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Diffstat (limited to 'libs/hwui/renderstate/Stencil.cpp')
| -rw-r--r-- | libs/hwui/renderstate/Stencil.cpp | 133 |
1 files changed, 133 insertions, 0 deletions
diff --git a/libs/hwui/renderstate/Stencil.cpp b/libs/hwui/renderstate/Stencil.cpp new file mode 100644 index 0000000..cedb233 --- /dev/null +++ b/libs/hwui/renderstate/Stencil.cpp @@ -0,0 +1,133 @@ +/* + * Copyright (C) 2012 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "renderstate/Stencil.h" + +#include "Caches.h" +#include "Debug.h" +#include "Extensions.h" +#include "Properties.h" + +#include <GLES2/gl2ext.h> + +namespace android { +namespace uirenderer { + +#if DEBUG_STENCIL +#define STENCIL_WRITE_VALUE 0xff +#define STENCIL_MASK_VALUE 0xff +#else +#define STENCIL_WRITE_VALUE 0x1 +#define STENCIL_MASK_VALUE 0x1 +#endif + +Stencil::Stencil() + : mState(kDisabled) { +} + +uint8_t Stencil::getStencilSize() { + return STENCIL_BUFFER_SIZE; +} + +GLenum Stencil::getSmallestStencilFormat() { +#if !DEBUG_STENCIL + const Extensions& extensions = Caches::getInstance().extensions(); + if (extensions.has1BitStencil()) { + return GL_STENCIL_INDEX1_OES; + } else if (extensions.has4BitStencil()) { + return GL_STENCIL_INDEX4_OES; + } +#endif + return GL_STENCIL_INDEX8; +} + +void Stencil::clear() { + glClearStencil(0); + glClear(GL_STENCIL_BUFFER_BIT); +} + +void Stencil::enableTest(int incrementThreshold) { + if (mState != kTest) { + enable(); + if (incrementThreshold > 0) { + glStencilFunc(GL_EQUAL, incrementThreshold, 0xff); + } else { + glStencilFunc(GL_EQUAL, STENCIL_WRITE_VALUE, STENCIL_MASK_VALUE); + } + // We only want to test, let's keep everything + glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); + glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); + glStencilMask(0); + mState = kTest; + } +} + +void Stencil::enableWrite(int incrementThreshold) { + if (mState != kWrite) { + enable(); + if (incrementThreshold > 0) { + glStencilFunc(GL_ALWAYS, 1, 0xff); + // The test always passes so the first two values are meaningless + glStencilOp(GL_INCR, GL_INCR, GL_INCR); + } else { + glStencilFunc(GL_ALWAYS, STENCIL_WRITE_VALUE, STENCIL_MASK_VALUE); + // The test always passes so the first two values are meaningless + glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); + } + glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); + glStencilMask(0xff); + mState = kWrite; + } +} + +void Stencil::enableDebugTest(GLint value, bool greater) { + enable(); + glStencilFunc(greater ? GL_LESS : GL_EQUAL, value, 0xffffffff); + // We only want to test, let's keep everything + glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); + mState = kTest; +} + +void Stencil::enableDebugWrite() { + if (mState != kWrite) { + enable(); + glStencilFunc(GL_ALWAYS, 0x1, 0xffffffff); + // The test always passes so the first two values are meaningless + glStencilOp(GL_KEEP, GL_KEEP, GL_INCR); + glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); + mState = kWrite; + } +} + +void Stencil::enable() { + if (mState == kDisabled) { + glEnable(GL_STENCIL_TEST); + } +} + +void Stencil::disable() { + if (mState != kDisabled) { + glDisable(GL_STENCIL_TEST); + mState = kDisabled; + } +} + +void Stencil::dump() { + ALOGD("Stencil: state %d", mState); +} + +}; // namespace uirenderer +}; // namespace android |
