diff options
Diffstat (limited to 'libs/hwui/font/CacheTexture.cpp')
| -rw-r--r-- | libs/hwui/font/CacheTexture.cpp | 59 |
1 files changed, 43 insertions, 16 deletions
diff --git a/libs/hwui/font/CacheTexture.cpp b/libs/hwui/font/CacheTexture.cpp index 6c5267d..d5f38b5 100644 --- a/libs/hwui/font/CacheTexture.cpp +++ b/libs/hwui/font/CacheTexture.cpp @@ -17,6 +17,7 @@ #include <SkGlyph.h> #include "CacheTexture.h" +#include "../Caches.h" #include "../Debug.h" #include "../Extensions.h" #include "../PixelBuffer.h" @@ -107,17 +108,18 @@ CacheBlock* CacheBlock::removeBlock(CacheBlock* head, CacheBlock* blockToRemove) // CacheTexture /////////////////////////////////////////////////////////////////////////////// -CacheTexture::CacheTexture(uint16_t width, uint16_t height, uint32_t maxQuadCount) : - mTexture(NULL), mTextureId(0), mWidth(width), mHeight(height), +CacheTexture::CacheTexture(uint16_t width, uint16_t height, GLenum format, uint32_t maxQuadCount) : + mTexture(NULL), mTextureId(0), mWidth(width), mHeight(height), mFormat(format), mLinearFiltering(false), mDirty(false), mNumGlyphs(0), - mMesh(NULL), mCurrentQuad(0), mMaxQuadCount(maxQuadCount) { + mMesh(NULL), mCurrentQuad(0), mMaxQuadCount(maxQuadCount), + mCaches(Caches::getInstance()) { mCacheBlocks = new CacheBlock(TEXTURE_BORDER_SIZE, TEXTURE_BORDER_SIZE, mWidth - TEXTURE_BORDER_SIZE, mHeight - TEXTURE_BORDER_SIZE, true); // OpenGL ES 3.0+ lets us specify the row length for unpack operations such // as glTexSubImage2D(). This allows us to upload a sub-rectangle of a texture. // With OpenGL ES 2.0 we have to upload entire stripes instead. - mHasES3 = Extensions::getInstance().getMajorGlVersion() >= 3; + mHasUnpackRowLength = Extensions::getInstance().hasUnpackRowLength(); } CacheTexture::~CacheTexture() { @@ -154,7 +156,7 @@ void CacheTexture::releaseTexture() { mTexture = NULL; } if (mTextureId) { - glDeleteTextures(1, &mTextureId); + mCaches.deleteTexture(mTextureId); mTextureId = 0; } mDirty = false; @@ -166,7 +168,7 @@ void CacheTexture::setLinearFiltering(bool linearFiltering, bool bind) { mLinearFiltering = linearFiltering; const GLenum filtering = linearFiltering ? GL_LINEAR : GL_NEAREST; - if (bind) glBindTexture(GL_TEXTURE_2D, getTextureId()); + if (bind) mCaches.bindTexture(getTextureId()); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filtering); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering); } @@ -180,17 +182,17 @@ void CacheTexture::allocateMesh() { void CacheTexture::allocateTexture() { if (!mTexture) { - mTexture = PixelBuffer::create(GL_ALPHA, mWidth, mHeight); + mTexture = PixelBuffer::create(mFormat, mWidth, mHeight); } if (!mTextureId) { glGenTextures(1, &mTextureId); - glBindTexture(GL_TEXTURE_2D, mTextureId); + mCaches.bindTexture(mTextureId); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); // Initialize texture dimensions - glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, mWidth, mHeight, 0, - GL_ALPHA, GL_UNSIGNED_BYTE, 0); + glTexImage2D(GL_TEXTURE_2D, 0, mFormat, mWidth, mHeight, 0, + mFormat, GL_UNSIGNED_BYTE, 0); const GLenum filtering = getLinearFiltering() ? GL_LINEAR : GL_NEAREST; glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filtering); @@ -204,22 +206,21 @@ void CacheTexture::allocateTexture() { bool CacheTexture::upload() { const Rect& dirtyRect = mDirtyRect; - uint32_t x = mHasES3 ? dirtyRect.left : 0; + uint32_t x = mHasUnpackRowLength ? dirtyRect.left : 0; uint32_t y = dirtyRect.top; - uint32_t width = mHasES3 ? dirtyRect.getWidth() : mWidth; + uint32_t width = mHasUnpackRowLength ? dirtyRect.getWidth() : mWidth; uint32_t height = dirtyRect.getHeight(); // The unpack row length only needs to be specified when a new // texture is bound - if (mHasES3) { + if (mHasUnpackRowLength) { glPixelStorei(GL_UNPACK_ROW_LENGTH, mWidth); } - mTexture->upload(x, y, width, height, y * mWidth + x); - + mTexture->upload(x, y, width, height); setDirty(false); - return mHasES3; + return mHasUnpackRowLength; } void CacheTexture::setDirty(bool dirty) { @@ -230,6 +231,32 @@ void CacheTexture::setDirty(bool dirty) { } bool CacheTexture::fitBitmap(const SkGlyph& glyph, uint32_t* retOriginX, uint32_t* retOriginY) { + switch (glyph.fMaskFormat) { + case SkMask::kA8_Format: + case SkMask::kBW_Format: + if (mFormat != GL_ALPHA) { +#if DEBUG_FONT_RENDERER + ALOGD("fitBitmap: texture format %x is inappropriate for monochromatic glyphs", + mFormat); +#endif + return false; + } + break; + case SkMask::kARGB32_Format: + if (mFormat != GL_RGBA) { +#if DEBUG_FONT_RENDERER + ALOGD("fitBitmap: texture format %x is inappropriate for colour glyphs", mFormat); +#endif + return false; + } + break; + default: +#if DEBUG_FONT_RENDERER + ALOGD("fitBitmap: unknown glyph format %x encountered", glyph.fMaskFormat); +#endif + return false; + } + if (glyph.fHeight + TEXTURE_BORDER_SIZE * 2 > mHeight) { return false; } |
