diff options
Diffstat (limited to 'libs/hwui')
-rw-r--r-- | libs/hwui/Caches.cpp | 8 | ||||
-rw-r--r-- | libs/hwui/Debug.h | 2 | ||||
-rw-r--r-- | libs/hwui/DisplayListRenderer.cpp | 78 | ||||
-rw-r--r-- | libs/hwui/DisplayListRenderer.h | 2 | ||||
-rw-r--r-- | libs/hwui/Extensions.h | 4 | ||||
-rw-r--r-- | libs/hwui/FontRenderer.cpp | 12 | ||||
-rw-r--r-- | libs/hwui/GradientCache.cpp | 2 | ||||
-rw-r--r-- | libs/hwui/LayerCache.h | 2 | ||||
-rw-r--r-- | libs/hwui/LayerRenderer.cpp | 10 | ||||
-rw-r--r-- | libs/hwui/LayerRenderer.h | 2 | ||||
-rw-r--r-- | libs/hwui/Matrix.cpp | 12 | ||||
-rw-r--r-- | libs/hwui/OpenGLRenderer.cpp | 8 | ||||
-rw-r--r-- | libs/hwui/PatchCache.h | 2 | ||||
-rw-r--r-- | libs/hwui/Program.cpp | 6 | ||||
-rw-r--r-- | libs/hwui/ProgramCache.h | 2 | ||||
-rw-r--r-- | libs/hwui/Rect.h | 2 | ||||
-rw-r--r-- | libs/hwui/ResourceCache.cpp | 6 | ||||
-rw-r--r-- | libs/hwui/ShapeCache.h | 10 | ||||
-rw-r--r-- | libs/hwui/TextDropShadowCache.cpp | 4 | ||||
-rw-r--r-- | libs/hwui/TextureCache.cpp | 10 | ||||
-rw-r--r-- | libs/hwui/TextureCache.h | 2 | ||||
-rw-r--r-- | libs/hwui/Vector.h | 2 |
22 files changed, 94 insertions, 94 deletions
diff --git a/libs/hwui/Caches.cpp b/libs/hwui/Caches.cpp index f293cba..b6b35ea 100644 --- a/libs/hwui/Caches.cpp +++ b/libs/hwui/Caches.cpp @@ -37,7 +37,7 @@ namespace uirenderer { /////////////////////////////////////////////////////////////////////////////// #if DEBUG_CACHE_FLUSH - #define FLUSH_LOGD(...) LOGD(__VA_ARGS__) + #define FLUSH_LOGD(...) ALOGD(__VA_ARGS__) #else #define FLUSH_LOGD(...) #endif @@ -50,7 +50,7 @@ Caches::Caches(): Singleton<Caches>(), mInitialized(false) { GLint maxTextureUnits; glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &maxTextureUnits); if (maxTextureUnits < REQUIRED_TEXTURE_UNITS_COUNT) { - LOGW("At least %d texture units are required!", REQUIRED_TEXTURE_UNITS_COUNT); + ALOGW("At least %d texture units are required!", REQUIRED_TEXTURE_UNITS_COUNT); } glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize); @@ -58,7 +58,7 @@ Caches::Caches(): Singleton<Caches>(), mInitialized(false) { init(); mDebugLevel = readDebugLevel(); - LOGD("Enabling debug mode %d", mDebugLevel); + ALOGD("Enabling debug mode %d", mDebugLevel); #if RENDER_LAYERS_AS_REGIONS INIT_LOGD("Layers will be composited as regions"); @@ -108,7 +108,7 @@ void Caches::terminate() { void Caches::dumpMemoryUsage() { String8 stringLog; dumpMemoryUsage(stringLog); - LOGD("%s", stringLog.string()); + ALOGD("%s", stringLog.string()); } void Caches::dumpMemoryUsage(String8 &log) { diff --git a/libs/hwui/Debug.h b/libs/hwui/Debug.h index 7cbb39d..0ad0c2a 100644 --- a/libs/hwui/Debug.h +++ b/libs/hwui/Debug.h @@ -66,7 +66,7 @@ #define DEBUG_DISPLAY_LIST 0 #if DEBUG_INIT - #define INIT_LOGD(...) LOGD(__VA_ARGS__) + #define INIT_LOGD(...) ALOGD(__VA_ARGS__) #else #define INIT_LOGD(...) #endif diff --git a/libs/hwui/DisplayListRenderer.cpp b/libs/hwui/DisplayListRenderer.cpp index 3372d1c..751da44 100644 --- a/libs/hwui/DisplayListRenderer.cpp +++ b/libs/hwui/DisplayListRenderer.cpp @@ -214,7 +214,7 @@ void DisplayList::output(OpenGLRenderer& renderer, uint32_t level) { indent[i] = ' '; } indent[count] = '\0'; - LOGD("%sStart display list (%p)", (char*) indent + 2, this); + ALOGD("%sStart display list (%p)", (char*) indent + 2, this); int saveCount = renderer.getSaveCount() - 1; @@ -226,21 +226,21 @@ void DisplayList::output(OpenGLRenderer& renderer, uint32_t level) { switch (op) { case DrawGLFunction: { Functor *functor = (Functor *) getInt(); - LOGD("%s%s %p", (char*) indent, OP_NAMES[op], functor); + ALOGD("%s%s %p", (char*) indent, OP_NAMES[op], functor); } break; case Save: { int rendererNum = getInt(); - LOGD("%s%s %d", (char*) indent, OP_NAMES[op], rendererNum); + ALOGD("%s%s %d", (char*) indent, OP_NAMES[op], rendererNum); } break; case Restore: { - LOGD("%s%s", (char*) indent, OP_NAMES[op]); + ALOGD("%s%s", (char*) indent, OP_NAMES[op]); } break; case RestoreToCount: { int restoreCount = saveCount + getInt(); - LOGD("%s%s %d", (char*) indent, OP_NAMES[op], restoreCount); + ALOGD("%s%s %d", (char*) indent, OP_NAMES[op], restoreCount); } break; case SaveLayer: { @@ -250,7 +250,7 @@ void DisplayList::output(OpenGLRenderer& renderer, uint32_t level) { float f4 = getFloat(); SkPaint* paint = getPaint(); int flags = getInt(); - LOGD("%s%s %.2f, %.2f, %.2f, %.2f, %p, 0x%x", (char*) indent, + ALOGD("%s%s %.2f, %.2f, %.2f, %.2f, %p, 0x%x", (char*) indent, OP_NAMES[op], f1, f2, f3, f4, paint, flags); } break; @@ -261,41 +261,41 @@ void DisplayList::output(OpenGLRenderer& renderer, uint32_t level) { float f4 = getFloat(); int alpha = getInt(); int flags = getInt(); - LOGD("%s%s %.2f, %.2f, %.2f, %.2f, %d, 0x%x", (char*) indent, + ALOGD("%s%s %.2f, %.2f, %.2f, %.2f, %d, 0x%x", (char*) indent, OP_NAMES[op], f1, f2, f3, f4, alpha, flags); } break; case Translate: { float f1 = getFloat(); float f2 = getFloat(); - LOGD("%s%s %.2f, %.2f", (char*) indent, OP_NAMES[op], f1, f2); + ALOGD("%s%s %.2f, %.2f", (char*) indent, OP_NAMES[op], f1, f2); } break; case Rotate: { float rotation = getFloat(); - LOGD("%s%s %.2f", (char*) indent, OP_NAMES[op], rotation); + ALOGD("%s%s %.2f", (char*) indent, OP_NAMES[op], rotation); } break; case Scale: { float sx = getFloat(); float sy = getFloat(); - LOGD("%s%s %.2f, %.2f", (char*) indent, OP_NAMES[op], sx, sy); + ALOGD("%s%s %.2f, %.2f", (char*) indent, OP_NAMES[op], sx, sy); } break; case Skew: { float sx = getFloat(); float sy = getFloat(); - LOGD("%s%s %.2f, %.2f", (char*) indent, OP_NAMES[op], sx, sy); + ALOGD("%s%s %.2f, %.2f", (char*) indent, OP_NAMES[op], sx, sy); } break; case SetMatrix: { SkMatrix* matrix = getMatrix(); - LOGD("%s%s %p", (char*) indent, OP_NAMES[op], matrix); + ALOGD("%s%s %p", (char*) indent, OP_NAMES[op], matrix); } break; case ConcatMatrix: { SkMatrix* matrix = getMatrix(); - LOGD("%s%s %p", (char*) indent, OP_NAMES[op], matrix); + ALOGD("%s%s %p", (char*) indent, OP_NAMES[op], matrix); } break; case ClipRect: { @@ -304,7 +304,7 @@ void DisplayList::output(OpenGLRenderer& renderer, uint32_t level) { float f3 = getFloat(); float f4 = getFloat(); int regionOp = getInt(); - LOGD("%s%s %.2f, %.2f, %.2f, %.2f, %d", (char*) indent, OP_NAMES[op], + ALOGD("%s%s %.2f, %.2f, %.2f, %.2f, %d", (char*) indent, OP_NAMES[op], f1, f2, f3, f4, regionOp); } break; @@ -312,7 +312,7 @@ void DisplayList::output(OpenGLRenderer& renderer, uint32_t level) { DisplayList* displayList = getDisplayList(); uint32_t width = getUInt(); uint32_t height = getUInt(); - LOGD("%s%s %p, %dx%d, %d", (char*) indent, OP_NAMES[op], + ALOGD("%s%s %p, %dx%d, %d", (char*) indent, OP_NAMES[op], displayList, width, height, level + 1); renderer.outputDisplayList(displayList, level + 1); } @@ -322,7 +322,7 @@ void DisplayList::output(OpenGLRenderer& renderer, uint32_t level) { float x = getFloat(); float y = getFloat(); SkPaint* paint = getPaint(); - LOGD("%s%s %p, %.2f, %.2f, %p", (char*) indent, OP_NAMES[op], + ALOGD("%s%s %p, %.2f, %.2f, %p", (char*) indent, OP_NAMES[op], layer, x, y, paint); } break; @@ -331,7 +331,7 @@ void DisplayList::output(OpenGLRenderer& renderer, uint32_t level) { float x = getFloat(); float y = getFloat(); SkPaint* paint = getPaint(); - LOGD("%s%s %p, %.2f, %.2f, %p", (char*) indent, OP_NAMES[op], + ALOGD("%s%s %p, %.2f, %.2f, %p", (char*) indent, OP_NAMES[op], bitmap, x, y, paint); } break; @@ -339,7 +339,7 @@ void DisplayList::output(OpenGLRenderer& renderer, uint32_t level) { SkBitmap* bitmap = getBitmap(); SkMatrix* matrix = getMatrix(); SkPaint* paint = getPaint(); - LOGD("%s%s %p, %p, %p", (char*) indent, OP_NAMES[op], + ALOGD("%s%s %p, %p, %p", (char*) indent, OP_NAMES[op], bitmap, matrix, paint); } break; @@ -354,7 +354,7 @@ void DisplayList::output(OpenGLRenderer& renderer, uint32_t level) { float f7 = getFloat(); float f8 = getFloat(); SkPaint* paint = getPaint(); - LOGD("%s%s %p, %.2f, %.2f, %.2f, %.2f, %.2f, %.2f, %.2f, %.2f, %p", + ALOGD("%s%s %p, %.2f, %.2f, %.2f, %.2f, %.2f, %.2f, %.2f, %.2f, %p", (char*) indent, OP_NAMES[op], bitmap, f1, f2, f3, f4, f5, f6, f7, f8, paint); } break; @@ -368,7 +368,7 @@ void DisplayList::output(OpenGLRenderer& renderer, uint32_t level) { bool hasColors = getInt(); int* colors = hasColors ? getInts(colorsCount) : NULL; SkPaint* paint = getPaint(); - LOGD("%s%s", (char*) indent, OP_NAMES[op]); + ALOGD("%s%s", (char*) indent, OP_NAMES[op]); } break; case DrawPatch: { @@ -387,14 +387,14 @@ void DisplayList::output(OpenGLRenderer& renderer, uint32_t level) { float right = getFloat(); float bottom = getFloat(); SkPaint* paint = getPaint(); - LOGD("%s%s %.2f, %.2f, %.2f, %.2f", (char*) indent, OP_NAMES[op], + ALOGD("%s%s %.2f, %.2f, %.2f, %.2f", (char*) indent, OP_NAMES[op], left, top, right, bottom); } break; case DrawColor: { int color = getInt(); int xferMode = getInt(); - LOGD("%s%s 0x%x %d", (char*) indent, OP_NAMES[op], color, xferMode); + ALOGD("%s%s 0x%x %d", (char*) indent, OP_NAMES[op], color, xferMode); } break; case DrawRect: { @@ -403,7 +403,7 @@ void DisplayList::output(OpenGLRenderer& renderer, uint32_t level) { float f3 = getFloat(); float f4 = getFloat(); SkPaint* paint = getPaint(); - LOGD("%s%s %.2f, %.2f, %.2f, %.2f, %p", (char*) indent, OP_NAMES[op], + ALOGD("%s%s %.2f, %.2f, %.2f, %.2f, %p", (char*) indent, OP_NAMES[op], f1, f2, f3, f4, paint); } break; @@ -415,7 +415,7 @@ void DisplayList::output(OpenGLRenderer& renderer, uint32_t level) { float f5 = getFloat(); float f6 = getFloat(); SkPaint* paint = getPaint(); - LOGD("%s%s %.2f, %.2f, %.2f, %.2f, %.2f, %.2f, %p", + ALOGD("%s%s %.2f, %.2f, %.2f, %.2f, %.2f, %.2f, %p", (char*) indent, OP_NAMES[op], f1, f2, f3, f4, f5, f6, paint); } break; @@ -424,7 +424,7 @@ void DisplayList::output(OpenGLRenderer& renderer, uint32_t level) { float f2 = getFloat(); float f3 = getFloat(); SkPaint* paint = getPaint(); - LOGD("%s%s %.2f, %.2f, %.2f, %p", + ALOGD("%s%s %.2f, %.2f, %.2f, %p", (char*) indent, OP_NAMES[op], f1, f2, f3, paint); } break; @@ -434,7 +434,7 @@ void DisplayList::output(OpenGLRenderer& renderer, uint32_t level) { float f3 = getFloat(); float f4 = getFloat(); SkPaint* paint = getPaint(); - LOGD("%s%s %.2f, %.2f, %.2f, %.2f, %p", + ALOGD("%s%s %.2f, %.2f, %.2f, %.2f, %p", (char*) indent, OP_NAMES[op], f1, f2, f3, f4, paint); } break; @@ -447,28 +447,28 @@ void DisplayList::output(OpenGLRenderer& renderer, uint32_t level) { float f6 = getFloat(); int i1 = getInt(); SkPaint* paint = getPaint(); - LOGD("%s%s %.2f, %.2f, %.2f, %.2f, %.2f, %.2f, %d, %p", + ALOGD("%s%s %.2f, %.2f, %.2f, %.2f, %.2f, %.2f, %d, %p", (char*) indent, OP_NAMES[op], f1, f2, f3, f4, f5, f6, i1, paint); } break; case DrawPath: { SkPath* path = getPath(); SkPaint* paint = getPaint(); - LOGD("%s%s %p, %p", (char*) indent, OP_NAMES[op], path, paint); + ALOGD("%s%s %p, %p", (char*) indent, OP_NAMES[op], path, paint); } break; case DrawLines: { int count = 0; float* points = getFloats(count); SkPaint* paint = getPaint(); - LOGD("%s%s", (char*) indent, OP_NAMES[op]); + ALOGD("%s%s", (char*) indent, OP_NAMES[op]); } break; case DrawPoints: { int count = 0; float* points = getFloats(count); SkPaint* paint = getPaint(); - LOGD("%s%s", (char*) indent, OP_NAMES[op]); + ALOGD("%s%s", (char*) indent, OP_NAMES[op]); } break; case DrawText: { @@ -477,30 +477,30 @@ void DisplayList::output(OpenGLRenderer& renderer, uint32_t level) { float x = getFloat(); float y = getFloat(); SkPaint* paint = getPaint(); - LOGD("%s%s %s, %d, %d, %.2f, %.2f, %p", (char*) indent, OP_NAMES[op], + ALOGD("%s%s %s, %d, %d, %.2f, %.2f, %p", (char*) indent, OP_NAMES[op], text.text(), text.length(), count, x, y, paint); } break; case ResetShader: { - LOGD("%s%s", (char*) indent, OP_NAMES[op]); + ALOGD("%s%s", (char*) indent, OP_NAMES[op]); } break; case SetupShader: { SkiaShader* shader = getShader(); - LOGD("%s%s %p", (char*) indent, OP_NAMES[op], shader); + ALOGD("%s%s %p", (char*) indent, OP_NAMES[op], shader); } break; case ResetColorFilter: { - LOGD("%s%s", (char*) indent, OP_NAMES[op]); + ALOGD("%s%s", (char*) indent, OP_NAMES[op]); } break; case SetupColorFilter: { SkiaColorFilter *colorFilter = getColorFilter(); - LOGD("%s%s %p", (char*) indent, OP_NAMES[op], colorFilter); + ALOGD("%s%s %p", (char*) indent, OP_NAMES[op], colorFilter); } break; case ResetShadow: { - LOGD("%s%s", (char*) indent, OP_NAMES[op]); + ALOGD("%s%s", (char*) indent, OP_NAMES[op]); } break; case SetupShadow: { @@ -508,18 +508,18 @@ void DisplayList::output(OpenGLRenderer& renderer, uint32_t level) { float dx = getFloat(); float dy = getFloat(); int color = getInt(); - LOGD("%s%s %.2f, %.2f, %.2f, 0x%x", (char*) indent, OP_NAMES[op], + ALOGD("%s%s %.2f, %.2f, %.2f, 0x%x", (char*) indent, OP_NAMES[op], radius, dx, dy, color); } break; default: - LOGD("Display List error: op not handled: %s%s", + ALOGD("Display List error: op not handled: %s%s", (char*) indent, OP_NAMES[op]); break; } } - LOGD("%sDone", (char*) indent + 2); + ALOGD("%sDone", (char*) indent + 2); } /** diff --git a/libs/hwui/DisplayListRenderer.h b/libs/hwui/DisplayListRenderer.h index ab475bf..f4ae573 100644 --- a/libs/hwui/DisplayListRenderer.h +++ b/libs/hwui/DisplayListRenderer.h @@ -43,7 +43,7 @@ namespace uirenderer { // Debug #if DEBUG_DISPLAY_LIST - #define DISPLAY_LIST_LOGD(...) LOGD(__VA_ARGS__) + #define DISPLAY_LIST_LOGD(...) ALOGD(__VA_ARGS__) #else #define DISPLAY_LIST_LOGD(...) #endif diff --git a/libs/hwui/Extensions.h b/libs/hwui/Extensions.h index 38d1130..68e33cd 100644 --- a/libs/hwui/Extensions.h +++ b/libs/hwui/Extensions.h @@ -34,7 +34,7 @@ namespace uirenderer { // Debug #if DEBUG_EXTENSIONS - #define EXT_LOGD(...) LOGD(__VA_ARGS__) + #define EXT_LOGD(...) ALOGD(__VA_ARGS__) #else #define EXT_LOGD(...) #endif @@ -87,7 +87,7 @@ public: } void dump() { - LOGD("Supported extensions:\n%s", mExtensions); + ALOGD("Supported extensions:\n%s", mExtensions); } private: diff --git a/libs/hwui/FontRenderer.cpp b/libs/hwui/FontRenderer.cpp index 158f785..42e672b 100644 --- a/libs/hwui/FontRenderer.cpp +++ b/libs/hwui/FontRenderer.cpp @@ -126,7 +126,7 @@ void Font::drawCachedGlyph(CachedGlyphInfo* glyph, int x, int y, for (cacheX = glyph->mStartX, bX = nPenX; cacheX < endX; cacheX++, bX++) { for (cacheY = glyph->mStartY, bY = nPenY; cacheY < endY; cacheY++, bY++) { if (bX < 0 || bY < 0 || bX >= (int32_t) bitmapW || bY >= (int32_t) bitmapH) { - LOGE("Skipping invalid index"); + ALOGE("Skipping invalid index"); continue; } uint8_t tempCol = cacheBuffer[cacheY * cacheWidth + cacheX]; @@ -168,7 +168,7 @@ void Font::render(SkPaint* paint, const char* text, uint32_t start, uint32_t len void Font::measure(SkPaint* paint, const char* text, uint32_t start, uint32_t len, int numGlyphs, Rect *bounds) { if (bounds == NULL) { - LOGE("No return rectangle provided to measure text"); + ALOGE("No return rectangle provided to measure text"); return; } bounds->set(1e6, -1e6, -1e6, 1e6); @@ -401,7 +401,7 @@ bool FontRenderer::cacheBitmap(const SkGlyph& glyph, uint32_t* retOriginX, uint3 initTextTexture(true); } if (glyph.fHeight + 2 > mCacheLines[mCacheLines.size() - 1]->mMaxHeight) { - LOGE("Font size to large to fit in cache. width, height = %i, %i", + ALOGE("Font size to large to fit in cache. width, height = %i, %i", (int) glyph.fWidth, (int) glyph.fHeight); return false; } @@ -433,7 +433,7 @@ bool FontRenderer::cacheBitmap(const SkGlyph& glyph, uint32_t* retOriginX, uint3 // if we still don't fit, something is wrong and we shouldn't draw if (!bitmapFit) { - LOGE("Bitmap doesn't fit in cache. width, height = %i, %i", + ALOGE("Bitmap doesn't fit in cache. width, height = %i, %i", (int) glyph.fWidth, (int) glyph.fHeight); return false; } @@ -758,12 +758,12 @@ bool FontRenderer::renderText(SkPaint* paint, const Rect* clip, const char *text checkInit(); if (!mCurrentFont) { - LOGE("No font set"); + ALOGE("No font set"); return false; } if (mPositionAttrSlot < 0 || mTexcoordAttrSlot < 0) { - LOGE("Font renderer unable to draw, attribute slots undefined"); + ALOGE("Font renderer unable to draw, attribute slots undefined"); return false; } diff --git a/libs/hwui/GradientCache.cpp b/libs/hwui/GradientCache.cpp index aacf22a..27c2677 100644 --- a/libs/hwui/GradientCache.cpp +++ b/libs/hwui/GradientCache.cpp @@ -154,7 +154,7 @@ Texture* GradientCache::addLinearGradient(GradientCacheEntry& gradient, void GradientCache::generateTexture(SkBitmap* bitmap, Texture* texture) { SkAutoLockPixels autoLock(*bitmap); if (!bitmap->readyToDraw()) { - LOGE("Cannot generate texture from shader"); + ALOGE("Cannot generate texture from shader"); return; } diff --git a/libs/hwui/LayerCache.h b/libs/hwui/LayerCache.h index c14c9ca..fd698e2 100644 --- a/libs/hwui/LayerCache.h +++ b/libs/hwui/LayerCache.h @@ -31,7 +31,7 @@ namespace uirenderer { // Debug #if DEBUG_LAYERS - #define LAYER_LOGD(...) LOGD(__VA_ARGS__) + #define LAYER_LOGD(...) ALOGD(__VA_ARGS__) #else #define LAYER_LOGD(...) #endif diff --git a/libs/hwui/LayerRenderer.cpp b/libs/hwui/LayerRenderer.cpp index e38b479..60c9d60 100644 --- a/libs/hwui/LayerRenderer.cpp +++ b/libs/hwui/LayerRenderer.cpp @@ -184,14 +184,14 @@ Layer* LayerRenderer::createLayer(uint32_t width, uint32_t height, bool isOpaque GLuint fbo = Caches::getInstance().fboCache.get(); if (!fbo) { - LOGW("Could not obtain an FBO"); + ALOGW("Could not obtain an FBO"); return NULL; } glActiveTexture(GL_TEXTURE0); Layer* layer = Caches::getInstance().layerCache.get(width, height); if (!layer) { - LOGW("Could not obtain a layer"); + ALOGW("Could not obtain a layer"); return NULL; } @@ -216,7 +216,7 @@ Layer* LayerRenderer::createLayer(uint32_t width, uint32_t height, bool isOpaque layer->allocateTexture(GL_RGBA, GL_UNSIGNED_BYTE); if (glGetError() != GL_NO_ERROR) { - LOGD("Could not allocate texture for layer (fbo=%d %dx%d)", + ALOGD("Could not allocate texture for layer (fbo=%d %dx%d)", fbo, width, height); glBindFramebuffer(GL_FRAMEBUFFER, previousFbo); @@ -338,7 +338,7 @@ bool LayerRenderer::copyLayer(Layer* layer, SkBitmap* bitmap) { GLuint fbo = caches.fboCache.get(); if (!fbo) { - LOGW("Could not obtain an FBO"); + ALOGW("Could not obtain an FBO"); return false; } @@ -439,7 +439,7 @@ bool LayerRenderer::copyLayer(Layer* layer, SkBitmap* bitmap) { error: #if DEBUG_OPENGL if (error != GL_NO_ERROR) { - LOGD("GL error while copying layer into bitmap = 0x%x", error); + ALOGD("GL error while copying layer into bitmap = 0x%x", error); } #endif diff --git a/libs/hwui/LayerRenderer.h b/libs/hwui/LayerRenderer.h index 6104301..fe28e31 100644 --- a/libs/hwui/LayerRenderer.h +++ b/libs/hwui/LayerRenderer.h @@ -33,7 +33,7 @@ namespace uirenderer { // Debug #if DEBUG_LAYER_RENDERER - #define LAYER_RENDERER_LOGD(...) LOGD(__VA_ARGS__) + #define LAYER_RENDERER_LOGD(...) ALOGD(__VA_ARGS__) #else #define LAYER_RENDERER_LOGD(...) #endif diff --git a/libs/hwui/Matrix.cpp b/libs/hwui/Matrix.cpp index 769c99c..a8f937d 100644 --- a/libs/hwui/Matrix.cpp +++ b/libs/hwui/Matrix.cpp @@ -374,12 +374,12 @@ void Matrix4::mapRect(Rect& r) const { } void Matrix4::dump() const { - LOGD("Matrix4[simple=%d", mSimpleMatrix); - LOGD(" %f %f %f %f", data[kScaleX], data[kSkewX], data[8], data[kTranslateX]); - LOGD(" %f %f %f %f", data[kSkewY], data[kScaleY], data[9], data[kTranslateY]); - LOGD(" %f %f %f %f", data[2], data[6], data[kScaleZ], data[kTranslateZ]); - LOGD(" %f %f %f %f", data[kPerspective0], data[kPerspective1], data[11], data[kPerspective2]); - LOGD("]"); + ALOGD("Matrix4[simple=%d", mSimpleMatrix); + ALOGD(" %f %f %f %f", data[kScaleX], data[kSkewX], data[8], data[kTranslateX]); + ALOGD(" %f %f %f %f", data[kSkewY], data[kScaleY], data[9], data[kTranslateY]); + ALOGD(" %f %f %f %f", data[2], data[6], data[kScaleZ], data[kTranslateZ]); + ALOGD(" %f %f %f %f", data[kPerspective0], data[kPerspective1], data[11], data[kPerspective2]); + ALOGD("]"); } }; // namespace uirenderer diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index 4d22646..5089c5c 100644 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -173,10 +173,10 @@ void OpenGLRenderer::finish() { #if DEBUG_OPENGL GLenum status = GL_NO_ERROR; while ((status = glGetError()) != GL_NO_ERROR) { - LOGD("GL error from OpenGLRenderer: 0x%x", status); + ALOGD("GL error from OpenGLRenderer: 0x%x", status); switch (status) { case GL_OUT_OF_MEMORY: - LOGE(" OpenGLRenderer is out of memory!"); + ALOGE(" OpenGLRenderer is out of memory!"); break; } } @@ -539,7 +539,7 @@ bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, sp<Snapshot> sna #if DEBUG_LAYERS_AS_REGIONS GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); if (status != GL_FRAMEBUFFER_COMPLETE) { - LOGE("Framebuffer incomplete (GL error code 0x%x)", status); + ALOGE("Framebuffer incomplete (GL error code 0x%x)", status); glBindFramebuffer(GL_FRAMEBUFFER, previousFbo); layer->deleteTexture(); @@ -571,7 +571,7 @@ bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, sp<Snapshot> sna */ void OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) { if (!current->layer) { - LOGE("Attempting to compose a layer that does not exist"); + ALOGE("Attempting to compose a layer that does not exist"); return; } diff --git a/libs/hwui/PatchCache.h b/libs/hwui/PatchCache.h index 91b603f..505798a 100644 --- a/libs/hwui/PatchCache.h +++ b/libs/hwui/PatchCache.h @@ -32,7 +32,7 @@ namespace uirenderer { // Debug #if DEBUG_PATCHES - #define PATCH_LOGD(...) LOGD(__VA_ARGS__) + #define PATCH_LOGD(...) ALOGD(__VA_ARGS__) #else #define PATCH_LOGD(...) #endif diff --git a/libs/hwui/Program.cpp b/libs/hwui/Program.cpp index 972dd87..043a092 100644 --- a/libs/hwui/Program.cpp +++ b/libs/hwui/Program.cpp @@ -42,13 +42,13 @@ Program::Program(const char* vertex, const char* fragment) { GLint status; glGetProgramiv(id, GL_LINK_STATUS, &status); if (status != GL_TRUE) { - LOGE("Error while linking shaders:"); + ALOGE("Error while linking shaders:"); GLint infoLen = 0; glGetProgramiv(id, GL_INFO_LOG_LENGTH, &infoLen); if (infoLen > 1) { GLchar log[infoLen]; glGetProgramInfoLog(id, infoLen, 0, &log[0]); - LOGE("%s", log); + ALOGE("%s", log); } glDeleteShader(vertexShader); glDeleteShader(fragmentShader); @@ -115,7 +115,7 @@ GLuint Program::buildShader(const char* source, GLenum type) { // use a fixed size instead GLchar log[512]; glGetShaderInfoLog(shader, sizeof(log), 0, &log[0]); - LOGE("Error while compiling shader: %s", log); + ALOGE("Error while compiling shader: %s", log); glDeleteShader(shader); return 0; } diff --git a/libs/hwui/ProgramCache.h b/libs/hwui/ProgramCache.h index 5c7197b..0ff2148 100644 --- a/libs/hwui/ProgramCache.h +++ b/libs/hwui/ProgramCache.h @@ -37,7 +37,7 @@ namespace uirenderer { // Debug #if DEBUG_PROGRAMS - #define PROGRAM_LOGD(...) LOGD(__VA_ARGS__) + #define PROGRAM_LOGD(...) ALOGD(__VA_ARGS__) #else #define PROGRAM_LOGD(...) #endif diff --git a/libs/hwui/Rect.h b/libs/hwui/Rect.h index edc90e1..5baada3 100644 --- a/libs/hwui/Rect.h +++ b/libs/hwui/Rect.h @@ -169,7 +169,7 @@ public: } void dump() const { - LOGD("Rect[l=%f t=%f r=%f b=%f]", left, top, right, bottom); + ALOGD("Rect[l=%f t=%f r=%f b=%f]", left, top, right, bottom); } }; // class Rect diff --git a/libs/hwui/ResourceCache.cpp b/libs/hwui/ResourceCache.cpp index ee73983..9ffad88 100644 --- a/libs/hwui/ResourceCache.cpp +++ b/libs/hwui/ResourceCache.cpp @@ -26,12 +26,12 @@ namespace uirenderer { /////////////////////////////////////////////////////////////////////////////// void ResourceCache::logCache() { - LOGD("ResourceCache: cacheReport:"); + ALOGD("ResourceCache: cacheReport:"); for (size_t i = 0; i < mCache->size(); ++i) { ResourceReference* ref = mCache->valueAt(i); - LOGD(" ResourceCache: mCache(%d): resource, ref = 0x%p, 0x%p", + ALOGD(" ResourceCache: mCache(%d): resource, ref = 0x%p, 0x%p", i, mCache->keyAt(i), mCache->valueAt(i)); - LOGD(" ResourceCache: mCache(%d): refCount, recycled, destroyed, type = %d, %d, %d, %d", + ALOGD(" ResourceCache: mCache(%d): refCount, recycled, destroyed, type = %d, %d, %d, %d", i, ref->refCount, ref->recycled, ref->destroyed, ref->resourceType); } } diff --git a/libs/hwui/ShapeCache.h b/libs/hwui/ShapeCache.h index 0660b69..c07a6c9 100644 --- a/libs/hwui/ShapeCache.h +++ b/libs/hwui/ShapeCache.h @@ -40,7 +40,7 @@ namespace uirenderer { // Debug #if DEBUG_SHAPES - #define SHAPE_LOGD(...) LOGD(__VA_ARGS__) + #define SHAPE_LOGD(...) ALOGD(__VA_ARGS__) #else #define SHAPE_LOGD(...) #endif @@ -481,7 +481,7 @@ void ShapeCache<Entry>::removeTexture(PathTexture* texture) { SHAPE_LOGD("ShapeCache::callback: delete %s: name, size, mSize = %d, %d, %d", mName, texture->id, size, mSize); if (mDebugEnabled) { - LOGD("Shape %s deleted, size = %d", mName, size); + ALOGD("Shape %s deleted, size = %d", mName, size); } glDeleteTextures(1, &texture->id); @@ -503,7 +503,7 @@ PathTexture* ShapeCache<Entry>::addTexture(const Entry& entry, const SkPath *pat const uint32_t height = uint32_t(pathHeight + offset * 2.0 + 0.5); if (width > mMaxTextureSize || height > mMaxTextureSize) { - LOGW("Shape %s too large to be rendered into a texture", mName); + ALOGW("Shape %s too large to be rendered into a texture", mName); return NULL; } @@ -551,7 +551,7 @@ PathTexture* ShapeCache<Entry>::addTexture(const Entry& entry, const SkPath *pat SHAPE_LOGD("ShapeCache::get: create %s: name, size, mSize = %d, %d, %d", mName, texture->id, size, mSize); if (mDebugEnabled) { - LOGD("Shape %s created, size = %d", mName, size); + ALOGD("Shape %s created, size = %d", mName, size); } mCache.put(entry, texture); } else { @@ -570,7 +570,7 @@ template<class Entry> void ShapeCache<Entry>::generateTexture(SkBitmap& bitmap, Texture* texture) { SkAutoLockPixels alp(bitmap); if (!bitmap.readyToDraw()) { - LOGE("Cannot generate texture from bitmap"); + ALOGE("Cannot generate texture from bitmap"); return; } diff --git a/libs/hwui/TextDropShadowCache.cpp b/libs/hwui/TextDropShadowCache.cpp index a3ee63b..ee8d828 100644 --- a/libs/hwui/TextDropShadowCache.cpp +++ b/libs/hwui/TextDropShadowCache.cpp @@ -85,7 +85,7 @@ void TextDropShadowCache::operator()(ShadowText& text, ShadowTexture*& texture) mSize -= texture->bitmapSize; if (mDebugEnabled) { - LOGD("Shadow texture deleted, size = %d", texture->bitmapSize); + ALOGD("Shadow texture deleted, size = %d", texture->bitmapSize); } glDeleteTextures(1, &texture->id); @@ -142,7 +142,7 @@ ShadowTexture* TextDropShadowCache::get(SkPaint* paint, const char* text, uint32 if (size < mMaxSize) { if (mDebugEnabled) { - LOGD("Shadow texture created, size = %d", texture->bitmapSize); + ALOGD("Shadow texture created, size = %d", texture->bitmapSize); } entry.copyTextLocally(); diff --git a/libs/hwui/TextureCache.cpp b/libs/hwui/TextureCache.cpp index 018ce3e..7a88f2a 100644 --- a/libs/hwui/TextureCache.cpp +++ b/libs/hwui/TextureCache.cpp @@ -109,7 +109,7 @@ void TextureCache::operator()(SkBitmap*& bitmap, Texture*& texture) { TEXTURE_LOGD("TextureCache::callback: name, removed size, mSize = %d, %d, %d", texture->id, texture->bitmapSize, mSize); if (mDebugEnabled) { - LOGD("Texture deleted, size = %d", texture->bitmapSize); + ALOGD("Texture deleted, size = %d", texture->bitmapSize); } glDeleteTextures(1, &texture->id); delete texture; @@ -125,7 +125,7 @@ Texture* TextureCache::get(SkBitmap* bitmap) { if (!texture) { if (bitmap->width() > mMaxTextureSize || bitmap->height() > mMaxTextureSize) { - LOGW("Bitmap too large to be uploaded into a texture"); + ALOGW("Bitmap too large to be uploaded into a texture"); return NULL; } @@ -146,7 +146,7 @@ Texture* TextureCache::get(SkBitmap* bitmap) { TEXTURE_LOGD("TextureCache::get: create texture(%p): name, size, mSize = %d, %d, %d", bitmap, texture->id, size, mSize); if (mDebugEnabled) { - LOGD("Texture created, size = %d", size); + ALOGD("Texture created, size = %d", size); } mCache.put(bitmap, texture); } else { @@ -201,7 +201,7 @@ void TextureCache::generateTexture(SkBitmap* bitmap, Texture* texture, bool rege SkAutoLockPixels alp(*bitmap); if (!bitmap->readyToDraw()) { - LOGE("Cannot generate texture from bitmap"); + ALOGE("Cannot generate texture from bitmap"); return; } @@ -244,7 +244,7 @@ void TextureCache::generateTexture(SkBitmap* bitmap, Texture* texture, bool rege texture->blend = !bitmap->isOpaque(); break; default: - LOGW("Unsupported bitmap config: %d", bitmap->getConfig()); + ALOGW("Unsupported bitmap config: %d", bitmap->getConfig()); break; } diff --git a/libs/hwui/TextureCache.h b/libs/hwui/TextureCache.h index ce924b4..d879392 100644 --- a/libs/hwui/TextureCache.h +++ b/libs/hwui/TextureCache.h @@ -34,7 +34,7 @@ namespace uirenderer { // Debug #if DEBUG_TEXTURES - #define TEXTURE_LOGD(...) LOGD(__VA_ARGS__) + #define TEXTURE_LOGD(...) ALOGD(__VA_ARGS__) #else #define TEXTURE_LOGD(...) #endif diff --git a/libs/hwui/Vector.h b/libs/hwui/Vector.h index 46dded5..497924e 100644 --- a/libs/hwui/Vector.h +++ b/libs/hwui/Vector.h @@ -103,7 +103,7 @@ struct Vector2 { } void dump() { - LOGD("Vector2[%.2f, %.2f]", x, y); + ALOGD("Vector2[%.2f, %.2f]", x, y); } }; // class Vector2 |