diff options
Diffstat (limited to 'libs/hwui/OpenGLRenderer.cpp')
-rw-r--r-- | libs/hwui/OpenGLRenderer.cpp | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index 7fc31b8..09674f7 100644 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -245,7 +245,7 @@ bool OpenGLRenderer::finish() { #if DEBUG_MEMORY_USAGE mCaches.dumpMemoryUsage(); #else - if (mCaches.getDebugLevel() & kDebugMemory) { + if (Properties::debugLevel & kDebugMemory) { mCaches.dumpMemoryUsage(); } #endif @@ -339,7 +339,7 @@ void OpenGLRenderer::debugOverdraw(bool enable, bool clear) { } void OpenGLRenderer::renderOverdraw() { - if (mCaches.debugOverdraw && getTargetFbo() == 0) { + if (Properties::debugOverdraw && getTargetFbo() == 0) { const Rect* clip = &mTilingClip; mRenderState.scissor().setEnabled(true); @@ -381,7 +381,7 @@ bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) { debugOverdraw(false, false); } - if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) { + if (CC_UNLIKELY(inFrame || Properties::drawDeferDisabled)) { layer->render(*this); } else { layer->defer(*this); @@ -392,7 +392,7 @@ bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) { startTilingCurrentClip(); } - layer->debugDrawUpdate = mCaches.debugLayersUpdates; + layer->debugDrawUpdate = Properties::debugLayersUpdates; layer->hasDrawnSinceUpdate = false; return true; @@ -407,7 +407,7 @@ void OpenGLRenderer::updateLayers() { // in the layer updates list which will be cleared by flushLayers(). int count = mLayerUpdates.size(); if (count > 0) { - if (CC_UNLIKELY(mCaches.drawDeferDisabled)) { + if (CC_UNLIKELY(Properties::drawDeferDisabled)) { startMark("Layer Updates"); } else { startMark("Defer Layer Updates"); @@ -419,7 +419,7 @@ void OpenGLRenderer::updateLayers() { updateLayer(layer, false); } - if (CC_UNLIKELY(mCaches.drawDeferDisabled)) { + if (CC_UNLIKELY(Properties::drawDeferDisabled)) { mLayerUpdates.clear(); mRenderState.bindFramebuffer(getTargetFbo()); } @@ -883,13 +883,13 @@ void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) * operations are correctly counted twice for overdraw. NOTE: assumes composeLayerRegion only used * by saveLayer's restore */ -#define DRAW_DOUBLE_STENCIL_IF(COND, DRAW_COMMAND) { \ - DRAW_COMMAND; \ - if (CC_UNLIKELY(mCaches.debugOverdraw && getTargetFbo() == 0 && COND)) { \ - glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); \ - DRAW_COMMAND; \ - glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); \ - } \ +#define DRAW_DOUBLE_STENCIL_IF(COND, DRAW_COMMAND) { \ + DRAW_COMMAND; \ + if (CC_UNLIKELY(Properties::debugOverdraw && getTargetFbo() == 0 && COND)) { \ + glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); \ + DRAW_COMMAND; \ + glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); \ + } \ } #define DRAW_DOUBLE_STENCIL(DRAW_COMMAND) DRAW_DOUBLE_STENCIL_IF(true, DRAW_COMMAND) @@ -1324,7 +1324,7 @@ void OpenGLRenderer::drawRectangleList(const RectangleList& rectangleList) { } void OpenGLRenderer::setStencilFromClip() { - if (!mCaches.debugOverdraw) { + if (!Properties::debugOverdraw) { if (!currentSnapshot()->clipIsSimple()) { int incrementThreshold; EVENT_LOGD("setStencilFromClip - enabling"); @@ -1383,8 +1383,8 @@ void OpenGLRenderer::setStencilFromClip() { // Draw the region used to generate the stencil if the appropriate debug // mode is enabled // TODO: Implement for rectangle list clip areas - if (mCaches.debugStencilClip == Caches::kStencilShowRegion && - !clipArea.isRectangleList()) { + if (Properties::debugStencilClip == StencilClipDebug::ShowRegion + && !clipArea.isRectangleList()) { paint.setColor(0x7f0000ff); paint.setXfermodeMode(SkXfermode::kSrcOver_Mode); drawRegionRects(currentSnapshot()->getClipRegion(), paint); @@ -1469,7 +1469,7 @@ void OpenGLRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty, int32_t if (renderNode && renderNode->isRenderable()) { // compute 3d ordering renderNode->computeOrdering(); - if (CC_UNLIKELY(mCaches.drawDeferDisabled)) { + if (CC_UNLIKELY(Properties::drawDeferDisabled)) { startFrame(); ReplayStateStruct replayStruct(*this, dirty, replayFlags); renderNode->replay(replayStruct, 0); @@ -1478,7 +1478,7 @@ void OpenGLRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty, int32_t // Don't avoid overdraw when visualizing, since that makes it harder to // debug where it's coming from, and when the problem occurs. - bool avoidOverdraw = !mCaches.debugOverdraw; + bool avoidOverdraw = !Properties::debugOverdraw; DeferredDisplayList deferredList(mState.currentClipRect(), avoidOverdraw); DeferStateStruct deferStruct(deferredList, *this, replayFlags); renderNode->defer(deferStruct, 0); @@ -2452,8 +2452,8 @@ void OpenGLRenderer::drawShadow(float casterAlpha, // The caller has made sure casterAlpha > 0. float ambientShadowAlpha = mAmbientShadowAlpha; - if (CC_UNLIKELY(mCaches.propertyAmbientShadowStrength >= 0)) { - ambientShadowAlpha = mCaches.propertyAmbientShadowStrength; + if (CC_UNLIKELY(Properties::overrideAmbientShadowStrength >= 0)) { + ambientShadowAlpha = Properties::overrideAmbientShadowStrength; } if (ambientShadowVertexBuffer && ambientShadowAlpha > 0) { paint.setARGB(casterAlpha * ambientShadowAlpha, 0, 0, 0); @@ -2461,8 +2461,8 @@ void OpenGLRenderer::drawShadow(float casterAlpha, } float spotShadowAlpha = mSpotShadowAlpha; - if (CC_UNLIKELY(mCaches.propertySpotShadowStrength >= 0)) { - spotShadowAlpha = mCaches.propertySpotShadowStrength; + if (CC_UNLIKELY(Properties::overrideSpotShadowStrength >= 0)) { + spotShadowAlpha = Properties::overrideSpotShadowStrength; } if (spotShadowVertexBuffer && spotShadowAlpha > 0) { paint.setARGB(casterAlpha * spotShadowAlpha, 0, 0, 0); |