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Diffstat (limited to 'libs/hwui/Image.h')
| -rw-r--r-- | libs/hwui/Image.h | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/libs/hwui/Image.h b/libs/hwui/Image.h new file mode 100644 index 0000000..2514535 --- /dev/null +++ b/libs/hwui/Image.h @@ -0,0 +1,67 @@ +/* + * Copyright (C) 2013 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_HWUI_IMAGE_H +#define ANDROID_HWUI_IMAGE_H + +#include <EGL/egl.h> +#include <EGL/eglext.h> + +#include <GLES2/gl2.h> +#include <GLES2/gl2ext.h> + +#include <ui/GraphicBuffer.h> + +namespace android { +namespace uirenderer { + +/** + * A simple wrapper that creates an EGLImage and a texture for a GraphicBuffer. + */ +class Image { +public: + /** + * Creates a new image from the specified graphic buffer. If the image + * cannot be created, getTexture() will return 0 and getImage() will + * return EGL_NO_IMAGE_KHR. + */ + Image(sp<GraphicBuffer> buffer); + ~Image(); + + /** + * Returns the name of the GL texture that can be used to sample + * from this image. + */ + GLuint getTexture() const { + return mTexture; + } + + /** + * Returns the name of the EGL image represented by this object. + */ + EGLImageKHR getImage() const { + return mImage; + } + +private: + GLuint mTexture; + EGLImageKHR mImage; +}; // class Image + +}; // namespace uirenderer +}; // namespace android + +#endif // ANDROID_HWUI_IMAGE_H |
