils/LinearAllocator.h"
#define CRASH() do { \
- *(int *)(uintptr_t)0xbbadbeef = 0; \
+ *(int *)(uintptr_t) 0xbbadbeef = 0; \
((void(*)())0)(); /* More reliable, but doesn't say BBADBEEF */ \
} while(false)
-#define MATRIX_STRING "[%.2f %.2f %.2f] [%.2f %.2f %.2f] [%.2f %.2f %.2f]"
-#define MATRIX_ARGS(m) \
- m->get(0), m->get(1), m->get(2), \
- m->get(3), m->get(4), m->get(5), \
- m->get(6), m->get(7), m->get(8)
-#define RECT_STRING "%.2f %.2f %.2f %.2f"
-#define RECT_ARGS(r) \
- r.left, r.top, r.right, r.bottom
-
// Use OP_LOG for logging with arglist, OP_LOGS if just printing char*
-#define OP_LOGS(s) OP_LOG("%s", s)
+#define OP_LOGS(s) OP_LOG("%s", (s))
#define OP_LOG(s, ...) ALOGD( "%*s" s, level * 2, "", __VA_ARGS__ )
namespace android {
@@ -84,20 +77,11 @@ public:
virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level,
bool useQuickReject) = 0;
- virtual void output(int level, uint32_t logFlags = 0) = 0;
+ virtual void output(int level, uint32_t logFlags = 0) const = 0;
// NOTE: it would be nice to declare constants and overriding the implementation in each op to
// point at the constants, but that seems to require a .cpp file
virtual const char* name() = 0;
-
- /**
- * Stores the relevant canvas state of the object between deferral and replay (if the canvas
- * state supports being stored) See OpenGLRenderer::simpleClipAndState()
- *
- * TODO: don't reserve space for StateOps that won't be deferred
- */
- DeferredDisplayState state;
-
};
class StateOp : public DisplayListOp {
@@ -136,11 +120,6 @@ public:
return;
}
- if (!getLocalBounds(state.mBounds)) {
- // empty bounds signify bounds can't be calculated
- state.mBounds.setEmpty();
- }
-
deferStruct.mDeferredList.addDrawOp(deferStruct.mRenderer, this);
}
@@ -163,16 +142,16 @@ public:
* reducing which operations are tagged as mergeable.
*/
virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty,
- const Vector<DrawOp*>& ops, const Rect& bounds) {
+ const Vector<OpStatePair>& ops, const Rect& bounds) {
status_t status = DrawGlInfo::kStatusDone;
for (unsigned int i = 0; i < ops.size(); i++) {
- renderer.restoreDisplayState(ops[i]->state);
- status |= ops[i]->applyDraw(renderer, dirty);
+ renderer.restoreDisplayState(*(ops[i].state), true);
+ status |= ops[i].op->applyDraw(renderer, dirty);
}
return status;
}
- /*
+ /**
* When this method is invoked the state field is initialized to have the
* final rendering state. We can thus use it to process data as it will be
* used at draw time.
@@ -180,21 +159,25 @@ public:
* Additionally, this method allows subclasses to provide defer-time preferences for batching
* and merging.
*
- * Return true if the op can merge with others of its kind (such subclasses should implement
- * multiDraw)
+ * if a subclass can set deferInfo.mergeable to true, it should implement multiDraw()
*/
- virtual bool onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) {
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
+ const DeferredDisplayState& state) {}
+
+ /**
+ * Query the conservative, local bounds (unmapped) bounds of the op.
+ *
+ * returns true if bounds exist
+ */
+ virtual bool getLocalBounds(const DrawModifiers& drawModifiers, Rect& localBounds) {
return false;
}
- // returns true if bounds exist
- virtual bool getLocalBounds(Rect& localBounds) { return false; }
-
// TODO: better refine localbounds usage
void setQuickRejected(bool quickRejected) { mQuickRejected = quickRejected; }
bool getQuickRejected() { return mQuickRejected; }
- inline int getPaintAlpha() {
+ inline int getPaintAlpha() const {
return OpenGLRenderer::getAlphaDirect(mPaint);
}
@@ -209,6 +192,23 @@ protected:
return renderer.filterPaint(mPaint);
}
+ // Helper method for determining op opaqueness. Assumes op fills its bounds in local
+ // coordinates, and that paint's alpha is used
+ inline bool isOpaqueOverBounds(const DeferredDisplayState& state) {
+ // ensure that local bounds cover mapped bounds
+ if (!state.mMatrix.isSimple()) return false;
+
+ // check state/paint for transparency
+ if (state.mDrawModifiers.mShader ||
+ state.mAlpha != 1.0f ||
+ (mPaint && mPaint->getAlpha() != 0xFF)) return false;
+
+ SkXfermode::Mode mode = OpenGLRenderer::getXfermodeDirect(mPaint);
+ return (mode == SkXfermode::kSrcOver_Mode ||
+ mode == SkXfermode::kSrc_Mode);
+
+ }
+
SkPaint* mPaint; // should be accessed via getPaint() when applying
bool mQuickRejected;
};
@@ -218,6 +218,9 @@ public:
DrawBoundedOp(float left, float top, float right, float bottom, SkPaint* paint)
: DrawOp(paint), mLocalBounds(left, top, right, bottom) {}
+ DrawBoundedOp(const Rect& localBounds, SkPaint* paint)
+ : DrawOp(paint), mLocalBounds(localBounds) {}
+
// Calculates bounds as smallest rect encompassing all points
// NOTE: requires at least 1 vertex, and doesn't account for stroke size (should be handled in
// subclass' constructor)
@@ -232,24 +235,20 @@ public:
}
// default empty constructor for bounds, to be overridden in child constructor body
- DrawBoundedOp(SkPaint* paint)
- : DrawOp(paint) {}
+ DrawBoundedOp(SkPaint* paint): DrawOp(paint) { }
- bool getLocalBounds(Rect& localBounds) {
+ bool getLocalBounds(const DrawModifiers& drawModifiers, Rect& localBounds) {
localBounds.set(mLocalBounds);
+ if (drawModifiers.mHasShadow) {
+ // TODO: inspect paint's looper directly
+ Rect shadow(mLocalBounds);
+ shadow.translate(drawModifiers.mShadowDx, drawModifiers.mShadowDy);
+ shadow.outset(drawModifiers.mShadowRadius);
+ localBounds.unionWith(shadow);
+ }
return true;
}
- bool mergeAllowed() {
- if (!state.mMatrix.isPureTranslate()) return false;
-
- // checks that we're unclipped, and srcover
- const Rect& opBounds = state.mBounds;
- return fabs(opBounds.getWidth() - mLocalBounds.getWidth()) < 0.1 &&
- fabs(opBounds.getHeight() - mLocalBounds.getHeight()) < 0.1 &&
- (OpenGLRenderer::getXfermodeDirect(mPaint) == SkXfermode::kSrcOver_Mode);
- }
-
protected:
Rect mLocalBounds; // displayed area in LOCAL coord. doesn't incorporate stroke, so check paint
};
@@ -275,7 +274,7 @@ public:
renderer.save(mFlags);
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Save flags %x", mFlags);
}
@@ -309,7 +308,7 @@ public:
renderer.restoreToCount(saveCount + mCount);
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Restore to count %d", mCount);
}
@@ -348,7 +347,7 @@ public:
renderer.saveLayer(mArea.left, mArea.top, mArea.right, mArea.bottom, mAlpha, mMode, mFlags);
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("SaveLayer%s of area " RECT_STRING,
(isSaveLayerAlpha() ? "Alpha" : ""),RECT_ARGS(mArea));
}
@@ -369,7 +368,7 @@ private:
return this;
}
- bool isSaveLayerAlpha() { return mAlpha < 255 && mMode == SkXfermode::kSrcOver_Mode; }
+ bool isSaveLayerAlpha() const { return mAlpha < 255 && mMode == SkXfermode::kSrcOver_Mode; }
Rect mArea;
int mAlpha;
SkXfermode::Mode mMode;
@@ -385,7 +384,7 @@ public:
renderer.translate(mDx, mDy);
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Translate by %f %f", mDx, mDy);
}
@@ -405,7 +404,7 @@ public:
renderer.rotate(mDegrees);
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Rotate by %f degrees", mDegrees);
}
@@ -424,7 +423,7 @@ public:
renderer.scale(mSx, mSy);
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Scale by %f %f", mSx, mSy);
}
@@ -444,7 +443,7 @@ public:
renderer.skew(mSx, mSy);
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Skew by %f %f", mSx, mSy);
}
@@ -464,8 +463,12 @@ public:
renderer.setMatrix(mMatrix);
}
- virtual void output(int level, uint32_t logFlags) {
- OP_LOG("SetMatrix " MATRIX_STRING, MATRIX_ARGS(mMatrix));
+ virtual void output(int level, uint32_t logFlags) const {
+ if (mMatrix) {
+ OP_LOG("SetMatrix " MATRIX_STRING, MATRIX_ARGS(mMatrix));
+ } else {
+ OP_LOGS("SetMatrix (reset)");
+ }
}
virtual const char* name() { return "SetMatrix"; }
@@ -483,7 +486,7 @@ public:
renderer.concatMatrix(mMatrix);
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("ConcatMatrix " MATRIX_STRING, MATRIX_ARGS(mMatrix));
}
@@ -527,7 +530,7 @@ public:
renderer.clipRect(mArea.left, mArea.top, mArea.right, mArea.bottom, mOp);
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("ClipRect " RECT_STRING, RECT_ARGS(mArea));
}
@@ -556,7 +559,7 @@ public:
renderer.clipPath(mPath, mOp);
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
SkRect bounds = mPath->getBounds();
OP_LOG("ClipPath bounds " RECT_STRING,
bounds.left(), bounds.top(), bounds.right(), bounds.bottom());
@@ -577,7 +580,7 @@ public:
renderer.clipRegion(mRegion, mOp);
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
SkIRect bounds = mRegion->getBounds();
OP_LOG("ClipRegion bounds %d %d %d %d",
bounds.left(), bounds.top(), bounds.right(), bounds.bottom());
@@ -587,7 +590,6 @@ public:
private:
SkRegion* mRegion;
- SkRegion::Op mOp;
};
class ResetShaderOp : public StateOp {
@@ -596,7 +598,7 @@ public:
renderer.resetShader();
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOGS("ResetShader");
}
@@ -611,7 +613,7 @@ public:
renderer.setupShader(mShader);
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("SetupShader, shader %p", mShader);
}
@@ -627,7 +629,7 @@ public:
renderer.resetColorFilter();
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOGS("ResetColorFilter");
}
@@ -643,7 +645,7 @@ public:
renderer.setupColorFilter(mColorFilter);
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("SetupColorFilter, filter %p", mColorFilter);
}
@@ -659,7 +661,7 @@ public:
renderer.resetShadow();
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOGS("ResetShadow");
}
@@ -675,7 +677,7 @@ public:
renderer.setupShadow(mRadius, mDx, mDy, mColor);
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("SetupShadow, radius %f, %f, %f, color %#x", mRadius, mDx, mDy, mColor);
}
@@ -694,7 +696,7 @@ public:
renderer.resetPaintFilter();
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOGS("ResetPaintFilter");
}
@@ -710,7 +712,7 @@ public:
renderer.setupPaintFilter(mClearBits, mSetBits);
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("SetupPaintFilter, clear %#x, set %#x", mClearBits, mSetBits);
}
@@ -721,7 +723,6 @@ private:
int mSetBits;
};
-
///////////////////////////////////////////////////////////////////////////////
// DRAW OPERATIONS - these are operations that can draw to the canvas's device
///////////////////////////////////////////////////////////////////////////////
@@ -729,34 +730,63 @@ private:
class DrawBitmapOp : public DrawBoundedOp {
public:
DrawBitmapOp(SkBitmap* bitmap, float left, float top, SkPaint* paint)
- : DrawBoundedOp(left, top, left + bitmap->width(), top + bitmap->height(),
- paint),
- mBitmap(bitmap) {}
+ : DrawBoundedOp(left, top, left + bitmap->width(), top + bitmap->height(), paint),
+ mBitmap(bitmap), mAtlas(Caches::getInstance().assetAtlas) {
+ mEntry = mAtlas.getEntry(bitmap);
+ if (mEntry) {
+ mEntryGenerationId = mAtlas.getGenerationId();
+ mUvMapper = mEntry->uvMapper;
+ }
+ }
virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
return renderer.drawBitmap(mBitmap, mLocalBounds.left, mLocalBounds.top,
getPaint(renderer));
}
+ AssetAtlas::Entry* getAtlasEntry() {
+ // The atlas entry is stale, let's get a new one
+ if (mEntry && mEntryGenerationId != mAtlas.getGenerationId()) {
+ mEntryGenerationId = mAtlas.getGenerationId();
+ mEntry = mAtlas.getEntry(mBitmap);
+ mUvMapper = mEntry->uvMapper;
+ }
+ return mEntry;
+ }
+
#define SET_TEXTURE(ptr, posRect, offsetRect, texCoordsRect, xDim, yDim) \
TextureVertex::set(ptr++, posRect.xDim - offsetRect.left, posRect.yDim - offsetRect.top, \
texCoordsRect.xDim, texCoordsRect.yDim)
+ /**
+ * This multi-draw operation builds a mesh on the stack by generating a quad
+ * for each bitmap in the batch. This method is also responsible for dirtying
+ * the current layer, if any.
+ */
virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty,
- const Vector<DrawOp*>& ops, const Rect& bounds) {
- renderer.restoreDisplayState(state, true); // restore all but the clip
- renderer.setFullScreenClip(); // ensure merged ops aren't clipped
+ const Vector<OpStatePair>& ops, const Rect& bounds) {
+ const DeferredDisplayState& firstState = *(ops[0].state);
+ renderer.restoreDisplayState(firstState, true); // restore all but the clip
+
TextureVertex vertices[6 * ops.size()];
TextureVertex* vertex = &vertices[0];
- // TODO: manually handle rect clip for bitmaps by adjusting texCoords per op, and allowing
- // them to be merged in getBatchId()
- const Rect texCoords(0, 0, 1, 1);
+ const bool hasLayer = renderer.hasLayer();
+ bool pureTranslate = true;
- const float width = mBitmap->width();
- const float height = mBitmap->height();
+ // TODO: manually handle rect clip for bitmaps by adjusting texCoords per op,
+ // and allowing them to be merged in getBatchId()
for (unsigned int i = 0; i < ops.size(); i++) {
- const Rect& opBounds = ops[i]->state.mBounds;
+ const DeferredDisplayState& state = *(ops[i].state);
+ const Rect& opBounds = state.mBounds;
+ // When we reach multiDraw(), the matrix can be either
+ // pureTranslate or simple (translate and/or scale).
+ // If the matrix is not pureTranslate, then we have a scale
+ pureTranslate &= state.mMatrix.isPureTranslate();
+
+ Rect texCoords(0, 0, 1, 1);
+ ((DrawBitmapOp*) ops[i].op)->mUvMapper.map(texCoords);
+
SET_TEXTURE(vertex, opBounds, bounds, texCoords, left, top);
SET_TEXTURE(vertex, opBounds, bounds, texCoords, right, top);
SET_TEXTURE(vertex, opBounds, bounds, texCoords, left, bottom);
@@ -764,29 +794,45 @@ public:
SET_TEXTURE(vertex, opBounds, bounds, texCoords, left, bottom);
SET_TEXTURE(vertex, opBounds, bounds, texCoords, right, top);
SET_TEXTURE(vertex, opBounds, bounds, texCoords, right, bottom);
+
+ if (hasLayer) {
+ renderer.dirtyLayer(opBounds.left, opBounds.top, opBounds.right, opBounds.bottom);
+ }
}
- return renderer.drawBitmaps(mBitmap, ops.size(), &vertices[0], bounds, mPaint);
+ return renderer.drawBitmaps(mBitmap, mEntry, ops.size(), &vertices[0],
+ pureTranslate, bounds, mPaint);
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw bitmap %p at %f %f", mBitmap, mLocalBounds.left, mLocalBounds.top);
}
virtual const char* name() { return "DrawBitmap"; }
- virtual bool onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) {
- *batchId = DeferredDisplayList::kOpBatch_Bitmap;
- *mergeId = (mergeid_t)mBitmap;
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
+ const DeferredDisplayState& state) {
+ deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap;
+ deferInfo.mergeId = getAtlasEntry() ?
+ (mergeid_t) mEntry->getMergeId() : (mergeid_t) mBitmap;
- // don't merge A8 bitmaps - the paint's color isn't compared by mergeId, or in
- // MergingDrawBatch::canMergeWith
- return mergeAllowed() && (mBitmap->getConfig() != SkBitmap::kA8_Config);
+ // Don't merge non-simply transformed or neg scale ops, SET_TEXTURE doesn't handle rotation
+ // Don't merge A8 bitmaps - the paint's color isn't compared by mergeId, or in
+ // MergingDrawBatch::canMergeWith()
+ // TODO: support clipped bitmaps by handling them in SET_TEXTURE
+ deferInfo.mergeable = state.mMatrix.isSimple() && state.mMatrix.positiveScale() &&
+ !state.mClipSideFlags &&
+ OpenGLRenderer::getXfermodeDirect(mPaint) == SkXfermode::kSrcOver_Mode &&
+ (mBitmap->getConfig() != SkBitmap::kA8_Config);
}
const SkBitmap* bitmap() { return mBitmap; }
protected:
SkBitmap* mBitmap;
+ const AssetAtlas& mAtlas;
+ uint32_t mEntryGenerationId;
+ AssetAtlas::Entry* mEntry;
+ UvMapper mUvMapper;
};
class DrawBitmapMatrixOp : public DrawBoundedOp {
@@ -802,15 +848,15 @@ public:
return renderer.drawBitmap(mBitmap, mMatrix, getPaint(renderer));
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw bitmap %p matrix " MATRIX_STRING, mBitmap, MATRIX_ARGS(mMatrix));
}
virtual const char* name() { return "DrawBitmapMatrix"; }
- virtual bool onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) {
- *batchId = DeferredDisplayList::kOpBatch_Bitmap;
- return false;
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
+ const DeferredDisplayState& state) {
+ deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap;
}
private:
@@ -831,16 +877,16 @@ public:
getPaint(renderer));
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw bitmap %p src="RECT_STRING", dst="RECT_STRING,
mBitmap, RECT_ARGS(mSrc), RECT_ARGS(mLocalBounds));
}
virtual const char* name() { return "DrawBitmapRect"; }
- virtual bool onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) {
- *batchId = DeferredDisplayList::kOpBatch_Bitmap;
- return false;
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
+ const DeferredDisplayState& state) {
+ deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap;
}
private:
@@ -858,15 +904,15 @@ public:
mLocalBounds.top, getPaint(renderer));
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw bitmap %p", mBitmap);
}
virtual const char* name() { return "DrawBitmapData"; }
- virtual bool onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) {
- *batchId = DeferredDisplayList::kOpBatch_Bitmap;
- return false;
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
+ const DeferredDisplayState& state) {
+ deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap;
}
};
@@ -883,15 +929,15 @@ public:
mVertices, mColors, getPaint(renderer));
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw bitmap %p mesh %d x %d", mBitmap, mMeshWidth, mMeshHeight);
}
virtual const char* name() { return "DrawBitmapMesh"; }
- virtual bool onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) {
- *batchId = DeferredDisplayList::kOpBatch_Bitmap;
- return false;
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
+ const DeferredDisplayState& state) {
+ deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap;
}
private:
@@ -904,45 +950,148 @@ private:
class DrawPatchOp : public DrawBoundedOp {
public:
- DrawPatchOp(SkBitmap* bitmap, const int32_t* xDivs,
- const int32_t* yDivs, const uint32_t* colors, uint32_t width, uint32_t height,
- int8_t numColors, float left, float top, float right, float bottom,
- int alpha, SkXfermode::Mode mode)
- : DrawBoundedOp(left, top, right, bottom, 0),
- mBitmap(bitmap), mxDivs(xDivs), myDivs(yDivs),
- mColors(colors), mxDivsCount(width), myDivsCount(height),
- mNumColors(numColors), mAlpha(alpha), mMode(mode) {};
+ DrawPatchOp(SkBitmap* bitmap, Res_png_9patch* patch,
+ float left, float top, float right, float bottom, SkPaint* paint)
+ : DrawBoundedOp(left, top, right, bottom, paint),
+ mBitmap(bitmap), mPatch(patch), mGenerationId(0), mMesh(NULL),
+ mAtlas(Caches::getInstance().assetAtlas) {
+ mEntry = mAtlas.getEntry(bitmap);
+ if (mEntry) {
+ mEntryGenerationId = mAtlas.getGenerationId();
+ }
+ };
+
+ AssetAtlas::Entry* getAtlasEntry() {
+ // The atlas entry is stale, let's get a new one
+ if (mEntry && mEntryGenerationId != mAtlas.getGenerationId()) {
+ mEntryGenerationId = mAtlas.getGenerationId();
+ mEntry = mAtlas.getEntry(mBitmap);
+ }
+ return mEntry;
+ }
+
+ const Patch* getMesh(OpenGLRenderer& renderer) {
+ if (!mMesh || renderer.getCaches().patchCache.getGenerationId() != mGenerationId) {
+ PatchCache& cache = renderer.getCaches().patchCache;
+ mMesh = cache.get(getAtlasEntry(), mBitmap->width(), mBitmap->height(),
+ mLocalBounds.getWidth(), mLocalBounds.getHeight(), mPatch);
+ mGenerationId = cache.getGenerationId();
+ }
+ return mMesh;
+ }
+
+ /**
+ * This multi-draw operation builds an indexed mesh on the stack by copying
+ * and transforming the vertices of each 9-patch in the batch. This method
+ * is also responsible for dirtying the current layer, if any.
+ */
+ virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty,
+ const Vector<OpStatePair>& ops, const Rect& bounds) {
+ const DeferredDisplayState& firstState = *(ops[0].state);
+ renderer.restoreDisplayState(firstState, true); // restore all but the clip
+
+ // Batches will usually contain a small number of items so it's
+ // worth performing a first iteration to count the exact number
+ // of vertices we need in the new mesh
+ uint32_t totalVertices = 0;
+ for (unsigned int i = 0; i < ops.size(); i++) {
+ totalVertices += ((DrawPatchOp*) ops[i].op)->getMesh(renderer)->verticesCount;
+ }
+
+ const bool hasLayer = renderer.hasLayer();
+
+ uint32_t indexCount = 0;
+
+ TextureVertex vertices[totalVertices];
+ TextureVertex* vertex = &vertices[0];
+
+ // Create a mesh that contains the transformed vertices for all the
+ // 9-patch objects that are part of the batch. Note that onDefer()
+ // enforces ops drawn by this function to have a pure translate or
+ // identity matrix
+ for (unsigned int i = 0; i < ops.size(); i++) {
+ DrawPatchOp* patchOp = (DrawPatchOp*) ops[i].op;
+ const DeferredDisplayState* state = ops[i].state;
+ const Patch* opMesh = patchOp->getMesh(renderer);
+ uint32_t vertexCount = opMesh->verticesCount;
+ if (vertexCount == 0) continue;
+
+ // We use the bounds to know where to translate our vertices
+ // Using patchOp->state.mBounds wouldn't work because these
+ // bounds are clipped
+ const float tx = (int) floorf(state->mMatrix.getTranslateX() +
+ patchOp->mLocalBounds.left + 0.5f);
+ const float ty = (int) floorf(state->mMatrix.getTranslateY() +
+ patchOp->mLocalBounds.top + 0.5f);
+
+ // Copy & transform all the vertices for the current operation
+ TextureVertex* opVertices = opMesh->vertices;
+ for (uint32_t j = 0; j < vertexCount; j++, opVertices++) {
+ TextureVertex::set(vertex++,
+ opVertices->position[0] + tx, opVertices->position[1] + ty,
+ opVertices->texture[0], opVertices->texture[1]);
+ }
+
+ // Dirty the current layer if possible. When the 9-patch does not
+ // contain empty quads we can take a shortcut and simply set the
+ // dirty rect to the object's bounds.
+ if (hasLayer) {
+ if (!opMesh->hasEmptyQuads) {
+ renderer.dirtyLayer(tx, ty,
+ tx + patchOp->mLocalBounds.getWidth(),
+ ty + patchOp->mLocalBounds.getHeight());
+ } else {
+ const size_t count = opMesh->quads.size();
+ for (size_t i = 0; i < count; i++) {
+ const Rect& quadBounds = opMesh->quads[i];
+ const float x = tx + quadBounds.left;
+ const float y = ty + quadBounds.top;
+ renderer.dirtyLayer(x, y,
+ x + quadBounds.getWidth(), y + quadBounds.getHeight());
+ }
+ }
+ }
+
+ indexCount += opMesh->indexCount;
+ }
+
+ return renderer.drawPatches(mBitmap, getAtlasEntry(),
+ &vertices[0], indexCount, getPaint(renderer));
+ }
virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
- // NOTE: not calling the virtual method, which takes a paint
- return renderer.drawPatch(mBitmap, mxDivs, myDivs, mColors,
- mxDivsCount, myDivsCount, mNumColors,
- mLocalBounds.left, mLocalBounds.top,
- mLocalBounds.right, mLocalBounds.bottom, mAlpha, mMode);
+ // We're not calling the public variant of drawPatch() here
+ // This method won't perform the quickReject() since we've already done it at this point
+ return renderer.drawPatch(mBitmap, getMesh(renderer), getAtlasEntry(),
+ mLocalBounds.left, mLocalBounds.top, mLocalBounds.right, mLocalBounds.bottom,
+ getPaint(renderer));
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw patch "RECT_STRING, RECT_ARGS(mLocalBounds));
}
virtual const char* name() { return "DrawPatch"; }
- virtual bool onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) {
- *batchId = DeferredDisplayList::kOpBatch_Patch;
- *mergeId = (mergeid_t)mBitmap;
- return true;
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
+ const DeferredDisplayState& state) {
+ deferInfo.batchId = DeferredDisplayList::kOpBatch_Patch;
+ deferInfo.mergeId = getAtlasEntry() ? (mergeid_t) mEntry->getMergeId() : (mergeid_t) mBitmap;
+ deferInfo.mergeable = state.mMatrix.isPureTranslate() &&
+ OpenGLRenderer::getXfermodeDirect(mPaint) == SkXfermode::kSrcOver_Mode;
+ deferInfo.opaqueOverBounds = isOpaqueOverBounds(state) && mBitmap->isOpaque();
}
private:
SkBitmap* mBitmap;
- const int32_t* mxDivs;
- const int32_t* myDivs;
- const uint32_t* mColors;
- uint32_t mxDivsCount;
- uint32_t myDivsCount;
- int8_t mNumColors;
- int mAlpha;
- SkXfermode::Mode mMode;
+ Res_png_9patch* mPatch;
+
+ uint32_t mGenerationId;
+ const Patch* mMesh;
+
+ const AssetAtlas& mAtlas;
+ uint32_t mEntryGenerationId;
+ AssetAtlas::Entry* mEntry;
};
class DrawColorOp : public DrawOp {
@@ -954,7 +1103,7 @@ public:
return renderer.drawColor(mColor, mMode);
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw color %#x, mode %d", mColor, mMode);
}
@@ -970,7 +1119,7 @@ public:
DrawStrokableOp(float left, float top, float right, float bottom, SkPaint* paint)
: DrawBoundedOp(left, top, right, bottom, paint) {};
- bool getLocalBounds(Rect& localBounds) {
+ bool getLocalBounds(const DrawModifiers& drawModifiers, Rect& localBounds) {
localBounds.set(mLocalBounds);
if (mPaint && mPaint->getStyle() != SkPaint::kFill_Style) {
localBounds.outset(strokeWidthOutset());
@@ -978,15 +1127,15 @@ public:
return true;
}
- virtual bool onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) {
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
+ const DeferredDisplayState& state) {
if (mPaint->getPathEffect()) {
- *batchId = DeferredDisplayList::kOpBatch_AlphaMaskTexture;
+ deferInfo.batchId = DeferredDisplayList::kOpBatch_AlphaMaskTexture;
} else {
- *batchId = mPaint->isAntiAlias() ?
+ deferInfo.batchId = mPaint->isAntiAlias() ?
DeferredDisplayList::kOpBatch_AlphaVertices :
DeferredDisplayList::kOpBatch_Vertices;
}
- return false;
}
};
@@ -1000,10 +1149,17 @@ public:
mLocalBounds.right, mLocalBounds.bottom, getPaint(renderer));
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw Rect "RECT_STRING, RECT_ARGS(mLocalBounds));
}
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
+ const DeferredDisplayState& state) {
+ DrawStrokableOp::onDefer(renderer, deferInfo, state);
+ deferInfo.opaqueOverBounds = isOpaqueOverBounds(state) &&
+ mPaint->getStyle() == SkPaint::kFill_Style;
+ }
+
virtual const char* name() { return "DrawRect"; }
};
@@ -1017,15 +1173,15 @@ public:
return renderer.drawRects(mRects, mCount, getPaint(renderer));
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw Rects count %d", mCount);
}
virtual const char* name() { return "DrawRects"; }
- virtual bool onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) {
- *batchId = DeferredDisplayList::kOpBatch_Vertices;
- return false;
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
+ const DeferredDisplayState& state) {
+ deferInfo.batchId = DeferredDisplayList::kOpBatch_Vertices;
}
private:
@@ -1044,7 +1200,7 @@ public:
mLocalBounds.right, mLocalBounds.bottom, mRx, mRy, getPaint(renderer));
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw RoundRect "RECT_STRING", rx %f, ry %f", RECT_ARGS(mLocalBounds), mRx, mRy);
}
@@ -1065,7 +1221,7 @@ public:
return renderer.drawCircle(mX, mY, mRadius, getPaint(renderer));
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw Circle x %f, y %f, r %f", mX, mY, mRadius);
}
@@ -1087,7 +1243,7 @@ public:
mLocalBounds.right, mLocalBounds.bottom, getPaint(renderer));
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw Oval "RECT_STRING, RECT_ARGS(mLocalBounds));
}
@@ -1107,7 +1263,7 @@ public:
mStartAngle, mSweepAngle, mUseCenter, getPaint(renderer));
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw Arc "RECT_STRING", start %f, sweep %f, useCenter %d",
RECT_ARGS(mLocalBounds), mStartAngle, mSweepAngle, mUseCenter);
}
@@ -1136,15 +1292,15 @@ public:
return renderer.drawPath(mPath, getPaint(renderer));
}
- virtual bool onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) {
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
+ const DeferredDisplayState& state) {
SkPaint* paint = getPaint(renderer);
renderer.getCaches().pathCache.precache(mPath, paint);
- *batchId = DeferredDisplayList::kOpBatch_AlphaMaskTexture;
- return false;
+ deferInfo.batchId = DeferredDisplayList::kOpBatch_AlphaMaskTexture;
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw Path %p in "RECT_STRING, mPath, RECT_ARGS(mLocalBounds));
}
@@ -1166,17 +1322,17 @@ public:
return renderer.drawLines(mPoints, mCount, getPaint(renderer));
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw Lines count %d", mCount);
}
virtual const char* name() { return "DrawLines"; }
- virtual bool onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) {
- *batchId = mPaint->isAntiAlias() ?
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
+ const DeferredDisplayState& state) {
+ deferInfo.batchId = mPaint->isAntiAlias() ?
DeferredDisplayList::kOpBatch_AlphaVertices :
DeferredDisplayList::kOpBatch_Vertices;
- return false;
}
protected:
@@ -1193,7 +1349,7 @@ public:
return renderer.drawPoints(mPoints, mCount, getPaint(renderer));
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw Points count %d", mCount);
}
@@ -1205,20 +1361,19 @@ public:
DrawSomeTextOp(const char* text, int bytesCount, int count, SkPaint* paint)
: DrawOp(paint), mText(text), mBytesCount(bytesCount), mCount(count) {};
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw some text, %d bytes", mBytesCount);
}
- virtual bool onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) {
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
+ const DeferredDisplayState& state) {
SkPaint* paint = getPaint(renderer);
FontRenderer& fontRenderer = renderer.getCaches().fontRenderer->getFontRenderer(paint);
fontRenderer.precache(paint, mText, mCount, mat4::identity());
- *batchId = mPaint->getColor() == 0xff000000 ?
+ deferInfo.batchId = mPaint->getColor() == 0xff000000 ?
DeferredDisplayList::kOpBatch_Text :
DeferredDisplayList::kOpBatch_ColorText;
-
- return false;
}
protected:
@@ -1270,27 +1425,14 @@ private:
class DrawTextOp : public DrawBoundedOp {
public:
DrawTextOp(const char* text, int bytesCount, int count, float x, float y,
- const float* positions, SkPaint* paint, float length)
- : DrawBoundedOp(paint), mText(text), mBytesCount(bytesCount), mCount(count),
- mX(x), mY(y), mPositions(positions), mLength(length) {
- // duplicates bounds calculation from OpenGLRenderer::drawText, but doesn't alter mX
- SkPaint::FontMetrics metrics;
- paint->getFontMetrics(&metrics, 0.0f);
- switch (paint->getTextAlign()) {
- case SkPaint::kCenter_Align:
- x -= length / 2.0f;
- break;
- case SkPaint::kRight_Align:
- x -= length;
- break;
- default:
- break;
- }
- mLocalBounds.set(x, mY + metrics.fTop, x + length, mY + metrics.fBottom);
+ const float* positions, SkPaint* paint, float totalAdvance, const Rect& bounds)
+ : DrawBoundedOp(bounds, paint), mText(text), mBytesCount(bytesCount), mCount(count),
+ mX(x), mY(y), mPositions(positions), mTotalAdvance(totalAdvance) {
memset(&mPrecacheTransform.data[0], 0xff, 16 * sizeof(float));
}
- virtual bool onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) {
+ virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
+ const DeferredDisplayState& state) {
SkPaint* paint = getPaint(renderer);
FontRenderer& fontRenderer = renderer.getCaches().fontRenderer->getFontRenderer(paint);
const mat4& transform = renderer.findBestFontTransform(state.mMatrix);
@@ -1298,39 +1440,45 @@ public:
fontRenderer.precache(paint, mText, mCount, transform);
mPrecacheTransform = transform;
}
- *batchId = mPaint->getColor() == 0xff000000 ?
+ deferInfo.batchId = mPaint->getColor() == 0xff000000 ?
DeferredDisplayList::kOpBatch_Text :
DeferredDisplayList::kOpBatch_ColorText;
- *mergeId = (mergeid_t)mPaint->getColor();
+ deferInfo.mergeId = (mergeid_t)mPaint->getColor();
// don't merge decorated text - the decorations won't draw in order
bool noDecorations = !(mPaint->getFlags() & (SkPaint::kUnderlineText_Flag |
SkPaint::kStrikeThruText_Flag));
- return mergeAllowed() && noDecorations;
+ deferInfo.mergeable = state.mMatrix.isPureTranslate() && noDecorations &&
+ OpenGLRenderer::getXfermodeDirect(mPaint) == SkXfermode::kSrcOver_Mode;
}
virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
+ Rect bounds;
+ getLocalBounds(renderer.getDrawModifiers(), bounds);
return renderer.drawText(mText, mBytesCount, mCount, mX, mY,
- mPositions, getPaint(renderer), mLength);
+ mPositions, getPaint(renderer), mTotalAdvance, bounds);
}
virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty,
- const Vector<DrawOp*>& ops, const Rect& bounds) {
+ const Vector<OpStatePair>& ops, const Rect& bounds) {
status_t status = DrawGlInfo::kStatusDone;
- renderer.setFullScreenClip(); // ensure merged ops aren't clipped
for (unsigned int i = 0; i < ops.size(); i++) {
+ const DeferredDisplayState& state = *(ops[i].state);
DrawOpMode drawOpMode = (i == ops.size() - 1) ? kDrawOpMode_Flush : kDrawOpMode_Defer;
- renderer.restoreDisplayState(ops[i]->state, true); // restore all but the clip
+ renderer.restoreDisplayState(state, true); // restore all but the clip
- DrawTextOp& op = *((DrawTextOp*)ops[i]);
+ DrawTextOp& op = *((DrawTextOp*)ops[i].op);
+ // quickReject() will not occure in drawText() so we can use mLocalBounds
+ // directly, we do not need to account for shadow by calling getLocalBounds()
status |= renderer.drawText(op.mText, op.mBytesCount, op.mCount, op.mX, op.mY,
- op.mPositions, op.getPaint(renderer), op.mLength, drawOpMode);
+ op.mPositions, op.getPaint(renderer), op.mTotalAdvance, op.mLocalBounds,
+ drawOpMode);
}
return status;
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw Text of count %d, bytes %d", mCount, mBytesCount);
}
@@ -1343,7 +1491,7 @@ private:
float mX;
float mY;
const float* mPositions;
- float mLength;
+ float mTotalAdvance;
mat4 mPrecacheTransform;
};
@@ -1363,7 +1511,7 @@ public:
return ret;
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw Functor %p", mFunctor);
}
@@ -1397,7 +1545,7 @@ public:
return DrawGlInfo::kStatusDone;
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw Display List %p, flags %#x", mDisplayList, mFlags);
if (mDisplayList && (logFlags & kOpLogFlag_Recurse)) {
mDisplayList->output(level + 1);
@@ -1420,7 +1568,7 @@ public:
return renderer.drawLayer(mLayer, mX, mY);
}
- virtual void output(int level, uint32_t logFlags) {
+ virtual void output(int level, uint32_t logFlags) const {
OP_LOG("Draw Layer %p at %f %f", mLayer, mX, mY);
}