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-rw-r--r--libs/hwui/Layer.cpp51
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diff --git a/libs/hwui/Layer.cpp b/libs/hwui/Layer.cpp
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+++ b/libs/hwui/Layer.cpp
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+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "OpenGLRenderer"
+
+#include <utils/Log.h>
+
+#include "Layer.h"
+#include "OpenGLRenderer.h"
+#include "Caches.h"
+
+namespace android {
+namespace uirenderer {
+
+Layer::~Layer() {
+ if (mesh) delete mesh;
+ if (meshIndices) delete meshIndices;
+ if (colorFilter) Caches::getInstance().resourceCache.decrementRefcount(colorFilter);
+}
+
+void Layer::setPaint(SkPaint* paint) {
+ OpenGLRenderer::getAlphaAndModeDirect(paint, &alpha, &mode);
+}
+
+void Layer::setColorFilter(SkiaColorFilter* filter) {
+ if (colorFilter) {
+ Caches::getInstance().resourceCache.decrementRefcount(colorFilter);
+ }
+ colorFilter = filter;
+ if (colorFilter) {
+ Caches::getInstance().resourceCache.incrementRefcount(colorFilter);
+ }
+}
+
+
+
+}; // namespace uirenderer
+}; // namespace android