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-rw-r--r--libs/hwui/ShadowTessellator.cpp23
1 files changed, 11 insertions, 12 deletions
diff --git a/libs/hwui/ShadowTessellator.cpp b/libs/hwui/ShadowTessellator.cpp
index 30d3f41..fb28531 100644
--- a/libs/hwui/ShadowTessellator.cpp
+++ b/libs/hwui/ShadowTessellator.cpp
@@ -20,11 +20,13 @@
#include <math.h>
#include <utils/Log.h>
#include <utils/Trace.h>
+#include <utils/Vector.h>
#include "AmbientShadow.h"
-#include "Caches.h"
+#include "Properties.h"
#include "ShadowTessellator.h"
#include "SpotShadow.h"
+#include "Vector.h"
namespace android {
namespace uirenderer {
@@ -40,9 +42,8 @@ void ShadowTessellator::tessellateAmbientShadow(bool isCasterOpaque,
float heightFactor = 1.0f / 128;
const float geomFactor = 64;
- Caches& caches = Caches::getInstance();
- if (CC_UNLIKELY(caches.propertyAmbientRatio > 0.0f)) {
- heightFactor *= caches.propertyAmbientRatio;
+ if (CC_UNLIKELY(Properties::overrideAmbientRatio > 0.0f)) {
+ heightFactor *= Properties::overrideAmbientRatio;
}
Rect ambientShadowBounds(casterBounds);
@@ -66,14 +67,12 @@ void ShadowTessellator::tessellateSpotShadow(bool isCasterOpaque,
const Rect& casterBounds, const Rect& localClip, VertexBuffer& shadowVertexBuffer) {
ATRACE_CALL();
- Caches& caches = Caches::getInstance();
-
Vector3 adjustedLightCenter(lightCenter);
- if (CC_UNLIKELY(caches.propertyLightPosY > 0)) {
- adjustedLightCenter.y = - caches.propertyLightPosY; // negated since this shifts up
+ if (CC_UNLIKELY(Properties::overrideLightPosY > 0)) {
+ adjustedLightCenter.y = - Properties::overrideLightPosY; // negated since this shifts up
}
- if (CC_UNLIKELY(caches.propertyLightPosZ > 0)) {
- adjustedLightCenter.z = caches.propertyLightPosZ;
+ if (CC_UNLIKELY(Properties::overrideLightPosZ > 0)) {
+ adjustedLightCenter.z = Properties::overrideLightPosZ;
}
#if DEBUG_SHADOW
@@ -87,8 +86,8 @@ void ShadowTessellator::tessellateSpotShadow(bool isCasterOpaque,
reverseReceiverTransform.loadInverse(receiverTransform);
reverseReceiverTransform.mapPoint3d(adjustedLightCenter);
- if (CC_UNLIKELY(caches.propertyLightRadius > 0)) {
- lightRadius = caches.propertyLightRadius;
+ if (CC_UNLIKELY(Properties::overrideLightRadius > 0)) {
+ lightRadius = Properties::overrideLightRadius;
}
// Now light and caster are both in local space, we will check whether