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-rw-r--r--libs/hwui/LayerRenderer.h18
1 files changed, 10 insertions, 8 deletions
diff --git a/libs/hwui/LayerRenderer.h b/libs/hwui/LayerRenderer.h
index e79e7b8..9202e49 100644
--- a/libs/hwui/LayerRenderer.h
+++ b/libs/hwui/LayerRenderer.h
@@ -27,6 +27,8 @@
namespace android {
namespace uirenderer {
+class RenderState;
+
///////////////////////////////////////////////////////////////////////////////
// Defines
///////////////////////////////////////////////////////////////////////////////
@@ -44,7 +46,7 @@ namespace uirenderer {
class LayerRenderer: public OpenGLRenderer {
public:
- ANDROID_API LayerRenderer(Layer* layer);
+ LayerRenderer(RenderState& renderState, Layer* layer);
virtual ~LayerRenderer();
virtual void onViewportInitialized(int width, int height) { /* do nothing */ }
@@ -52,16 +54,16 @@ public:
virtual status_t clear(float left, float top, float right, float bottom, bool opaque);
virtual void finish();
- ANDROID_API static Layer* createTextureLayer();
- ANDROID_API static Layer* createRenderLayer(uint32_t width, uint32_t height);
- ANDROID_API static bool resizeLayer(Layer* layer, uint32_t width, uint32_t height);
- ANDROID_API static void updateTextureLayer(Layer* layer, uint32_t width, uint32_t height,
+ static Layer* createTextureLayer(RenderState& renderState);
+ static Layer* createRenderLayer(RenderState& renderState, uint32_t width, uint32_t height);
+ static bool resizeLayer(Layer* layer, uint32_t width, uint32_t height);
+ static void updateTextureLayer(Layer* layer, uint32_t width, uint32_t height,
bool isOpaque, bool forceFilter, GLenum renderTarget, float* textureTransform);
- ANDROID_API static void destroyLayer(Layer* layer);
+ static void destroyLayer(Layer* layer);
ANDROID_API static void destroyLayerDeferred(Layer* layer);
- ANDROID_API static bool copyLayer(Layer* layer, SkBitmap* bitmap);
+ static bool copyLayer(RenderState& renderState, Layer* layer, SkBitmap* bitmap);
- static void flushLayer(Layer* layer);
+ static void flushLayer(RenderState& renderState, Layer* layer);
protected:
virtual void ensureStencilBuffer();