summaryrefslogtreecommitdiffstats
path: root/libs/rs/driver/rsdPath.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'libs/rs/driver/rsdPath.cpp')
-rw-r--r--libs/rs/driver/rsdPath.cpp185
1 files changed, 185 insertions, 0 deletions
diff --git a/libs/rs/driver/rsdPath.cpp b/libs/rs/driver/rsdPath.cpp
new file mode 100644
index 0000000..e04bc02
--- /dev/null
+++ b/libs/rs/driver/rsdPath.cpp
@@ -0,0 +1,185 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <GLES/gl.h>
+#include <GLES2/gl2.h>
+#include <GLES/glext.h>
+
+#include <rs_hal.h>
+#include <rsContext.h>
+#include <rsPath.h>
+
+#include "rsdCore.h"
+#include "rsdPath.h"
+#include "rsdAllocation.h"
+#include "rsdGL.h"
+#include "rsdVertexArray.h"
+#include "rsdShaderCache.h"
+
+using namespace android;
+using namespace android::renderscript;
+
+class DrvPath {
+protected:
+ DrvPath();
+public:
+ virtual ~DrvPath();
+ virtual void draw(Context *) = 0;
+};
+
+class DrvPathStatic : public DrvPath {
+public:
+ typedef struct {
+ float x1, xc, x2;
+ float y1, yc, y2;
+ } segment_t;
+
+ segment_t *mSegments;
+ uint32_t mSegmentCount;
+
+ DrvPathStatic(const Allocation *vtx, const Allocation *loops);
+ virtual ~DrvPathStatic();
+
+ virtual void draw(Context *);
+};
+
+class DrvPathDynamic : public DrvPath {
+public:
+ DrvPathDynamic();
+ virtual ~DrvPathDynamic();
+};
+
+static void cleanup(const Context *rsc, const Path *m) {
+ DrvPath *dp = (DrvPath *)m->mHal.drv;
+ if (dp) {
+ delete dp;
+ }
+}
+
+bool rsdPathInitStatic(const Context *rsc, const Path *m,
+ const Allocation *vtx, const Allocation *loops) {
+ DrvPathStatic *drv = NULL;
+ cleanup(rsc, m);
+
+ DrvPathStatic *dps = new DrvPathStatic(vtx, loops);
+ //LOGE("init path m %p, %p", m, dps);
+ m->mHal.drv = dps;
+ return dps != NULL;
+}
+
+bool rsdPathInitDynamic(const Context *rsc, const Path *m) {
+ return false;
+}
+
+
+void rsdPathDraw(const Context *rsc, const Path *m) {
+ //LOGE("render m=%p", m);
+
+ DrvPath *drv = (DrvPath *)m->mHal.drv;
+ if(drv) {
+ //LOGE("render 2 drv=%p", drv);
+ drv->draw((Context *)rsc);
+ }
+}
+
+void rsdPathDestroy(const Context *rsc, const Path *m) {
+ cleanup(rsc, m);
+ m->mHal.drv = NULL;
+}
+
+
+
+
+DrvPath::DrvPath() {
+}
+
+DrvPath::~DrvPath() {
+}
+
+DrvPathStatic::DrvPathStatic(const Allocation *vtx, const Allocation *loops) {
+ mSegmentCount = vtx->getType()->getDimX() / 3;
+ mSegments = new segment_t[mSegmentCount];
+
+ const float *fin = (const float *)vtx->getPtr();
+ for (uint32_t ct=0; ct < mSegmentCount; ct++) {
+ segment_t *s = &mSegments[ct];
+ s->x1 = fin[0];
+ s->y1 = fin[1];
+
+ s->xc = fin[2];
+ s->yc = fin[3];
+
+ s->x2 = fin[4];
+ s->y2 = fin[5];
+ fin += 6;
+ }
+}
+
+DrvPathStatic::~DrvPathStatic() {
+}
+
+void DrvPathStatic::draw(Context *rsc) {
+ const static float color[24] = {
+ 1.f, 0.f, 0.f, 1.f, 0.5f, 0.f, 0.f, 1.f,
+ 1.f, 0.f, 0.f, 1.f, 0.5f, 0.f, 0.f, 1.f,
+ 1.f, 1.f, 1.f, 1.f, 1.f, 1.f, 1.f, 1.f};
+ float vtx[12];
+
+ //LOGE("draw");
+ if (!rsc->setupCheck()) {
+ return;
+ }
+
+ RsdHal *dc = (RsdHal *)rsc->mHal.drv;
+ if (!dc->gl.shaderCache->setup(rsc)) {
+ return;
+ }
+
+ RsdVertexArray::Attrib attribs[2];
+ attribs[0].set(GL_FLOAT, 2, 8, false, (uint32_t)vtx, "ATTRIB_position");
+ attribs[1].set(GL_FLOAT, 4, 16, false, (uint32_t)color, "ATTRIB_color");
+ RsdVertexArray va(attribs, 2);
+ va.setup(rsc);
+
+ //LOGE("mSegmentCount %i", mSegmentCount);
+ for (uint32_t ct=0; ct < mSegmentCount; ct++) {
+ segment_t *s = &mSegments[ct];
+
+ vtx[0] = s->x1;
+ vtx[1] = s->y1;
+ vtx[2] = s->xc;
+ vtx[3] = s->yc;
+
+ vtx[4] = s->x2;
+ vtx[5] = s->y2;
+ vtx[6] = s->xc;
+ vtx[7] = s->yc;
+
+ vtx[8] = s->x1;
+ vtx[9] = s->y1;
+ vtx[10] = s->x2;
+ vtx[11] = s->y2;
+
+ RSD_CALL_GL(glDrawArrays, GL_LINES, 0, 6);
+ }
+
+}
+
+DrvPathDynamic::DrvPathDynamic() {
+}
+
+DrvPathDynamic::~DrvPathDynamic() {
+}