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Diffstat (limited to 'libs/hwui/renderthread/CanvasContext.cpp')
-rw-r--r--libs/hwui/renderthread/CanvasContext.cpp21
1 files changed, 13 insertions, 8 deletions
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index 260fb6f..e472e93 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -145,7 +145,11 @@ void CanvasContext::setOpaque(bool opaque) {
void CanvasContext::makeCurrent() {
// TODO: Figure out why this workaround is needed, see b/13913604
// In the meantime this matches the behavior of GLRenderer, so it is not a regression
- mHaveNewSurface |= mEglManager.makeCurrent(mEglSurface);
+ EGLint error = 0;
+ mHaveNewSurface |= mEglManager.makeCurrent(mEglSurface, &error);
+ if (error) {
+ setSurface(nullptr);
+ }
}
void CanvasContext::processLayerUpdate(DeferredLayerUpdater* layerUpdater) {
@@ -174,16 +178,13 @@ void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo, int64_t sy
info.damageAccumulator = &mDamageAccumulator;
info.renderer = mCanvas;
- if (mPrefetechedLayers.size() && info.mode == TreeInfo::MODE_FULL) {
- info.canvasContext = this;
- }
+ info.canvasContext = this;
+
mAnimationContext->startFrame(info.mode);
mRootRenderNode->prepareTree(info);
mAnimationContext->runRemainingAnimations(info);
- if (info.canvasContext) {
- freePrefetechedLayers();
- }
+ freePrefetechedLayers();
if (CC_UNLIKELY(!mNativeWindow.get())) {
mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
@@ -365,7 +366,11 @@ void CanvasContext::destroyHardwareResources() {
if (mEglManager.hasEglContext()) {
freePrefetechedLayers();
mRootRenderNode->destroyHardwareResources();
- Caches::getInstance().flush(Caches::kFlushMode_Layers);
+ Caches& caches = Caches::getInstance();
+ // Make sure to release all the textures we were owning as there won't
+ // be another draw
+ caches.textureCache.resetMarkInUse(this);
+ caches.flush(Caches::kFlushMode_Layers);
}
}