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-rw-r--r--libs/hwui/PixelBuffer.cpp163
1 files changed, 163 insertions, 0 deletions
diff --git a/libs/hwui/PixelBuffer.cpp b/libs/hwui/PixelBuffer.cpp
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+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "OpenGLRenderer"
+
+#include <utils/Log.h>
+
+#include "Caches.h"
+#include "Extensions.h"
+#include "PixelBuffer.h"
+#include "Properties.h"
+
+namespace android {
+namespace uirenderer {
+
+///////////////////////////////////////////////////////////////////////////////
+// CPU pixel buffer
+///////////////////////////////////////////////////////////////////////////////
+
+class CpuPixelBuffer: public PixelBuffer {
+public:
+ CpuPixelBuffer(GLenum format, uint32_t width, uint32_t height);
+ ~CpuPixelBuffer();
+
+ uint8_t* map(AccessMode mode = kAccessMode_ReadWrite);
+ void unmap();
+
+ uint8_t* getMappedPointer() const;
+
+ void upload(uint32_t x, uint32_t y, uint32_t width, uint32_t height, int offset);
+
+private:
+ uint8_t* mBuffer;
+};
+
+CpuPixelBuffer::CpuPixelBuffer(GLenum format, uint32_t width, uint32_t height):
+ PixelBuffer(format, width, height) {
+ mBuffer = new uint8_t[width * height * formatSize(format)];
+}
+
+CpuPixelBuffer::~CpuPixelBuffer() {
+ delete[] mBuffer;
+}
+
+uint8_t* CpuPixelBuffer::map(AccessMode mode) {
+ if (mAccessMode == kAccessMode_None) {
+ mAccessMode = mode;
+ }
+ return mBuffer;
+}
+
+void CpuPixelBuffer::unmap() {
+ mAccessMode = kAccessMode_None;
+}
+
+uint8_t* CpuPixelBuffer::getMappedPointer() const {
+ return mAccessMode == kAccessMode_None ? NULL : mBuffer;
+}
+
+void CpuPixelBuffer::upload(uint32_t x, uint32_t y, uint32_t width, uint32_t height, int offset) {
+ glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height,
+ mFormat, GL_UNSIGNED_BYTE, mBuffer + offset);
+}
+
+///////////////////////////////////////////////////////////////////////////////
+// GPU pixel buffer
+///////////////////////////////////////////////////////////////////////////////
+
+class GpuPixelBuffer: public PixelBuffer {
+public:
+ GpuPixelBuffer(GLenum format, uint32_t width, uint32_t height);
+ ~GpuPixelBuffer();
+
+ uint8_t* map(AccessMode mode = kAccessMode_ReadWrite);
+ void unmap();
+
+ uint8_t* getMappedPointer() const;
+
+ void upload(uint32_t x, uint32_t y, uint32_t width, uint32_t height, int offset);
+
+private:
+ GLuint mBuffer;
+ uint8_t* mMappedPointer;
+ Caches& mCaches;
+};
+
+GpuPixelBuffer::GpuPixelBuffer(GLenum format, uint32_t width, uint32_t height):
+ PixelBuffer(format, width, height), mMappedPointer(0), mCaches(Caches::getInstance()) {
+ glGenBuffers(1, &mBuffer);
+ mCaches.bindPixelBuffer(mBuffer);
+ glBufferData(GL_PIXEL_UNPACK_BUFFER, getSize(), NULL, GL_DYNAMIC_DRAW);
+ mCaches.unbindPixelBuffer();
+}
+
+GpuPixelBuffer::~GpuPixelBuffer() {
+ glDeleteBuffers(1, &mBuffer);
+}
+
+uint8_t* GpuPixelBuffer::map(AccessMode mode) {
+ if (mAccessMode == kAccessMode_None) {
+ mCaches.bindPixelBuffer(mBuffer);
+ mMappedPointer = (uint8_t*) glMapBufferRange(GL_PIXEL_UNPACK_BUFFER, 0, getSize(), mode);
+ mAccessMode = mode;
+ }
+
+ return mMappedPointer;
+}
+
+void GpuPixelBuffer::unmap() {
+ if (mAccessMode != kAccessMode_None) {
+ if (mMappedPointer) {
+ mCaches.bindPixelBuffer(mBuffer);
+ glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
+ }
+ mAccessMode = kAccessMode_None;
+ mMappedPointer = NULL;
+ }
+}
+
+uint8_t* GpuPixelBuffer::getMappedPointer() const {
+ return mMappedPointer;
+}
+
+void GpuPixelBuffer::upload(uint32_t x, uint32_t y, uint32_t width, uint32_t height, int offset) {
+ // If the buffer is not mapped, unmap() will not bind it
+ mCaches.bindPixelBuffer(mBuffer);
+ unmap();
+ glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height, mFormat,
+ GL_UNSIGNED_BYTE, (void*) offset);
+}
+
+///////////////////////////////////////////////////////////////////////////////
+// Factory
+///////////////////////////////////////////////////////////////////////////////
+
+PixelBuffer* PixelBuffer::create(GLenum format, uint32_t width, uint32_t height, BufferType type) {
+ bool gpuBuffer = type == kBufferType_Auto && Extensions::getInstance().getMajorGlVersion() >= 3;
+ if (gpuBuffer) {
+ char property[PROPERTY_VALUE_MAX];
+ if (property_get(PROPERTY_ENABLE_GPU_PIXEL_BUFFERS, property, "false") > 0) {
+ if (!strcmp(property, "true")) {
+ return new GpuPixelBuffer(format, width, height);
+ }
+ }
+ }
+ return new CpuPixelBuffer(format, width, height);
+}
+
+}; // namespace uirenderer
+}; // namespace android