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-rw-r--r--libs/hwui/OpenGLRenderer.cpp106
1 files changed, 60 insertions, 46 deletions
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index a4403c8..35cc716 100644
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -34,6 +34,7 @@
#include "OpenGLRenderer.h"
#include "DisplayListRenderer.h"
#include "PathRenderer.h"
+#include "Properties.h"
#include "Vector.h"
namespace android {
@@ -117,6 +118,8 @@ OpenGLRenderer::OpenGLRenderer(): mCaches(Caches::getInstance()) {
memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
mFirstSnapshot = new Snapshot;
+
+ mScissorOptimizationDisabled = false;
}
OpenGLRenderer::~OpenGLRenderer() {
@@ -124,16 +127,15 @@ OpenGLRenderer::~OpenGLRenderer() {
// GL APIs. All GL state should be kept in Caches.h
}
-///////////////////////////////////////////////////////////////////////////////
-// Debug
-///////////////////////////////////////////////////////////////////////////////
-
-void OpenGLRenderer::startMark(const char* name) const {
- mCaches.startMark(0, name);
-}
-
-void OpenGLRenderer::endMark() const {
- mCaches.endMark();
+void OpenGLRenderer::initProperties() {
+ char property[PROPERTY_VALUE_MAX];
+ if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
+ mScissorOptimizationDisabled = !strcasecmp(property, "true");
+ INIT_LOGD(" Scissor optimization %s",
+ mScissorOptimizationDisabled ? "disabled" : "enabled");
+ } else {
+ INIT_LOGD(" Scissor optimization enabled");
+ }
}
///////////////////////////////////////////////////////////////////////////////
@@ -268,40 +270,6 @@ void OpenGLRenderer::finish() {
}
}
-void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
- if (mCaches.debugOverdraw && getTargetFbo() == 0) {
- if (clear) {
- mCaches.disableScissor();
- mCaches.stencil.clear();
- }
- if (enable) {
- mCaches.stencil.enableDebugWrite();
- } else {
- mCaches.stencil.disable();
- }
- }
-}
-
-void OpenGLRenderer::renderOverdraw() {
- if (mCaches.debugOverdraw && getTargetFbo() == 0) {
- const Rect* clip = mTilingSnapshot->clipRect;
-
- mCaches.enableScissor();
- mCaches.setScissor(clip->left, mTilingSnapshot->height - clip->bottom,
- clip->right - clip->left, clip->bottom - clip->top);
-
- mCaches.stencil.enableDebugTest(2);
- drawColor(0x2f0000ff, SkXfermode::kSrcOver_Mode);
- mCaches.stencil.enableDebugTest(3);
- drawColor(0x2f00ff00, SkXfermode::kSrcOver_Mode);
- mCaches.stencil.enableDebugTest(4);
- drawColor(0x3fff0000, SkXfermode::kSrcOver_Mode);
- mCaches.stencil.enableDebugTest(4, true);
- drawColor(0x7fff0000, SkXfermode::kSrcOver_Mode);
- mCaches.stencil.disable();
- }
-}
-
void OpenGLRenderer::interrupt() {
if (mCaches.currentProgram) {
if (mCaches.currentProgram->isInUse()) {
@@ -439,6 +407,52 @@ status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
}
///////////////////////////////////////////////////////////////////////////////
+// Debug
+///////////////////////////////////////////////////////////////////////////////
+
+void OpenGLRenderer::startMark(const char* name) const {
+ mCaches.startMark(0, name);
+}
+
+void OpenGLRenderer::endMark() const {
+ mCaches.endMark();
+}
+
+void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
+ if (mCaches.debugOverdraw && getTargetFbo() == 0) {
+ if (clear) {
+ mCaches.disableScissor();
+ mCaches.stencil.clear();
+ }
+ if (enable) {
+ mCaches.stencil.enableDebugWrite();
+ } else {
+ mCaches.stencil.disable();
+ }
+ }
+}
+
+void OpenGLRenderer::renderOverdraw() {
+ if (mCaches.debugOverdraw && getTargetFbo() == 0) {
+ const Rect* clip = mTilingSnapshot->clipRect;
+
+ mCaches.enableScissor();
+ mCaches.setScissor(clip->left, mTilingSnapshot->height - clip->bottom,
+ clip->right - clip->left, clip->bottom - clip->top);
+
+ mCaches.stencil.enableDebugTest(2);
+ drawColor(0x2f0000ff, SkXfermode::kSrcOver_Mode);
+ mCaches.stencil.enableDebugTest(3);
+ drawColor(0x2f00ff00, SkXfermode::kSrcOver_Mode);
+ mCaches.stencil.enableDebugTest(4);
+ drawColor(0x3fff0000, SkXfermode::kSrcOver_Mode);
+ mCaches.stencil.enableDebugTest(4, true);
+ drawColor(0x7fff0000, SkXfermode::kSrcOver_Mode);
+ mCaches.stencil.disable();
+ }
+}
+
+///////////////////////////////////////////////////////////////////////////////
// Layers
///////////////////////////////////////////////////////////////////////////////
@@ -1248,7 +1262,7 @@ bool OpenGLRenderer::quickReject(float left, float top, float right, float botto
bool rejected = !clipRect.intersects(r);
if (!isDeferred() && !rejected) {
- mCaches.setScissorEnabled(!clipRect.contains(r));
+ mCaches.setScissorEnabled(mScissorOptimizationDisabled || !clipRect.contains(r));
}
return rejected;
@@ -2711,7 +2725,7 @@ status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y, SkPaint* pain
debugLayerUpdate = mCaches.debugLayersUpdates;
}
- mCaches.setScissorEnabled(!clip.contains(transformed));
+ mCaches.setScissorEnabled(mScissorOptimizationDisabled || !clip.contains(transformed));
mCaches.activeTexture(0);
if (CC_LIKELY(!layer->region.isEmpty())) {