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Diffstat (limited to 'libs/hwui/ShapeCache.h')
| -rw-r--r-- | libs/hwui/ShapeCache.h | 630 |
1 files changed, 630 insertions, 0 deletions
diff --git a/libs/hwui/ShapeCache.h b/libs/hwui/ShapeCache.h new file mode 100644 index 0000000..e535466 --- /dev/null +++ b/libs/hwui/ShapeCache.h @@ -0,0 +1,630 @@ +/* + * Copyright (C) 2011 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_HWUI_SHAPE_CACHE_H +#define ANDROID_HWUI_SHAPE_CACHE_H + +#include <GLES2/gl2.h> + +#include <SkBitmap.h> +#include <SkCanvas.h> +#include <SkPaint.h> +#include <SkPath.h> +#include <SkRect.h> + +#include "Debug.h" +#include "Properties.h" +#include "Texture.h" +#include "utils/Compare.h" +#include "utils/GenerationCache.h" + +namespace android { +namespace uirenderer { + +/////////////////////////////////////////////////////////////////////////////// +// Defines +/////////////////////////////////////////////////////////////////////////////// + +// Debug +#if DEBUG_SHAPES + #define SHAPE_LOGD(...) LOGD(__VA_ARGS__) +#else + #define SHAPE_LOGD(...) +#endif + +/////////////////////////////////////////////////////////////////////////////// +// Classes +/////////////////////////////////////////////////////////////////////////////// + +/** + * Alpha texture used to represent a path. + */ +struct PathTexture: public Texture { + PathTexture(): Texture() { + } + + /** + * Left coordinate of the path bounds. + */ + float left; + /** + * Top coordinate of the path bounds. + */ + float top; + /** + * Offset to draw the path at the correct origin. + */ + float offset; +}; // struct PathTexture + +/** + * Describe a shape in the shape cache. + */ +struct ShapeCacheEntry { + enum ShapeType { + kShapeNone, + kShapeRect, + kShapeRoundRect, + kShapeCircle, + kShapeOval, + kShapeArc, + kShapePath + }; + + ShapeCacheEntry() { + shapeType = kShapeNone; + join = SkPaint::kDefault_Join; + cap = SkPaint::kDefault_Cap; + style = SkPaint::kFill_Style; + miter = 4.0f; + strokeWidth = 1.0f; + } + + ShapeCacheEntry(const ShapeCacheEntry& entry): + shapeType(entry.shapeType), join(entry.join), cap(entry.cap), + style(entry.style), miter(entry.miter), + strokeWidth(entry.strokeWidth) { + } + + ShapeCacheEntry(ShapeType type, SkPaint* paint) { + shapeType = type; + join = paint->getStrokeJoin(); + cap = paint->getStrokeCap(); + float v = paint->getStrokeMiter(); + miter = *(uint32_t*) &v; + v = paint->getStrokeWidth(); + strokeWidth = *(uint32_t*) &v; + style = paint->getStyle(); + } + + virtual ~ShapeCacheEntry() { + } + + // shapeType must be checked in subclasses operator< + ShapeType shapeType; + SkPaint::Join join; + SkPaint::Cap cap; + SkPaint::Style style; + uint32_t miter; + uint32_t strokeWidth; + + bool operator<(const ShapeCacheEntry& rhs) const { + LTE_INT(shapeType) { + LTE_INT(join) { + LTE_INT(cap) { + LTE_INT(style) { + LTE_INT(miter) { + LTE_INT(strokeWidth) { + return lessThan(rhs); + } + } + } + } + } + } + return false; + } + +protected: + virtual bool lessThan(const ShapeCacheEntry& rhs) const { + return false; + } +}; // struct ShapeCacheEntry + + +struct RoundRectShapeCacheEntry: public ShapeCacheEntry { + RoundRectShapeCacheEntry(float width, float height, float rx, float ry, SkPaint* paint): + ShapeCacheEntry(ShapeCacheEntry::kShapeRoundRect, paint) { + mWidth = *(uint32_t*) &width; + mHeight = *(uint32_t*) &height; + mRx = *(uint32_t*) ℞ + mRy = *(uint32_t*) &ry; + } + + RoundRectShapeCacheEntry(): ShapeCacheEntry() { + mWidth = 0; + mHeight = 0; + mRx = 0; + mRy = 0; + } + + RoundRectShapeCacheEntry(const RoundRectShapeCacheEntry& entry): + ShapeCacheEntry(entry) { + mWidth = entry.mWidth; + mHeight = entry.mHeight; + mRx = entry.mRx; + mRy = entry.mRy; + } + + bool lessThan(const ShapeCacheEntry& r) const { + const RoundRectShapeCacheEntry& rhs = (const RoundRectShapeCacheEntry&) r; + LTE_INT(mWidth) { + LTE_INT(mHeight) { + LTE_INT(mRx) { + LTE_INT(mRy) { + return false; + } + } + } + } + return false; + } + +private: + uint32_t mWidth; + uint32_t mHeight; + uint32_t mRx; + uint32_t mRy; +}; // RoundRectShapeCacheEntry + +struct CircleShapeCacheEntry: public ShapeCacheEntry { + CircleShapeCacheEntry(float radius, SkPaint* paint): + ShapeCacheEntry(ShapeCacheEntry::kShapeCircle, paint) { + mRadius = *(uint32_t*) &radius; + } + + CircleShapeCacheEntry(): ShapeCacheEntry() { + mRadius = 0; + } + + CircleShapeCacheEntry(const CircleShapeCacheEntry& entry): + ShapeCacheEntry(entry) { + mRadius = entry.mRadius; + } + + bool lessThan(const ShapeCacheEntry& r) const { + const CircleShapeCacheEntry& rhs = (const CircleShapeCacheEntry&) r; + LTE_INT(mRadius) { + return false; + } + return false; + } + +private: + uint32_t mRadius; +}; // CircleShapeCacheEntry + +struct OvalShapeCacheEntry: public ShapeCacheEntry { + OvalShapeCacheEntry(float width, float height, SkPaint* paint): + ShapeCacheEntry(ShapeCacheEntry::kShapeOval, paint) { + mWidth = *(uint32_t*) &width; + mHeight = *(uint32_t*) &height; + } + + OvalShapeCacheEntry(): ShapeCacheEntry() { + mWidth = mHeight = 0; + } + + OvalShapeCacheEntry(const OvalShapeCacheEntry& entry): + ShapeCacheEntry(entry) { + mWidth = entry.mWidth; + mHeight = entry.mHeight; + } + + bool lessThan(const ShapeCacheEntry& r) const { + const OvalShapeCacheEntry& rhs = (const OvalShapeCacheEntry&) r; + LTE_INT(mWidth) { + LTE_INT(mHeight) { + return false; + } + } + return false; + } + +private: + uint32_t mWidth; + uint32_t mHeight; +}; // OvalShapeCacheEntry + +struct RectShapeCacheEntry: public ShapeCacheEntry { + RectShapeCacheEntry(float width, float height, SkPaint* paint): + ShapeCacheEntry(ShapeCacheEntry::kShapeRect, paint) { + mWidth = *(uint32_t*) &width; + mHeight = *(uint32_t*) &height; + } + + RectShapeCacheEntry(): ShapeCacheEntry() { + mWidth = mHeight = 0; + } + + RectShapeCacheEntry(const RectShapeCacheEntry& entry): + ShapeCacheEntry(entry) { + mWidth = entry.mWidth; + mHeight = entry.mHeight; + } + + bool lessThan(const ShapeCacheEntry& r) const { + const RectShapeCacheEntry& rhs = (const RectShapeCacheEntry&) r; + LTE_INT(mWidth) { + LTE_INT(mHeight) { + return false; + } + } + return false; + } + +private: + uint32_t mWidth; + uint32_t mHeight; +}; // RectShapeCacheEntry + +struct ArcShapeCacheEntry: public ShapeCacheEntry { + ArcShapeCacheEntry(float width, float height, float startAngle, float sweepAngle, + bool useCenter, SkPaint* paint): + ShapeCacheEntry(ShapeCacheEntry::kShapeArc, paint) { + mWidth = *(uint32_t*) &width; + mHeight = *(uint32_t*) &height; + mStartAngle = *(uint32_t*) &startAngle; + mSweepAngle = *(uint32_t*) &sweepAngle; + mUseCenter = useCenter ? 1 : 0; + } + + ArcShapeCacheEntry(): ShapeCacheEntry() { + mWidth = 0; + mHeight = 0; + mStartAngle = 0; + mSweepAngle = 0; + mUseCenter = 0; + } + + ArcShapeCacheEntry(const ArcShapeCacheEntry& entry): + ShapeCacheEntry(entry) { + mWidth = entry.mWidth; + mHeight = entry.mHeight; + mStartAngle = entry.mStartAngle; + mSweepAngle = entry.mSweepAngle; + mUseCenter = entry.mUseCenter; + } + + bool lessThan(const ShapeCacheEntry& r) const { + const ArcShapeCacheEntry& rhs = (const ArcShapeCacheEntry&) r; + LTE_INT(mWidth) { + LTE_INT(mHeight) { + LTE_INT(mStartAngle) { + LTE_INT(mSweepAngle) { + LTE_INT(mUseCenter) { + return false; + } + } + } + } + } + return false; + } + +private: + uint32_t mWidth; + uint32_t mHeight; + uint32_t mStartAngle; + uint32_t mSweepAngle; + uint32_t mUseCenter; +}; // ArcShapeCacheEntry + +/** + * A simple LRU shape cache. The cache has a maximum size expressed in bytes. + * Any texture added to the cache causing the cache to grow beyond the maximum + * allowed size will also cause the oldest texture to be kicked out. + */ +template<typename Entry> +class ShapeCache: public OnEntryRemoved<Entry, PathTexture*> { +public: + ShapeCache(const char* name, const char* propertyName, float defaultSize); + ~ShapeCache(); + + /** + * Used as a callback when an entry is removed from the cache. + * Do not invoke directly. + */ + void operator()(Entry& path, PathTexture*& texture); + + /** + * Clears the cache. This causes all textures to be deleted. + */ + void clear(); + + /** + * Sets the maximum size of the cache in bytes. + */ + void setMaxSize(uint32_t maxSize); + /** + * Returns the maximum size of the cache in bytes. + */ + uint32_t getMaxSize(); + /** + * Returns the current size of the cache in bytes. + */ + uint32_t getSize(); + +protected: + PathTexture* addTexture(const Entry& entry, const SkPath *path, const SkPaint* paint); + + PathTexture* get(Entry entry) { + return mCache.get(entry); + } + + void removeTexture(PathTexture* texture); + + GenerationCache<Entry, PathTexture*> mCache; + uint32_t mSize; + uint32_t mMaxSize; + GLuint mMaxTextureSize; + + char* mName; + bool mDebugEnabled; + +private: + /** + * Generates the texture from a bitmap into the specified texture structure. + */ + void generateTexture(SkBitmap& bitmap, Texture* texture); + + void init(); +}; // class ShapeCache + +class RoundRectShapeCache: public ShapeCache<RoundRectShapeCacheEntry> { +public: + RoundRectShapeCache(); + + PathTexture* getRoundRect(float width, float height, float rx, float ry, SkPaint* paint); +}; // class RoundRectShapeCache + +class CircleShapeCache: public ShapeCache<CircleShapeCacheEntry> { +public: + CircleShapeCache(); + + PathTexture* getCircle(float radius, SkPaint* paint); +}; // class CircleShapeCache + +class OvalShapeCache: public ShapeCache<OvalShapeCacheEntry> { +public: + OvalShapeCache(); + + PathTexture* getOval(float width, float height, SkPaint* paint); +}; // class OvalShapeCache + +class RectShapeCache: public ShapeCache<RectShapeCacheEntry> { +public: + RectShapeCache(); + + PathTexture* getRect(float width, float height, SkPaint* paint); +}; // class RectShapeCache + +class ArcShapeCache: public ShapeCache<ArcShapeCacheEntry> { +public: + ArcShapeCache(); + + PathTexture* getArc(float width, float height, float startAngle, float sweepAngle, + bool useCenter, SkPaint* paint); +}; // class ArcShapeCache + +/////////////////////////////////////////////////////////////////////////////// +// Constructors/destructor +/////////////////////////////////////////////////////////////////////////////// + +template<class Entry> +ShapeCache<Entry>::ShapeCache(const char* name, const char* propertyName, float defaultSize): + mCache(GenerationCache<ShapeCacheEntry, PathTexture*>::kUnlimitedCapacity), + mSize(0), mMaxSize(MB(defaultSize)) { + char property[PROPERTY_VALUE_MAX]; + if (property_get(propertyName, property, NULL) > 0) { + INIT_LOGD(" Setting %s cache size to %sMB", name, property); + setMaxSize(MB(atof(property))); + } else { + INIT_LOGD(" Using default %s cache size of %.2fMB", name, defaultSize); + } + + size_t len = strlen(name); + mName = new char[len + 1]; + strcpy(mName, name); + mName[len] = '\0'; + + init(); +} + +template<class Entry> +ShapeCache<Entry>::~ShapeCache() { + mCache.clear(); + delete[] mName; +} + +template<class Entry> +void ShapeCache<Entry>::init() { + mCache.setOnEntryRemovedListener(this); + + GLint maxTextureSize; + glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize); + mMaxTextureSize = maxTextureSize; + + mDebugEnabled = readDebugLevel() & kDebugCaches; +} + +/////////////////////////////////////////////////////////////////////////////// +// Size management +/////////////////////////////////////////////////////////////////////////////// + +template<class Entry> +uint32_t ShapeCache<Entry>::getSize() { + return mSize; +} + +template<class Entry> +uint32_t ShapeCache<Entry>::getMaxSize() { + return mMaxSize; +} + +template<class Entry> +void ShapeCache<Entry>::setMaxSize(uint32_t maxSize) { + mMaxSize = maxSize; + while (mSize > mMaxSize) { + mCache.removeOldest(); + } +} + +/////////////////////////////////////////////////////////////////////////////// +// Callbacks +/////////////////////////////////////////////////////////////////////////////// + +template<class Entry> +void ShapeCache<Entry>::operator()(Entry& path, PathTexture*& texture) { + removeTexture(texture); +} + +/////////////////////////////////////////////////////////////////////////////// +// Caching +/////////////////////////////////////////////////////////////////////////////// + +template<class Entry> +void ShapeCache<Entry>::removeTexture(PathTexture* texture) { + if (texture) { + const uint32_t size = texture->width * texture->height; + mSize -= size; + + SHAPE_LOGD("ShapeCache::callback: delete %s: name, size, mSize = %d, %d, %d", + mName, texture->id, size, mSize); + if (mDebugEnabled) { + LOGD("Shape %s deleted, size = %d", mName, size); + } + + glDeleteTextures(1, &texture->id); + delete texture; + } +} + +template<class Entry> +PathTexture* ShapeCache<Entry>::addTexture(const Entry& entry, const SkPath *path, + const SkPaint* paint) { + const SkRect& bounds = path->getBounds(); + + const float pathWidth = fmax(bounds.width(), 1.0f); + const float pathHeight = fmax(bounds.height(), 1.0f); + + if (pathWidth > mMaxTextureSize || pathHeight > mMaxTextureSize) { + LOGW("Shape %s too large to be rendered into a texture", mName); + return NULL; + } + + const float offset = paint->getStrokeWidth() * 1.5f; + const uint32_t width = uint32_t(pathWidth + offset * 2.0 + 0.5); + const uint32_t height = uint32_t(pathHeight + offset * 2.0 + 0.5); + + const uint32_t size = width * height; + // Don't even try to cache a bitmap that's bigger than the cache + if (size < mMaxSize) { + while (mSize + size > mMaxSize) { + mCache.removeOldest(); + } + } + + PathTexture* texture = new PathTexture; + texture->left = bounds.fLeft; + texture->top = bounds.fTop; + texture->offset = offset; + texture->width = width; + texture->height = height; + texture->generation = path->getGenerationID(); + + SkBitmap bitmap; + bitmap.setConfig(SkBitmap::kA8_Config, width, height); + bitmap.allocPixels(); + bitmap.eraseColor(0); + + SkPaint pathPaint(*paint); + + // Make sure the paint is opaque, color, alpha, filter, etc. + // will be applied later when compositing the alpha8 texture + pathPaint.setColor(0xff000000); + pathPaint.setAlpha(255); + pathPaint.setColorFilter(NULL); + pathPaint.setMaskFilter(NULL); + pathPaint.setShader(NULL); + SkXfermode* mode = SkXfermode::Create(SkXfermode::kSrc_Mode); + pathPaint.setXfermode(mode)->safeUnref(); + + SkCanvas canvas(bitmap); + canvas.translate(-bounds.fLeft + offset, -bounds.fTop + offset); + canvas.drawPath(*path, pathPaint); + + generateTexture(bitmap, texture); + + if (size < mMaxSize) { + mSize += size; + SHAPE_LOGD("ShapeCache::get: create %s: name, size, mSize = %d, %d, %d", + mName, texture->id, size, mSize); + if (mDebugEnabled) { + LOGD("Shape %s created, size = %d", mName, size); + } + mCache.put(entry, texture); + } else { + texture->cleanup = true; + } + + return texture; +} + +template<class Entry> +void ShapeCache<Entry>::clear() { + mCache.clear(); +} + +template<class Entry> +void ShapeCache<Entry>::generateTexture(SkBitmap& bitmap, Texture* texture) { + SkAutoLockPixels alp(bitmap); + if (!bitmap.readyToDraw()) { + LOGE("Cannot generate texture from bitmap"); + return; + } + + glGenTextures(1, &texture->id); + + glBindTexture(GL_TEXTURE_2D, texture->id); + // Textures are Alpha8 + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + + texture->blend = true; + glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, texture->width, texture->height, 0, + GL_ALPHA, GL_UNSIGNED_BYTE, bitmap.getPixels()); + + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); +} + +}; // namespace uirenderer +}; // namespace android + +#endif // ANDROID_HWUI_SHAPE_CACHE_H |
