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-rw-r--r--libs/hwui/renderthread/RenderProxy.cpp39
1 files changed, 33 insertions, 6 deletions
diff --git a/libs/hwui/renderthread/RenderProxy.cpp b/libs/hwui/renderthread/RenderProxy.cpp
index 7c04f40..c643e1d 100644
--- a/libs/hwui/renderthread/RenderProxy.cpp
+++ b/libs/hwui/renderthread/RenderProxy.cpp
@@ -112,9 +112,9 @@ void RenderProxy::setSwapBehavior(SwapBehavior swapBehavior) {
CREATE_BRIDGE1(loadSystemProperties, CanvasContext* context) {
bool needsRedraw = false;
if (Caches::hasInstance()) {
- needsRedraw = Caches::getInstance().initProperties();
+ needsRedraw = Properties::load();
}
- if (args->context->profiler().loadSystemProperties()) {
+ if (args->context->profiler().consumeProperties()) {
needsRedraw = true;
}
return (void*) needsRedraw;
@@ -135,7 +135,7 @@ void RenderProxy::setName(const char* name) {
SETUP_TASK(setName);
args->context = mContext;
args->name = name;
- postAndWait(task);
+ postAndWait(task); // block since name/value pointers owned by caller
}
CREATE_BRIDGE2(initialize, CanvasContext* context, ANativeWindow* window) {
@@ -331,7 +331,7 @@ void RenderProxy::destroyHardwareResources() {
post(task);
}
-CREATE_BRIDGE2(timMemory, RenderThread* thread, int level) {
+CREATE_BRIDGE2(trimMemory, RenderThread* thread, int level) {
CanvasContext::trimMemory(*args->thread, args->level);
return nullptr;
}
@@ -340,13 +340,26 @@ void RenderProxy::trimMemory(int level) {
// Avoid creating a RenderThread to do a trimMemory.
if (RenderThread::hasInstance()) {
RenderThread& thread = RenderThread::getInstance();
- SETUP_TASK(timMemory);
+ SETUP_TASK(trimMemory);
args->thread = &thread;
args->level = level;
thread.queue(task);
}
}
+CREATE_BRIDGE2(overrideProperty, const char* name, const char* value) {
+ Properties::overrideProperty(args->name, args->value);
+ return nullptr;
+}
+
+void RenderProxy::overrideProperty(const char* name, const char* value) {
+ RenderThread& thread = RenderThread::getInstance();
+ SETUP_TASK(overrideProperty);
+ args->name = name;
+ args->value = value;
+ staticPostAndWait(task); // expensive, but block here since name/value pointers owned by caller
+}
+
CREATE_BRIDGE0(fence) {
// Intentionally empty
return nullptr;
@@ -383,8 +396,10 @@ void RenderProxy::notifyFramePending() {
mRenderThread.queueAtFront(task);
}
-CREATE_BRIDGE3(dumpProfileInfo, CanvasContext* context, int fd, int dumpFlags) {
+CREATE_BRIDGE4(dumpProfileInfo, CanvasContext* context, RenderThread* thread,
+ int fd, int dumpFlags) {
args->context->profiler().dumpData(args->fd);
+ args->thread->jankTracker().dump(args->fd);
if (args->dumpFlags & DumpFlags::kFrameStats) {
args->context->dumpFrames(args->fd);
}
@@ -397,11 +412,23 @@ CREATE_BRIDGE3(dumpProfileInfo, CanvasContext* context, int fd, int dumpFlags) {
void RenderProxy::dumpProfileInfo(int fd, int dumpFlags) {
SETUP_TASK(dumpProfileInfo);
args->context = mContext;
+ args->thread = &mRenderThread;
args->fd = fd;
args->dumpFlags = dumpFlags;
postAndWait(task);
}
+CREATE_BRIDGE1(resetProfileInfo, CanvasContext* context) {
+ args->context->resetFrameStats();
+ return nullptr;
+}
+
+void RenderProxy::resetProfileInfo() {
+ SETUP_TASK(resetProfileInfo);
+ args->context = mContext;
+ postAndWait(task);
+}
+
CREATE_BRIDGE2(dumpGraphicsMemory, int fd, RenderThread* thread) {
args->thread->jankTracker().dump(args->fd);