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-rwxr-xr-xlibs/hwui/OpenGLRenderer.cpp96
1 files changed, 27 insertions, 69 deletions
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index ce1d09f..d570b0d 100755
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -51,6 +51,21 @@
#define EVENT_LOGD(...)
#endif
+static void atraceFormatBegin(const char* fmt, ...) {
+ const int BUFFER_SIZE = 256;
+ va_list ap;
+ char buf[BUFFER_SIZE];
+
+ va_start(ap, fmt);
+ vsnprintf(buf, BUFFER_SIZE, fmt, ap);
+ va_end(ap);
+
+ ATRACE_BEGIN(buf);
+}
+
+#define ATRACE_FORMAT_BEGIN(fmt, ...) \
+ if (CC_UNLIKELY(ATRACE_ENABLED())) atraceFormatBegin(fmt, ##__VA_ARGS__)
+
namespace android {
namespace uirenderer {
@@ -136,7 +151,6 @@ OpenGLRenderer::OpenGLRenderer(RenderState& renderState)
, mScissorOptimizationDisabled(false)
, mSuppressTiling(false)
, mFirstFrameAfterResize(true)
- , mCountOverdraw(false)
, mLightCenter((Vector3){FLT_MIN, FLT_MIN, FLT_MIN})
, mLightRadius(FLT_MIN)
, mAmbientShadowAlpha(0)
@@ -251,7 +265,7 @@ void OpenGLRenderer::discardFramebuffer(float left, float top, float right, floa
}
status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
- if (!opaque || mCountOverdraw) {
+ if (!opaque) {
mCaches.enableScissor();
mCaches.setScissor(left, getViewportHeight() - bottom, right - left, bottom - top);
glClear(GL_COLOR_BUFFER_BIT);
@@ -332,10 +346,6 @@ void OpenGLRenderer::finish() {
#endif
}
- if (mCountOverdraw) {
- countOverdraw();
- }
-
mFrameStarted = false;
}
@@ -449,21 +459,6 @@ void OpenGLRenderer::renderOverdraw() {
}
}
-void OpenGLRenderer::countOverdraw() {
- size_t count = getWidth() * getHeight();
- uint32_t* buffer = new uint32_t[count];
- glReadPixels(0, 0, getWidth(), getHeight(), GL_RGBA, GL_UNSIGNED_BYTE, &buffer[0]);
-
- size_t total = 0;
- for (size_t i = 0; i < count; i++) {
- total += buffer[i] & 0xff;
- }
-
- mOverdraw = total / float(count);
-
- delete[] buffer;
-}
-
///////////////////////////////////////////////////////////////////////////////
// Layers
///////////////////////////////////////////////////////////////////////////////
@@ -514,11 +509,8 @@ void OpenGLRenderer::updateLayers() {
// Note: it is very important to update the layers in order
for (int i = 0; i < count; i++) {
- Layer* layer = mLayerUpdates.itemAt(i);
+ Layer* layer = mLayerUpdates.itemAt(i).get();
updateLayer(layer, false);
- if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
- mCaches.resourceCache.decrementRefcount(layer);
- }
}
if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
@@ -537,16 +529,15 @@ void OpenGLRenderer::flushLayers() {
// Note: it is very important to update the layers in order
for (int i = 0; i < count; i++) {
+ Layer* layer = mLayerUpdates.itemAt(i).get();
+
sprintf(layerName, "Layer #%d", i);
startMark(layerName);
+ ATRACE_FORMAT_BEGIN("flushLayer %ux%u", layer->getWidth(), layer->getHeight());
- ATRACE_BEGIN("flushLayer");
- Layer* layer = mLayerUpdates.itemAt(i);
layer->flush();
- ATRACE_END();
-
- mCaches.resourceCache.decrementRefcount(layer);
+ ATRACE_END();
endMark();
}
@@ -569,7 +560,6 @@ void OpenGLRenderer::pushLayerUpdate(Layer* layer) {
}
}
mLayerUpdates.push_back(layer);
- mCaches.resourceCache.incrementRefcount(layer);
}
}
@@ -578,25 +568,12 @@ void OpenGLRenderer::cancelLayerUpdate(Layer* layer) {
for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
if (mLayerUpdates.itemAt(i) == layer) {
mLayerUpdates.removeAt(i);
- mCaches.resourceCache.decrementRefcount(layer);
break;
}
}
}
}
-void OpenGLRenderer::clearLayerUpdates() {
- size_t count = mLayerUpdates.size();
- if (count > 0) {
- mCaches.resourceCache.lock();
- for (size_t i = 0; i < count; i++) {
- mCaches.resourceCache.decrementRefcountLocked(mLayerUpdates.itemAt(i));
- }
- mCaches.resourceCache.unlock();
- mLayerUpdates.clear();
- }
-}
-
void OpenGLRenderer::flushLayerUpdates() {
ATRACE_CALL();
syncState();
@@ -631,6 +608,7 @@ void OpenGLRenderer::onSnapshotRestored(const Snapshot& removed, const Snapshot&
if (restoreLayer) {
endMark(); // Savelayer
+ ATRACE_END(); // SaveLayer
startMark("ComposeLayer");
composeLayer(removed, restored);
endMark();
@@ -814,6 +792,9 @@ bool OpenGLRenderer::createLayer(float left, float top, float right, float botto
mSnapshot->flags |= Snapshot::kFlagIsLayer;
mSnapshot->layer = layer;
+ ATRACE_FORMAT_BEGIN("%ssaveLayer %ux%u",
+ fboLayer ? "" : "unclipped ",
+ layer->getWidth(), layer->getHeight());
startMark("SaveLayer");
if (fboLayer) {
return createFboLayer(layer, bounds, clip);
@@ -956,7 +937,7 @@ void OpenGLRenderer::composeLayer(const Snapshot& removed, const Snapshot& resto
layer->setConvexMask(NULL);
if (!mCaches.layerCache.put(layer)) {
LAYER_LOGD("Deleting layer");
- Caches::getInstance().resourceCache.decrementRefcount(layer);
+ layer->decStrong(0);
}
}
@@ -1627,8 +1608,6 @@ void OpenGLRenderer::setupDraw(bool clearLayer) {
mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
mCaches.stencil.isTestEnabled();
-
- mDescription.emulateStencil = mCountOverdraw;
}
void OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
@@ -1714,13 +1693,6 @@ void OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
}
}
-static bool isBlendedColorFilter(const SkColorFilter* filter) {
- if (filter == NULL) {
- return false;
- }
- return (filter->getFlags() & SkColorFilter::kAlphaUnchanged_Flag) == 0;
-}
-
void OpenGLRenderer::setupDrawBlending(const Layer* layer, bool swapSrcDst) {
SkXfermode::Mode mode = layer->getMode();
// When the blending mode is kClear_Mode, we need to use a modulate color
@@ -1967,8 +1939,7 @@ status_t OpenGLRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty, int
return status | replayStruct.mDrawGlStatus;
}
- bool avoidOverdraw = !mCaches.debugOverdraw && !mCountOverdraw; // shh, don't tell devs!
- DeferredDisplayList deferredList(*currentClipRect(), avoidOverdraw);
+ DeferredDisplayList deferredList(*currentClipRect());
DeferStateStruct deferStruct(deferredList, *this, replayFlags);
renderNode->defer(deferStruct, 0);
@@ -3440,19 +3411,6 @@ void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
}
mSkipOutlineClip = true;
- if (mCountOverdraw) {
- if (!mCaches.blend) glEnable(GL_BLEND);
- if (mCaches.lastSrcMode != GL_ONE || mCaches.lastDstMode != GL_ONE) {
- glBlendFunc(GL_ONE, GL_ONE);
- }
-
- mCaches.blend = true;
- mCaches.lastSrcMode = GL_ONE;
- mCaches.lastDstMode = GL_ONE;
-
- return;
- }
-
blend = blend || mode != SkXfermode::kSrcOver_Mode;
if (blend) {