diff options
Diffstat (limited to 'libs/hwui/OpenGLRenderer.cpp')
-rwxr-xr-x | libs/hwui/OpenGLRenderer.cpp | 96 |
1 files changed, 27 insertions, 69 deletions
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index ce1d09f..d570b0d 100755 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -51,6 +51,21 @@ #define EVENT_LOGD(...) #endif +static void atraceFormatBegin(const char* fmt, ...) { + const int BUFFER_SIZE = 256; + va_list ap; + char buf[BUFFER_SIZE]; + + va_start(ap, fmt); + vsnprintf(buf, BUFFER_SIZE, fmt, ap); + va_end(ap); + + ATRACE_BEGIN(buf); +} + +#define ATRACE_FORMAT_BEGIN(fmt, ...) \ + if (CC_UNLIKELY(ATRACE_ENABLED())) atraceFormatBegin(fmt, ##__VA_ARGS__) + namespace android { namespace uirenderer { @@ -136,7 +151,6 @@ OpenGLRenderer::OpenGLRenderer(RenderState& renderState) , mScissorOptimizationDisabled(false) , mSuppressTiling(false) , mFirstFrameAfterResize(true) - , mCountOverdraw(false) , mLightCenter((Vector3){FLT_MIN, FLT_MIN, FLT_MIN}) , mLightRadius(FLT_MIN) , mAmbientShadowAlpha(0) @@ -251,7 +265,7 @@ void OpenGLRenderer::discardFramebuffer(float left, float top, float right, floa } status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) { - if (!opaque || mCountOverdraw) { + if (!opaque) { mCaches.enableScissor(); mCaches.setScissor(left, getViewportHeight() - bottom, right - left, bottom - top); glClear(GL_COLOR_BUFFER_BIT); @@ -332,10 +346,6 @@ void OpenGLRenderer::finish() { #endif } - if (mCountOverdraw) { - countOverdraw(); - } - mFrameStarted = false; } @@ -449,21 +459,6 @@ void OpenGLRenderer::renderOverdraw() { } } -void OpenGLRenderer::countOverdraw() { - size_t count = getWidth() * getHeight(); - uint32_t* buffer = new uint32_t[count]; - glReadPixels(0, 0, getWidth(), getHeight(), GL_RGBA, GL_UNSIGNED_BYTE, &buffer[0]); - - size_t total = 0; - for (size_t i = 0; i < count; i++) { - total += buffer[i] & 0xff; - } - - mOverdraw = total / float(count); - - delete[] buffer; -} - /////////////////////////////////////////////////////////////////////////////// // Layers /////////////////////////////////////////////////////////////////////////////// @@ -514,11 +509,8 @@ void OpenGLRenderer::updateLayers() { // Note: it is very important to update the layers in order for (int i = 0; i < count; i++) { - Layer* layer = mLayerUpdates.itemAt(i); + Layer* layer = mLayerUpdates.itemAt(i).get(); updateLayer(layer, false); - if (CC_UNLIKELY(mCaches.drawDeferDisabled)) { - mCaches.resourceCache.decrementRefcount(layer); - } } if (CC_UNLIKELY(mCaches.drawDeferDisabled)) { @@ -537,16 +529,15 @@ void OpenGLRenderer::flushLayers() { // Note: it is very important to update the layers in order for (int i = 0; i < count; i++) { + Layer* layer = mLayerUpdates.itemAt(i).get(); + sprintf(layerName, "Layer #%d", i); startMark(layerName); + ATRACE_FORMAT_BEGIN("flushLayer %ux%u", layer->getWidth(), layer->getHeight()); - ATRACE_BEGIN("flushLayer"); - Layer* layer = mLayerUpdates.itemAt(i); layer->flush(); - ATRACE_END(); - - mCaches.resourceCache.decrementRefcount(layer); + ATRACE_END(); endMark(); } @@ -569,7 +560,6 @@ void OpenGLRenderer::pushLayerUpdate(Layer* layer) { } } mLayerUpdates.push_back(layer); - mCaches.resourceCache.incrementRefcount(layer); } } @@ -578,25 +568,12 @@ void OpenGLRenderer::cancelLayerUpdate(Layer* layer) { for (int i = mLayerUpdates.size() - 1; i >= 0; i--) { if (mLayerUpdates.itemAt(i) == layer) { mLayerUpdates.removeAt(i); - mCaches.resourceCache.decrementRefcount(layer); break; } } } } -void OpenGLRenderer::clearLayerUpdates() { - size_t count = mLayerUpdates.size(); - if (count > 0) { - mCaches.resourceCache.lock(); - for (size_t i = 0; i < count; i++) { - mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i)); - } - mCaches.resourceCache.unlock(); - mLayerUpdates.clear(); - } -} - void OpenGLRenderer::flushLayerUpdates() { ATRACE_CALL(); syncState(); @@ -631,6 +608,7 @@ void OpenGLRenderer::onSnapshotRestored(const Snapshot& removed, const Snapshot& if (restoreLayer) { endMark(); // Savelayer + ATRACE_END(); // SaveLayer startMark("ComposeLayer"); composeLayer(removed, restored); endMark(); @@ -814,6 +792,9 @@ bool OpenGLRenderer::createLayer(float left, float top, float right, float botto mSnapshot->flags |= Snapshot::kFlagIsLayer; mSnapshot->layer = layer; + ATRACE_FORMAT_BEGIN("%ssaveLayer %ux%u", + fboLayer ? "" : "unclipped ", + layer->getWidth(), layer->getHeight()); startMark("SaveLayer"); if (fboLayer) { return createFboLayer(layer, bounds, clip); @@ -956,7 +937,7 @@ void OpenGLRenderer::composeLayer(const Snapshot& removed, const Snapshot& resto layer->setConvexMask(NULL); if (!mCaches.layerCache.put(layer)) { LAYER_LOGD("Deleting layer"); - Caches::getInstance().resourceCache.decrementRefcount(layer); + layer->decStrong(0); } } @@ -1627,8 +1608,6 @@ void OpenGLRenderer::setupDraw(bool clearLayer) { mDescription.hasDebugHighlight = !mCaches.debugOverdraw && mCaches.debugStencilClip == Caches::kStencilShowHighlight && mCaches.stencil.isTestEnabled(); - - mDescription.emulateStencil = mCountOverdraw; } void OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) { @@ -1714,13 +1693,6 @@ void OpenGLRenderer::accountForClear(SkXfermode::Mode mode) { } } -static bool isBlendedColorFilter(const SkColorFilter* filter) { - if (filter == NULL) { - return false; - } - return (filter->getFlags() & SkColorFilter::kAlphaUnchanged_Flag) == 0; -} - void OpenGLRenderer::setupDrawBlending(const Layer* layer, bool swapSrcDst) { SkXfermode::Mode mode = layer->getMode(); // When the blending mode is kClear_Mode, we need to use a modulate color @@ -1967,8 +1939,7 @@ status_t OpenGLRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty, int return status | replayStruct.mDrawGlStatus; } - bool avoidOverdraw = !mCaches.debugOverdraw && !mCountOverdraw; // shh, don't tell devs! - DeferredDisplayList deferredList(*currentClipRect(), avoidOverdraw); + DeferredDisplayList deferredList(*currentClipRect()); DeferStateStruct deferStruct(deferredList, *this, replayFlags); renderNode->defer(deferStruct, 0); @@ -3440,19 +3411,6 @@ void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode, } mSkipOutlineClip = true; - if (mCountOverdraw) { - if (!mCaches.blend) glEnable(GL_BLEND); - if (mCaches.lastSrcMode != GL_ONE || mCaches.lastDstMode != GL_ONE) { - glBlendFunc(GL_ONE, GL_ONE); - } - - mCaches.blend = true; - mCaches.lastSrcMode = GL_ONE; - mCaches.lastDstMode = GL_ONE; - - return; - } - blend = blend || mode != SkXfermode::kSrcOver_Mode; if (blend) { |