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-rw-r--r--libs/hwui/renderthread/DrawFrameTask.cpp140
1 files changed, 140 insertions, 0 deletions
diff --git a/libs/hwui/renderthread/DrawFrameTask.cpp b/libs/hwui/renderthread/DrawFrameTask.cpp
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+++ b/libs/hwui/renderthread/DrawFrameTask.cpp
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+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define ATRACE_TAG ATRACE_TAG_VIEW
+
+#include "DrawFrameTask.h"
+
+#include <utils/Log.h>
+#include <utils/Trace.h>
+
+#include "../DisplayList.h"
+#include "../RenderNode.h"
+#include "CanvasContext.h"
+#include "RenderThread.h"
+
+namespace android {
+namespace uirenderer {
+namespace renderthread {
+
+DrawFrameTask::DrawFrameTask()
+ : mRenderThread(NULL)
+ , mContext(NULL)
+ , mFrameTimeNanos(0)
+ , mSyncResult(kSync_OK) {
+}
+
+DrawFrameTask::~DrawFrameTask() {
+}
+
+void DrawFrameTask::setContext(RenderThread* thread, CanvasContext* context) {
+ mRenderThread = thread;
+ mContext = context;
+}
+
+void DrawFrameTask::addLayer(DeferredLayerUpdater* layer) {
+ LOG_ALWAYS_FATAL_IF(!mContext, "Lifecycle violation, there's no context to addLayer with!");
+
+ mLayers.push(layer);
+}
+
+void DrawFrameTask::removeLayer(DeferredLayerUpdater* layer) {
+ for (size_t i = 0; i < mLayers.size(); i++) {
+ if (mLayers[i] == layer) {
+ mLayers.removeAt(i);
+ break;
+ }
+ }
+}
+
+void DrawFrameTask::setDirty(int left, int top, int right, int bottom) {
+ mDirty.set(left, top, right, bottom);
+}
+
+int DrawFrameTask::drawFrame(nsecs_t frameTimeNanos) {
+ LOG_ALWAYS_FATAL_IF(!mContext, "Cannot drawFrame with no CanvasContext!");
+
+ mSyncResult = kSync_OK;
+ mFrameTimeNanos = frameTimeNanos;
+ postAndWait();
+
+ // Reset the single-frame data
+ mFrameTimeNanos = 0;
+ mDirty.setEmpty();
+
+ return mSyncResult;
+}
+
+void DrawFrameTask::postAndWait() {
+ AutoMutex _lock(mLock);
+ mRenderThread->queue(this);
+ mSignal.wait(mLock);
+}
+
+void DrawFrameTask::run() {
+ ATRACE_NAME("DrawFrame");
+
+ bool canUnblockUiThread = syncFrameState();
+
+ // Grab a copy of everything we need
+ Rect dirty(mDirty);
+ CanvasContext* context = mContext;
+
+ // From this point on anything in "this" is *UNSAFE TO ACCESS*
+ if (canUnblockUiThread) {
+ unblockUiThread();
+ }
+
+ context->draw(&dirty);
+
+ if (!canUnblockUiThread) {
+ unblockUiThread();
+ }
+}
+
+static void initTreeInfo(TreeInfo& info) {
+ info.prepareTextures = true;
+ info.performStagingPush = true;
+ info.evaluateAnimations = true;
+}
+
+bool DrawFrameTask::syncFrameState() {
+ ATRACE_CALL();
+ mRenderThread->timeLord().vsyncReceived(mFrameTimeNanos);
+ mContext->makeCurrent();
+ Caches::getInstance().textureCache.resetMarkInUse();
+ TreeInfo info;
+ initTreeInfo(info);
+ mContext->prepareDraw(&mLayers, info);
+ if (info.out.hasAnimations) {
+ // TODO: dirty calculations, for now just do a full-screen inval
+ mDirty.setEmpty();
+ if (info.out.requiresUiRedraw) {
+ mSyncResult |= kSync_UIRedrawRequired;
+ }
+ }
+ // If prepareTextures is false, we ran out of texture cache space
+ return !info.out.hasFunctors && info.prepareTextures;
+}
+
+void DrawFrameTask::unblockUiThread() {
+ AutoMutex _lock(mLock);
+ mSignal.signal();
+}
+
+} /* namespace renderthread */
+} /* namespace uirenderer */
+} /* namespace android */