diff options
Diffstat (limited to 'libs/rs/driver/rsdAllocation.cpp')
| -rw-r--r-- | libs/rs/driver/rsdAllocation.cpp | 648 |
1 files changed, 0 insertions, 648 deletions
diff --git a/libs/rs/driver/rsdAllocation.cpp b/libs/rs/driver/rsdAllocation.cpp deleted file mode 100644 index f358f93..0000000 --- a/libs/rs/driver/rsdAllocation.cpp +++ /dev/null @@ -1,648 +0,0 @@ -/* - * Copyright (C) 2011-2012 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - - -#include "rsdCore.h" -#include "rsdBcc.h" -#include "rsdRuntime.h" -#include "rsdAllocation.h" -#include "rsdFrameBufferObj.h" - -#include "rsAllocation.h" - -#include "system/window.h" -#include "hardware/gralloc.h" -#include "ui/Rect.h" -#include "ui/GraphicBufferMapper.h" -#include "gui/SurfaceTexture.h" - -#include <GLES/gl.h> -#include <GLES2/gl2.h> -#include <GLES/glext.h> - -using namespace android; -using namespace android::renderscript; - - - -const static GLenum gFaceOrder[] = { - GL_TEXTURE_CUBE_MAP_POSITIVE_X, - GL_TEXTURE_CUBE_MAP_NEGATIVE_X, - GL_TEXTURE_CUBE_MAP_POSITIVE_Y, - GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, - GL_TEXTURE_CUBE_MAP_POSITIVE_Z, - GL_TEXTURE_CUBE_MAP_NEGATIVE_Z -}; - - -GLenum rsdTypeToGLType(RsDataType t) { - switch (t) { - case RS_TYPE_UNSIGNED_5_6_5: return GL_UNSIGNED_SHORT_5_6_5; - case RS_TYPE_UNSIGNED_5_5_5_1: return GL_UNSIGNED_SHORT_5_5_5_1; - case RS_TYPE_UNSIGNED_4_4_4_4: return GL_UNSIGNED_SHORT_4_4_4_4; - - //case RS_TYPE_FLOAT_16: return GL_HALF_FLOAT; - case RS_TYPE_FLOAT_32: return GL_FLOAT; - case RS_TYPE_UNSIGNED_8: return GL_UNSIGNED_BYTE; - case RS_TYPE_UNSIGNED_16: return GL_UNSIGNED_SHORT; - case RS_TYPE_SIGNED_8: return GL_BYTE; - case RS_TYPE_SIGNED_16: return GL_SHORT; - default: break; - } - return 0; -} - -GLenum rsdKindToGLFormat(RsDataKind k) { - switch (k) { - case RS_KIND_PIXEL_L: return GL_LUMINANCE; - case RS_KIND_PIXEL_A: return GL_ALPHA; - case RS_KIND_PIXEL_LA: return GL_LUMINANCE_ALPHA; - case RS_KIND_PIXEL_RGB: return GL_RGB; - case RS_KIND_PIXEL_RGBA: return GL_RGBA; - case RS_KIND_PIXEL_DEPTH: return GL_DEPTH_COMPONENT16; - default: break; - } - return 0; -} - - -static void Update2DTexture(const Context *rsc, const Allocation *alloc, const void *ptr, - uint32_t xoff, uint32_t yoff, uint32_t lod, - RsAllocationCubemapFace face, uint32_t w, uint32_t h) { - DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; - - rsAssert(drv->textureID); - RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID); - RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1); - GLenum t = GL_TEXTURE_2D; - if (alloc->mHal.state.hasFaces) { - t = gFaceOrder[face]; - } - RSD_CALL_GL(glTexSubImage2D, t, lod, xoff, yoff, w, h, drv->glFormat, drv->glType, ptr); -} - - -static void Upload2DTexture(const Context *rsc, const Allocation *alloc, bool isFirstUpload) { - DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; - - RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID); - RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1); - - uint32_t faceCount = 1; - if (alloc->mHal.state.hasFaces) { - faceCount = 6; - } - - rsdGLCheckError(rsc, "Upload2DTexture 1 "); - for (uint32_t face = 0; face < faceCount; face ++) { - for (uint32_t lod = 0; lod < alloc->mHal.state.type->getLODCount(); lod++) { - const uint8_t *p = (const uint8_t *)drv->mallocPtr; - p += alloc->mHal.state.type->getLODFaceOffset(lod, (RsAllocationCubemapFace)face, 0, 0); - - GLenum t = GL_TEXTURE_2D; - if (alloc->mHal.state.hasFaces) { - t = gFaceOrder[face]; - } - - if (isFirstUpload) { - RSD_CALL_GL(glTexImage2D, t, lod, drv->glFormat, - alloc->mHal.state.type->getLODDimX(lod), - alloc->mHal.state.type->getLODDimY(lod), - 0, drv->glFormat, drv->glType, p); - } else { - RSD_CALL_GL(glTexSubImage2D, t, lod, 0, 0, - alloc->mHal.state.type->getLODDimX(lod), - alloc->mHal.state.type->getLODDimY(lod), - drv->glFormat, drv->glType, p); - } - } - } - - if (alloc->mHal.state.mipmapControl == RS_ALLOCATION_MIPMAP_ON_SYNC_TO_TEXTURE) { - RSD_CALL_GL(glGenerateMipmap, drv->glTarget); - } - rsdGLCheckError(rsc, "Upload2DTexture"); -} - -static void UploadToTexture(const Context *rsc, const Allocation *alloc) { - DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; - - if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) { - if (!drv->textureID) { - RSD_CALL_GL(glGenTextures, 1, &drv->textureID); - } - return; - } - - if (!drv->glType || !drv->glFormat) { - return; - } - - if (!alloc->getPtr()) { - return; - } - - bool isFirstUpload = false; - - if (!drv->textureID) { - RSD_CALL_GL(glGenTextures, 1, &drv->textureID); - isFirstUpload = true; - } - - Upload2DTexture(rsc, alloc, isFirstUpload); - - if (!(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) { - if (drv->mallocPtr) { - free(drv->mallocPtr); - drv->mallocPtr = NULL; - } - } - rsdGLCheckError(rsc, "UploadToTexture"); -} - -static void AllocateRenderTarget(const Context *rsc, const Allocation *alloc) { - DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; - - if (!drv->glFormat) { - return; - } - - if (!drv->renderTargetID) { - RSD_CALL_GL(glGenRenderbuffers, 1, &drv->renderTargetID); - - if (!drv->renderTargetID) { - // This should generally not happen - ALOGE("allocateRenderTarget failed to gen mRenderTargetID"); - rsc->dumpDebug(); - return; - } - RSD_CALL_GL(glBindRenderbuffer, GL_RENDERBUFFER, drv->renderTargetID); - RSD_CALL_GL(glRenderbufferStorage, GL_RENDERBUFFER, drv->glFormat, - alloc->mHal.state.dimensionX, alloc->mHal.state.dimensionY); - } - rsdGLCheckError(rsc, "AllocateRenderTarget"); -} - -static void UploadToBufferObject(const Context *rsc, const Allocation *alloc) { - DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; - - rsAssert(!alloc->mHal.state.type->getDimY()); - rsAssert(!alloc->mHal.state.type->getDimZ()); - - //alloc->mHal.state.usageFlags |= RS_ALLOCATION_USAGE_GRAPHICS_VERTEX; - - if (!drv->bufferID) { - RSD_CALL_GL(glGenBuffers, 1, &drv->bufferID); - } - if (!drv->bufferID) { - ALOGE("Upload to buffer object failed"); - drv->uploadDeferred = true; - return; - } - RSD_CALL_GL(glBindBuffer, drv->glTarget, drv->bufferID); - RSD_CALL_GL(glBufferData, drv->glTarget, alloc->mHal.state.type->getSizeBytes(), - drv->mallocPtr, GL_DYNAMIC_DRAW); - RSD_CALL_GL(glBindBuffer, drv->glTarget, 0); - rsdGLCheckError(rsc, "UploadToBufferObject"); -} - -bool rsdAllocationInit(const Context *rsc, Allocation *alloc, bool forceZero) { - DrvAllocation *drv = (DrvAllocation *)calloc(1, sizeof(DrvAllocation)); - if (!drv) { - return false; - } - - void * ptr = alloc->mHal.state.usrPtr; - if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT) { - } else { - ptr = malloc(alloc->mHal.state.type->getSizeBytes()); - if (!ptr) { - free(drv); - return false; - } - } - - drv->glTarget = GL_NONE; - if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) { - if (alloc->mHal.state.hasFaces) { - drv->glTarget = GL_TEXTURE_CUBE_MAP; - } else { - drv->glTarget = GL_TEXTURE_2D; - } - } else { - if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) { - drv->glTarget = GL_ARRAY_BUFFER; - } - } - - drv->glType = rsdTypeToGLType(alloc->mHal.state.type->getElement()->getComponent().getType()); - drv->glFormat = rsdKindToGLFormat(alloc->mHal.state.type->getElement()->getComponent().getKind()); - - - alloc->mHal.drvState.mallocPtr = ptr; - drv->mallocPtr = (uint8_t *)ptr; - alloc->mHal.drv = drv; - if (forceZero && ptr) { - memset(ptr, 0, alloc->mHal.state.type->getSizeBytes()); - } - - if (alloc->mHal.state.usageFlags & ~RS_ALLOCATION_USAGE_SCRIPT) { - drv->uploadDeferred = true; - } - - drv->readBackFBO = NULL; - - return true; -} - -void rsdAllocationDestroy(const Context *rsc, Allocation *alloc) { - DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; - - if (drv->bufferID) { - // Causes a SW crash.... - //ALOGV(" mBufferID %i", mBufferID); - //glDeleteBuffers(1, &mBufferID); - //mBufferID = 0; - } - if (drv->textureID) { - RSD_CALL_GL(glDeleteTextures, 1, &drv->textureID); - drv->textureID = 0; - } - if (drv->renderTargetID) { - RSD_CALL_GL(glDeleteRenderbuffers, 1, &drv->renderTargetID); - drv->renderTargetID = 0; - } - - if (drv->mallocPtr && !alloc->mHal.state.usrPtr) { - free(drv->mallocPtr); - drv->mallocPtr = NULL; - } - if (drv->readBackFBO != NULL) { - delete drv->readBackFBO; - drv->readBackFBO = NULL; - } - free(drv); - alloc->mHal.drv = NULL; -} - -void rsdAllocationResize(const Context *rsc, const Allocation *alloc, - const Type *newType, bool zeroNew) { - DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; - - drv->mallocPtr = (uint8_t *)realloc(drv->mallocPtr, newType->getSizeBytes()); - - // fixme - ((Allocation *)alloc)->mHal.drvState.mallocPtr = drv->mallocPtr; - - const uint32_t oldDimX = alloc->mHal.state.dimensionX; - const uint32_t dimX = newType->getDimX(); - - if (dimX > oldDimX) { - const Element *e = alloc->mHal.state.type->getElement(); - uint32_t stride = e->getSizeBytes(); - memset(((uint8_t *)drv->mallocPtr) + stride * oldDimX, 0, stride * (dimX - oldDimX)); - } -} - -static void rsdAllocationSyncFromFBO(const Context *rsc, const Allocation *alloc) { - if (!alloc->getIsScript()) { - return; // nothing to sync - } - - RsdHal *dc = (RsdHal *)rsc->mHal.drv; - RsdFrameBufferObj *lastFbo = dc->gl.currentFrameBuffer; - - DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; - if (!drv->textureID && !drv->renderTargetID) { - return; // nothing was rendered here yet, so nothing to sync - } - if (drv->readBackFBO == NULL) { - drv->readBackFBO = new RsdFrameBufferObj(); - drv->readBackFBO->setColorTarget(drv, 0); - drv->readBackFBO->setDimensions(alloc->getType()->getDimX(), - alloc->getType()->getDimY()); - } - - // Bind the framebuffer object so we can read back from it - drv->readBackFBO->setActive(rsc); - - // Do the readback - RSD_CALL_GL(glReadPixels, 0, 0, alloc->getType()->getDimX(), alloc->getType()->getDimY(), - drv->glFormat, drv->glType, alloc->getPtr()); - - // Revert framebuffer to its original - lastFbo->setActive(rsc); -} - - -void rsdAllocationSyncAll(const Context *rsc, const Allocation *alloc, - RsAllocationUsageType src) { - DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; - - if (src == RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) { - if(!alloc->getIsRenderTarget()) { - rsc->setError(RS_ERROR_FATAL_DRIVER, - "Attempting to sync allocation from render target, " - "for non-render target allocation"); - } else if (alloc->getType()->getElement()->getKind() != RS_KIND_PIXEL_RGBA) { - rsc->setError(RS_ERROR_FATAL_DRIVER, "Cannot only sync from RGBA" - "render target"); - } else { - rsdAllocationSyncFromFBO(rsc, alloc); - } - return; - } - - rsAssert(src == RS_ALLOCATION_USAGE_SCRIPT); - - if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) { - UploadToTexture(rsc, alloc); - } else { - if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) { - AllocateRenderTarget(rsc, alloc); - } - } - if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) { - UploadToBufferObject(rsc, alloc); - } - - drv->uploadDeferred = false; -} - -void rsdAllocationMarkDirty(const Context *rsc, const Allocation *alloc) { - DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; - drv->uploadDeferred = true; -} - -int32_t rsdAllocationInitSurfaceTexture(const Context *rsc, const Allocation *alloc) { - DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; - UploadToTexture(rsc, alloc); - return drv->textureID; -} - -static bool IoGetBuffer(const Context *rsc, Allocation *alloc, ANativeWindow *nw) { - DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; - - int32_t r = nw->dequeueBuffer(nw, &drv->wndBuffer); - if (r) { - rsc->setError(RS_ERROR_DRIVER, "Error getting next IO output buffer."); - return false; - } - - // This lock is implicitly released by the queue buffer in IoSend - r = nw->lockBuffer(nw, drv->wndBuffer); - if (r) { - rsc->setError(RS_ERROR_DRIVER, "Error locking next IO output buffer."); - return false; - } - - // Must lock the whole surface - GraphicBufferMapper &mapper = GraphicBufferMapper::get(); - Rect bounds(drv->wndBuffer->width, drv->wndBuffer->height); - - void *dst = NULL; - mapper.lock(drv->wndBuffer->handle, - GRALLOC_USAGE_SW_READ_NEVER | GRALLOC_USAGE_SW_WRITE_OFTEN, - bounds, &dst); - alloc->mHal.drvState.mallocPtr = dst; - return true; -} - -void rsdAllocationSetSurfaceTexture(const Context *rsc, Allocation *alloc, ANativeWindow *nw) { - DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; - - //ALOGE("rsdAllocationSetSurfaceTexture %p %p", alloc, nw); - - // Cleanup old surface if there is one. - if (alloc->mHal.state.wndSurface) { - ANativeWindow *old = alloc->mHal.state.wndSurface; - GraphicBufferMapper &mapper = GraphicBufferMapper::get(); - mapper.unlock(drv->wndBuffer->handle); - old->queueBuffer(old, drv->wndBuffer); - } - - if (nw != NULL) { - int32_t r; - r = native_window_set_usage(nw, GRALLOC_USAGE_SW_READ_RARELY | - GRALLOC_USAGE_SW_WRITE_OFTEN); - if (r) { - rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer usage."); - return; - } - - r = native_window_set_buffers_dimensions(nw, alloc->mHal.state.dimensionX, - alloc->mHal.state.dimensionY); - if (r) { - rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer dimensions."); - return; - } - - r = native_window_set_buffer_count(nw, 3); - if (r) { - rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer count."); - return; - } - - IoGetBuffer(rsc, alloc, nw); - } -} - -void rsdAllocationIoSend(const Context *rsc, Allocation *alloc) { - DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; - ANativeWindow *nw = alloc->mHal.state.wndSurface; - - GraphicBufferMapper &mapper = GraphicBufferMapper::get(); - mapper.unlock(drv->wndBuffer->handle); - int32_t r = nw->queueBuffer(nw, drv->wndBuffer); - if (r) { - rsc->setError(RS_ERROR_DRIVER, "Error sending IO output buffer."); - return; - } - - IoGetBuffer(rsc, alloc, nw); -} - -void rsdAllocationIoReceive(const Context *rsc, Allocation *alloc) { - DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; - alloc->mHal.state.surfaceTexture->updateTexImage(); -} - - -void rsdAllocationData1D(const Context *rsc, const Allocation *alloc, - uint32_t xoff, uint32_t lod, uint32_t count, - const void *data, size_t sizeBytes) { - DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; - - const uint32_t eSize = alloc->mHal.state.type->getElementSizeBytes(); - uint8_t * ptr = drv->mallocPtr; - ptr += eSize * xoff; - uint32_t size = count * eSize; - - if (alloc->mHal.state.hasReferences) { - alloc->incRefs(data, count); - alloc->decRefs(ptr, count); - } - - memcpy(ptr, data, size); - drv->uploadDeferred = true; -} - -void rsdAllocationData2D(const Context *rsc, const Allocation *alloc, - uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, - uint32_t w, uint32_t h, const void *data, size_t sizeBytes) { - DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; - - uint32_t eSize = alloc->mHal.state.elementSizeBytes; - uint32_t lineSize = eSize * w; - uint32_t destW = alloc->mHal.state.dimensionX; - - if (drv->mallocPtr) { - const uint8_t *src = static_cast<const uint8_t *>(data); - uint8_t *dst = drv->mallocPtr; - dst += alloc->mHal.state.type->getLODFaceOffset(lod, face, xoff, yoff); - - for (uint32_t line=yoff; line < (yoff+h); line++) { - if (alloc->mHal.state.hasReferences) { - alloc->incRefs(src, w); - alloc->decRefs(dst, w); - } - memcpy(dst, src, lineSize); - src += lineSize; - dst += destW * eSize; - } - drv->uploadDeferred = true; - } else { - Update2DTexture(rsc, alloc, data, xoff, yoff, lod, face, w, h); - } -} - -void rsdAllocationData3D(const Context *rsc, const Allocation *alloc, - uint32_t xoff, uint32_t yoff, uint32_t zoff, - uint32_t lod, RsAllocationCubemapFace face, - uint32_t w, uint32_t h, uint32_t d, const void *data, uint32_t sizeBytes) { - -} - -void rsdAllocationData1D_alloc(const android::renderscript::Context *rsc, - const android::renderscript::Allocation *dstAlloc, - uint32_t dstXoff, uint32_t dstLod, uint32_t count, - const android::renderscript::Allocation *srcAlloc, - uint32_t srcXoff, uint32_t srcLod) { -} - -uint8_t *getOffsetPtr(const android::renderscript::Allocation *alloc, - uint32_t xoff, uint32_t yoff, uint32_t lod, - RsAllocationCubemapFace face) { - uint8_t *ptr = static_cast<uint8_t *>(alloc->getPtr()); - ptr += alloc->getType()->getLODOffset(lod, xoff, yoff); - - if (face != 0) { - uint32_t totalSizeBytes = alloc->getType()->getSizeBytes(); - uint32_t faceOffset = totalSizeBytes / 6; - ptr += faceOffset * (uint32_t)face; - } - return ptr; -} - - -void rsdAllocationData2D_alloc_script(const android::renderscript::Context *rsc, - const android::renderscript::Allocation *dstAlloc, - uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod, - RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h, - const android::renderscript::Allocation *srcAlloc, - uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod, - RsAllocationCubemapFace srcFace) { - uint32_t elementSize = dstAlloc->getType()->getElementSizeBytes(); - for (uint32_t i = 0; i < h; i ++) { - uint8_t *dstPtr = getOffsetPtr(dstAlloc, dstXoff, dstYoff + i, dstLod, dstFace); - uint8_t *srcPtr = getOffsetPtr(srcAlloc, srcXoff, srcYoff + i, srcLod, srcFace); - memcpy(dstPtr, srcPtr, w * elementSize); - - //ALOGE("COPIED dstXoff(%u), dstYoff(%u), dstLod(%u), dstFace(%u), w(%u), h(%u), srcXoff(%u), srcYoff(%u), srcLod(%u), srcFace(%u)", - // dstXoff, dstYoff, dstLod, dstFace, w, h, srcXoff, srcYoff, srcLod, srcFace); - } -} - -void rsdAllocationData2D_alloc(const android::renderscript::Context *rsc, - const android::renderscript::Allocation *dstAlloc, - uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod, - RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h, - const android::renderscript::Allocation *srcAlloc, - uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod, - RsAllocationCubemapFace srcFace) { - if (!dstAlloc->getIsScript() && !srcAlloc->getIsScript()) { - rsc->setError(RS_ERROR_FATAL_DRIVER, "Non-script allocation copies not " - "yet implemented."); - return; - } - rsdAllocationData2D_alloc_script(rsc, dstAlloc, dstXoff, dstYoff, - dstLod, dstFace, w, h, srcAlloc, - srcXoff, srcYoff, srcLod, srcFace); -} - -void rsdAllocationData3D_alloc(const android::renderscript::Context *rsc, - const android::renderscript::Allocation *dstAlloc, - uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff, - uint32_t dstLod, RsAllocationCubemapFace dstFace, - uint32_t w, uint32_t h, uint32_t d, - const android::renderscript::Allocation *srcAlloc, - uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff, - uint32_t srcLod, RsAllocationCubemapFace srcFace) { -} - -void rsdAllocationElementData1D(const Context *rsc, const Allocation *alloc, - uint32_t x, - const void *data, uint32_t cIdx, uint32_t sizeBytes) { - DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; - - uint32_t eSize = alloc->mHal.state.elementSizeBytes; - uint8_t * ptr = drv->mallocPtr; - ptr += eSize * x; - - const Element * e = alloc->mHal.state.type->getElement()->getField(cIdx); - ptr += alloc->mHal.state.type->getElement()->getFieldOffsetBytes(cIdx); - - if (alloc->mHal.state.hasReferences) { - e->incRefs(data); - e->decRefs(ptr); - } - - memcpy(ptr, data, sizeBytes); - drv->uploadDeferred = true; -} - -void rsdAllocationElementData2D(const Context *rsc, const Allocation *alloc, - uint32_t x, uint32_t y, - const void *data, uint32_t cIdx, uint32_t sizeBytes) { - DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; - - uint32_t eSize = alloc->mHal.state.elementSizeBytes; - uint8_t * ptr = drv->mallocPtr; - ptr += eSize * (x + y * alloc->mHal.state.dimensionX); - - const Element * e = alloc->mHal.state.type->getElement()->getField(cIdx); - ptr += alloc->mHal.state.type->getElement()->getFieldOffsetBytes(cIdx); - - if (alloc->mHal.state.hasReferences) { - e->incRefs(data); - e->decRefs(ptr); - } - - memcpy(ptr, data, sizeBytes); - drv->uploadDeferred = true; -} - - |
