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-rw-r--r--libs/hwui/OpenGLRenderer.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h
index cd7963f..eba0f41 100644
--- a/libs/hwui/OpenGLRenderer.h
+++ b/libs/hwui/OpenGLRenderer.h
@@ -189,6 +189,12 @@ private:
int color, SkXfermode::Mode mode, bool ignoreTransform = false);
/**
+ * Setups shaders to draw a colored rect.
+ */
+ void setupColorRect(float left, float top, float right, float bottom,
+ float r, float g, float b, float a, SkXfermode::Mode mode, bool ignoreTransform);
+
+ /**
* Draws a textured rectangle with the specified texture. The specified coordinates
* are transformed by the current snapshot's transform matrix.
*