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Diffstat (limited to 'libs/hwui/OpenGLDebugRenderer.h')
-rw-r--r-- | libs/hwui/OpenGLDebugRenderer.h | 77 |
1 files changed, 0 insertions, 77 deletions
diff --git a/libs/hwui/OpenGLDebugRenderer.h b/libs/hwui/OpenGLDebugRenderer.h deleted file mode 100644 index 1a18a67..0000000 --- a/libs/hwui/OpenGLDebugRenderer.h +++ /dev/null @@ -1,77 +0,0 @@ -/* - * Copyright (C) 2010 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#ifndef ANDROID_HWUI_OPENGL_DEBUG_RENDERER_H -#define ANDROID_HWUI_OPENGL_DEBUG_RENDERER_H - -#include "OpenGLRenderer.h" - -namespace android { -namespace uirenderer { - -/////////////////////////////////////////////////////////////////////////////// -// Renderer -/////////////////////////////////////////////////////////////////////////////// - -class OpenGLDebugRenderer: public OpenGLRenderer { -public: - OpenGLDebugRenderer(): mPrimitivesCount(0) { - } - - ~OpenGLDebugRenderer() { - } - - void prepareDirty(float left, float top, float right, float bottom, bool opaque); - void finish(); - - int saveLayer(float left, float top, float right, float bottom, - SkPaint* p, int flags); - - bool drawDisplayList(DisplayList* displayList, uint32_t level = 0); - void drawLayer(Layer* layer, float x, float y, SkPaint* paint); - void drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint); - void drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint); - void drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop, - float srcRight, float srcBottom, float dstLeft, float dstTop, - float dstRight, float dstBottom, SkPaint* paint); - void drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs, - const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors, - float left, float top, float right, float bottom, SkPaint* paint); - void drawColor(int color, SkXfermode::Mode mode); - void drawRect(float left, float top, float right, float bottom, SkPaint* paint); - void drawRoundRect(float left, float top, float right, float bottom, - float rx, float ry, SkPaint* paint); - void drawCircle(float x, float y, float radius, SkPaint* paint); - void drawOval(float left, float top, float right, float bottom, SkPaint* paint); - void drawArc(float left, float top, float right, float bottom, - float startAngle, float sweepAngle, bool useCenter, SkPaint* paint); - void drawPath(SkPath* path, SkPaint* paint); - void drawLines(float* points, int count, SkPaint* paint); - void drawText(const char* text, int bytesCount, int count, float x, float y, - SkPaint* paint); - -protected: - void composeLayer(sp<Snapshot> current, sp<Snapshot> previous); - -private: - uint32_t mPrimitivesCount; - -}; // class OpenGLDebugRenderer - -}; // namespace uirenderer -}; // namespace android - -#endif // ANDROID_HWUI_OPENGL_DEBUG_RENDERER_H |