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Diffstat (limited to 'libs/hwui/RenderState.cpp')
-rw-r--r-- | libs/hwui/RenderState.cpp | 112 |
1 files changed, 112 insertions, 0 deletions
diff --git a/libs/hwui/RenderState.cpp b/libs/hwui/RenderState.cpp new file mode 100644 index 0000000..97f379d --- /dev/null +++ b/libs/hwui/RenderState.cpp @@ -0,0 +1,112 @@ +/* + * Copyright (C) 2014 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +#include "RenderState.h" + +namespace android { +namespace uirenderer { + +RenderState::RenderState() + : mCaches(NULL) + , mViewportWidth(0) + , mViewportHeight(0) + , mFramebuffer(0) { +} + +RenderState::~RenderState() { +} + +void RenderState::onGLContextCreated() { + // This is delayed because the first access of Caches makes GL calls + mCaches = &Caches::getInstance(); + mCaches->init(); +} + +void RenderState::setViewport(GLsizei width, GLsizei height) { + mViewportWidth = width; + mViewportHeight = height; + glViewport(0, 0, mViewportWidth, mViewportHeight); +} + + +void RenderState::getViewport(GLsizei* outWidth, GLsizei* outHeight) { + *outWidth = mViewportWidth; + *outHeight = mViewportHeight; +} + +void RenderState::bindFramebuffer(GLuint fbo) { + if (mFramebuffer != fbo) { + mFramebuffer = fbo; + glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); + } +} + +void RenderState::invokeFunctor(Functor* functor, DrawGlInfo::Mode mode, DrawGlInfo* info) { + interruptForFunctorInvoke(); + (*functor)(mode, info); + resumeFromFunctorInvoke(); +} + +void RenderState::interruptForFunctorInvoke() { + if (mCaches->currentProgram) { + if (mCaches->currentProgram->isInUse()) { + mCaches->currentProgram->remove(); + mCaches->currentProgram = NULL; + } + } + mCaches->resetActiveTexture(); + mCaches->unbindMeshBuffer(); + mCaches->unbindIndicesBuffer(); + mCaches->resetVertexPointers(); + mCaches->disableTexCoordsVertexArray(); + debugOverdraw(false, false); +} + +void RenderState::resumeFromFunctorInvoke() { + glViewport(0, 0, mViewportWidth, mViewportHeight); + glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); + debugOverdraw(false, false); + + glClearColor(0.0f, 0.0f, 0.0f, 0.0f); + + mCaches->scissorEnabled = glIsEnabled(GL_SCISSOR_TEST); + mCaches->enableScissor(); + mCaches->resetScissor(); + + mCaches->activeTexture(0); + mCaches->resetBoundTextures(); + + mCaches->blend = true; + glEnable(GL_BLEND); + glBlendFunc(mCaches->lastSrcMode, mCaches->lastDstMode); + glBlendEquation(GL_FUNC_ADD); +} + +void RenderState::debugOverdraw(bool enable, bool clear) { + if (mCaches->debugOverdraw && mFramebuffer == 0) { + if (clear) { + mCaches->disableScissor(); + mCaches->stencil.clear(); + } + if (enable) { + mCaches->stencil.enableDebugWrite(); + } else { + mCaches->stencil.disable(); + } + } +} + +} /* namespace uirenderer */ +} /* namespace android */ |