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-rw-r--r--libs/hwui/FboCache.cpp91
1 files changed, 91 insertions, 0 deletions
diff --git a/libs/hwui/FboCache.cpp b/libs/hwui/FboCache.cpp
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+++ b/libs/hwui/FboCache.cpp
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+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "OpenGLRenderer"
+
+#include <stdlib.h>
+
+#include "FboCache.h"
+#include "Properties.h"
+
+namespace android {
+namespace uirenderer {
+
+///////////////////////////////////////////////////////////////////////////////
+// Constructors/destructor
+///////////////////////////////////////////////////////////////////////////////
+
+FboCache::FboCache(): mMaxSize(DEFAULT_FBO_CACHE_SIZE) {
+ char property[PROPERTY_VALUE_MAX];
+ if (property_get(PROPERTY_FBO_CACHE_SIZE, property, NULL) > 0) {
+ LOGD(" Setting fbo cache size to %s", property);
+ mMaxSize = atoi(property);
+ } else {
+ LOGD(" Using default fbo cache size of %d", DEFAULT_FBO_CACHE_SIZE);
+ }
+}
+
+FboCache::~FboCache() {
+ clear();
+}
+
+///////////////////////////////////////////////////////////////////////////////
+// Size management
+///////////////////////////////////////////////////////////////////////////////
+
+uint32_t FboCache::getSize() {
+ return mCache.size();
+}
+
+uint32_t FboCache::getMaxSize() {
+ return mMaxSize;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+// Caching
+///////////////////////////////////////////////////////////////////////////////
+
+void FboCache::clear() {
+ for (size_t i = 0; i < mCache.size(); i++) {
+ const GLuint fbo = mCache.itemAt(i);
+ glDeleteFramebuffers(1, &fbo);
+ }
+ mCache.clear();
+}
+
+GLuint FboCache::get() {
+ GLuint fbo;
+ if (mCache.size() > 0) {
+ fbo = mCache.itemAt(mCache.size() - 1);
+ mCache.removeAt(mCache.size() - 1);
+ } else {
+ glGenFramebuffers(1, &fbo);
+ }
+ return fbo;
+}
+
+bool FboCache::put(GLuint fbo) {
+ if (mCache.size() < mMaxSize) {
+ mCache.add(fbo);
+ return true;
+ }
+
+ glDeleteFramebuffers(1, &fbo);
+ return false;
+}
+
+}; // namespace uirenderer
+}; // namespace android