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-rw-r--r--libs/hwui/OpenGLRenderer.cpp5
-rw-r--r--libs/hwui/OpenGLRenderer.h2
2 files changed, 7 insertions, 0 deletions
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index 80a7bed..34226c4 100644
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -1982,6 +1982,11 @@ void OpenGLRenderer::drawText(const char* text, int bytesCount, int count,
drawTextDecorations(text, bytesCount, length, oldX, oldY, paint);
}
+void OpenGLRenderer::drawGlyphs(const char* glyphs, int index, int count, float x, float y,
+ SkPaint* paint) {
+ // TODO
+}
+
void OpenGLRenderer::drawPath(SkPath* path, SkPaint* paint) {
if (mSnapshot->isIgnored()) return;
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h
index 271e4b1..3e09373 100644
--- a/libs/hwui/OpenGLRenderer.h
+++ b/libs/hwui/OpenGLRenderer.h
@@ -123,6 +123,8 @@ public:
virtual void drawPoints(float* points, int count, SkPaint* paint);
virtual void drawText(const char* text, int bytesCount, int count, float x, float y,
SkPaint* paint);
+ virtual void drawGlyphs(const char* glyphs, int index, int count, float x, float y,
+ SkPaint* paint);
virtual void resetShader();
virtual void setupShader(SkiaShader* shader);