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Diffstat (limited to 'libs/hwui/OpenGLRenderer.cpp')
-rw-r--r--libs/hwui/OpenGLRenderer.cpp47
1 files changed, 46 insertions, 1 deletions
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index bdf1229..a4403c8 100644
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -194,6 +194,8 @@ int OpenGLRenderer::prepareDirty(float left, float top, float right, float botto
mTilingSnapshot = mSnapshot;
startTiling(mTilingSnapshot, true);
+ debugOverdraw(true, true);
+
if (!opaque) {
mCaches.enableScissor();
mCaches.setScissor(left, mSnapshot->height - bottom, right - left, bottom - top);
@@ -231,6 +233,7 @@ void OpenGLRenderer::endTiling() {
}
void OpenGLRenderer::finish() {
+ renderOverdraw();
endTiling();
if (!suppressErrorChecks()) {
@@ -265,6 +268,40 @@ void OpenGLRenderer::finish() {
}
}
+void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
+ if (mCaches.debugOverdraw && getTargetFbo() == 0) {
+ if (clear) {
+ mCaches.disableScissor();
+ mCaches.stencil.clear();
+ }
+ if (enable) {
+ mCaches.stencil.enableDebugWrite();
+ } else {
+ mCaches.stencil.disable();
+ }
+ }
+}
+
+void OpenGLRenderer::renderOverdraw() {
+ if (mCaches.debugOverdraw && getTargetFbo() == 0) {
+ const Rect* clip = mTilingSnapshot->clipRect;
+
+ mCaches.enableScissor();
+ mCaches.setScissor(clip->left, mTilingSnapshot->height - clip->bottom,
+ clip->right - clip->left, clip->bottom - clip->top);
+
+ mCaches.stencil.enableDebugTest(2);
+ drawColor(0x2f0000ff, SkXfermode::kSrcOver_Mode);
+ mCaches.stencil.enableDebugTest(3);
+ drawColor(0x2f00ff00, SkXfermode::kSrcOver_Mode);
+ mCaches.stencil.enableDebugTest(4);
+ drawColor(0x3fff0000, SkXfermode::kSrcOver_Mode);
+ mCaches.stencil.enableDebugTest(4, true);
+ drawColor(0x7fff0000, SkXfermode::kSrcOver_Mode);
+ mCaches.stencil.disable();
+ }
+}
+
void OpenGLRenderer::interrupt() {
if (mCaches.currentProgram) {
if (mCaches.currentProgram->isInUse()) {
@@ -276,12 +313,14 @@ void OpenGLRenderer::interrupt() {
mCaches.unbindIndicesBuffer();
mCaches.resetVertexPointers();
mCaches.disbaleTexCoordsVertexArray();
+ debugOverdraw(false, false);
}
void OpenGLRenderer::resume() {
sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
+ debugOverdraw(true, false);
glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
@@ -302,6 +341,7 @@ void OpenGLRenderer::resumeAfterLayer() {
sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
+ debugOverdraw(true, false);
mCaches.resetScissor();
dirtyClip();
@@ -407,7 +447,10 @@ bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
OpenGLRenderer* renderer = layer->renderer;
Rect& dirty = layer->dirtyRect;
- if (inFrame) endTiling();
+ if (inFrame) {
+ endTiling();
+ debugOverdraw(false, false);
+ }
renderer->setViewport(layer->layer.getWidth(), layer->layer.getHeight());
renderer->prepareDirty(dirty.left, dirty.top, dirty.right, dirty.bottom, !layer->isBlend());
@@ -724,6 +767,7 @@ bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLui
mSnapshot->orthoMatrix.load(mOrthoMatrix);
endTiling();
+ debugOverdraw(false, false);
// Bind texture to FBO
glBindFramebuffer(GL_FRAMEBUFFER, layer->getFbo());
layer->bindTexture();
@@ -772,6 +816,7 @@ void OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) {
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
// Unbind current FBO and restore previous one
glBindFramebuffer(GL_FRAMEBUFFER, previous->fbo);
+ debugOverdraw(true, false);
startTiling(previous);
}