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Diffstat (limited to 'libs/hwui/Texture.h')
-rw-r--r-- | libs/hwui/Texture.h | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/libs/hwui/Texture.h b/libs/hwui/Texture.h new file mode 100644 index 0000000..90f548b --- /dev/null +++ b/libs/hwui/Texture.h @@ -0,0 +1,76 @@ +/* + * Copyright (C) 2010 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_UI_TEXTURE_H +#define ANDROID_UI_TEXTURE_H + +#include <GLES2/gl2.h> + +namespace android { +namespace uirenderer { + +/** + * Represents an OpenGL texture. + */ +struct Texture { + Texture() { + cleanup = false; + } + + /** + * Name of the texture. + */ + GLuint id; + /** + * Generation of the backing bitmap, + */ + uint32_t generation; + /** + * Indicates whether the texture requires blending. + */ + bool blend; + /** + * Width of the backing bitmap. + */ + uint32_t width; + /** + * Height of the backing bitmap. + */ + uint32_t height; + /** + * Indicates whether this texture should be cleaned up after use. + */ + bool cleanup; +}; // struct Texture + +class AutoTexture { +public: + AutoTexture(const Texture* texture): mTexture(texture) { } + ~AutoTexture() { + if (mTexture && mTexture->cleanup) { + glDeleteTextures(1, &mTexture->id); + delete mTexture; + } + } + +private: + const Texture* mTexture; +}; // class AutoTexture + +}; // namespace uirenderer +}; // namespace android + +#endif // ANDROID_UI_TEXTURE_H |