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-rw-r--r--libs/hwui/TextureCache.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/libs/hwui/TextureCache.cpp b/libs/hwui/TextureCache.cpp
index 34e2265..60b4b96 100644
--- a/libs/hwui/TextureCache.cpp
+++ b/libs/hwui/TextureCache.cpp
@@ -34,7 +34,7 @@ namespace uirenderer {
///////////////////////////////////////////////////////////////////////////////
TextureCache::TextureCache():
- mCache(LruCache<const SkBitmap*, Texture*>::kUnlimitedCapacity),
+ mCache(LruCache<const SkPixelRef*, Texture*>::kUnlimitedCapacity),
mSize(0), mMaxSize(MB(DEFAULT_TEXTURE_CACHE_SIZE)),
mFlushRate(DEFAULT_TEXTURE_CACHE_FLUSH_RATE) {
char property[PROPERTY_VALUE_MAX];
@@ -58,7 +58,7 @@ TextureCache::TextureCache():
}
TextureCache::TextureCache(uint32_t maxByteSize):
- mCache(LruCache<const SkBitmap*, Texture*>::kUnlimitedCapacity),
+ mCache(LruCache<const SkPixelRef*, Texture*>::kUnlimitedCapacity),
mSize(0), mMaxSize(maxByteSize) {
init();
}
@@ -103,7 +103,7 @@ void TextureCache::setFlushRate(float flushRate) {
// Callbacks
///////////////////////////////////////////////////////////////////////////////
-void TextureCache::operator()(const SkBitmap*&, Texture*& texture) {
+void TextureCache::operator()(const SkPixelRef*&, Texture*& texture) {
// This will be called already locked
if (texture) {
mSize -= texture->bitmapSize;
@@ -122,7 +122,7 @@ void TextureCache::operator()(const SkBitmap*&, Texture*& texture) {
///////////////////////////////////////////////////////////////////////////////
void TextureCache::resetMarkInUse() {
- LruCache<const SkBitmap*, Texture*>::Iterator iter(mCache);
+ LruCache<const SkPixelRef*, Texture*>::Iterator iter(mCache);
while (iter.next()) {
iter.value()->isInUse = false;
}
@@ -140,7 +140,7 @@ bool TextureCache::canMakeTextureFromBitmap(const SkBitmap* bitmap) {
// Returns a prepared Texture* that either is already in the cache or can fit
// in the cache (and is thus added to the cache)
Texture* TextureCache::getCachedTexture(const SkBitmap* bitmap) {
- Texture* texture = mCache.get(bitmap);
+ Texture* texture = mCache.get(bitmap->pixelRef());
if (!texture) {
if (!canMakeTextureFromBitmap(bitmap)) {
@@ -170,7 +170,7 @@ Texture* TextureCache::getCachedTexture(const SkBitmap* bitmap) {
if (mDebugEnabled) {
ALOGD("Texture created, size = %d", size);
}
- mCache.put(bitmap, texture);
+ mCache.put(bitmap->pixelRef(), texture);
}
} else if (!texture->isInUse && bitmap->getGenerationID() != texture->generation) {
// Texture was in the cache but is dirty, re-upload
@@ -218,7 +218,7 @@ Texture* TextureCache::getTransient(const SkBitmap* bitmap) {
}
void TextureCache::remove(const SkBitmap* bitmap) {
- mCache.remove(bitmap);
+ mCache.remove(bitmap->pixelRef());
}
void TextureCache::removeDeferred(const SkBitmap* bitmap) {
@@ -231,7 +231,7 @@ void TextureCache::clearGarbage() {
size_t count = mGarbage.size();
for (size_t i = 0; i < count; i++) {
const SkBitmap* bitmap = mGarbage.itemAt(i);
- mCache.remove(bitmap);
+ mCache.remove(bitmap->pixelRef());
delete bitmap;
}
mGarbage.clear();