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-rw-r--r--libs/hwui/font/Font.cpp27
1 files changed, 19 insertions, 8 deletions
diff --git a/libs/hwui/font/Font.cpp b/libs/hwui/font/Font.cpp
index e54c61e..e69b0cc 100644
--- a/libs/hwui/font/Font.cpp
+++ b/libs/hwui/font/Font.cpp
@@ -214,18 +214,29 @@ void Font::drawCachedGlyphBitmap(CachedGlyphInfo* glyph, int x, int y, uint8_t*
int dstY = y + glyph->mBitmapTop;
CacheTexture* cacheTexture = glyph->mCacheTexture;
+ PixelBuffer* pixelBuffer = cacheTexture->getPixelBuffer();
+ uint32_t formatSize = PixelBuffer::formatSize(pixelBuffer->getFormat());
+ uint32_t alpha_channel_offset = PixelBuffer::formatAlphaOffset(pixelBuffer->getFormat());
uint32_t cacheWidth = cacheTexture->getWidth();
- uint32_t startY = glyph->mStartY * cacheWidth;
- uint32_t endY = startY + (glyph->mBitmapHeight * cacheWidth);
+ uint32_t srcStride = formatSize * cacheWidth;
+ uint32_t startY = glyph->mStartY * srcStride;
+ uint32_t endY = startY + (glyph->mBitmapHeight * srcStride);
- PixelBuffer* pixelBuffer = cacheTexture->getPixelBuffer();
const uint8_t* cacheBuffer = pixelBuffer->map();
for (uint32_t cacheY = startY, bitmapY = dstY * bitmapWidth; cacheY < endY;
- cacheY += cacheWidth, bitmapY += bitmapWidth) {
- memcpy(&bitmap[bitmapY + dstX], &cacheBuffer[cacheY + glyph->mStartX], glyph->mBitmapWidth);
+ cacheY += srcStride, bitmapY += bitmapWidth) {
+
+ if (formatSize == 1) {
+ memcpy(&bitmap[bitmapY + dstX], &cacheBuffer[cacheY + glyph->mStartX], glyph->mBitmapWidth);
+ } else {
+ for (uint32_t i = 0; i < glyph->mBitmapWidth; ++i) {
+ bitmap[bitmapY + dstX + i] = cacheBuffer[cacheY + (glyph->mStartX + i)*formatSize + alpha_channel_offset];
+ }
+ }
}
+
}
void Font::drawCachedGlyph(CachedGlyphInfo* glyph, float x, float hOffset, float vOffset,
@@ -406,10 +417,10 @@ void Font::render(SkPaint* paint, const char* text, uint32_t start, uint32_t len
// If it's still not valid, we couldn't cache it, so we shouldn't
// draw garbage; also skip empty glyphs (spaces)
if (cachedGlyph->mIsValid && cachedGlyph->mCacheTexture) {
- float penX = x + positions[(glyphsCount << 1)];
- float penY = y + positions[(glyphsCount << 1) + 1];
+ int penX = x + (int) roundf(positions[(glyphsCount << 1)]);
+ int penY = y + (int) roundf(positions[(glyphsCount << 1) + 1]);
- (*this.*render)(cachedGlyph, roundf(penX), roundf(penY),
+ (*this.*render)(cachedGlyph, penX, penY,
bitmap, bitmapW, bitmapH, bounds, positions);
}