diff options
Diffstat (limited to 'libs/rs/driver/rsdShader.cpp')
| -rw-r--r-- | libs/rs/driver/rsdShader.cpp | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/libs/rs/driver/rsdShader.cpp b/libs/rs/driver/rsdShader.cpp index bdb60c2..e9ce7c2 100644 --- a/libs/rs/driver/rsdShader.cpp +++ b/libs/rs/driver/rsdShader.cpp @@ -172,8 +172,8 @@ bool RsdShader::loadShader(const Context *rsc) { rsAssert(mShaderID); if (rsc->props.mLogShaders) { - LOGV("Loading shader type %x, ID %i", mType, mShaderID); - LOGV("%s", mShader.string()); + ALOGV("Loading shader type %x, ID %i", mType, mShaderID); + ALOGV("%s", mShader.string()); } if (mShaderID) { @@ -202,7 +202,7 @@ bool RsdShader::loadShader(const Context *rsc) { } if (rsc->props.mLogShaders) { - LOGV("--Shader load result %x ", glGetError()); + ALOGV("--Shader load result %x ", glGetError()); } mIsValid = true; return true; @@ -252,36 +252,36 @@ void RsdShader::logUniform(const Element *field, const float *fd, uint32_t array uint32_t elementSize = field->getSizeBytes() / sizeof(float); for (uint32_t i = 0; i < arraySize; i ++) { if (arraySize > 1) { - LOGV("Array Element [%u]", i); + ALOGV("Array Element [%u]", i); } if (dataType == RS_TYPE_MATRIX_4X4) { - LOGV("Matrix4x4"); - LOGV("{%f, %f, %f, %f", fd[0], fd[4], fd[8], fd[12]); - LOGV(" %f, %f, %f, %f", fd[1], fd[5], fd[9], fd[13]); - LOGV(" %f, %f, %f, %f", fd[2], fd[6], fd[10], fd[14]); - LOGV(" %f, %f, %f, %f}", fd[3], fd[7], fd[11], fd[15]); + ALOGV("Matrix4x4"); + ALOGV("{%f, %f, %f, %f", fd[0], fd[4], fd[8], fd[12]); + ALOGV(" %f, %f, %f, %f", fd[1], fd[5], fd[9], fd[13]); + ALOGV(" %f, %f, %f, %f", fd[2], fd[6], fd[10], fd[14]); + ALOGV(" %f, %f, %f, %f}", fd[3], fd[7], fd[11], fd[15]); } else if (dataType == RS_TYPE_MATRIX_3X3) { - LOGV("Matrix3x3"); - LOGV("{%f, %f, %f", fd[0], fd[3], fd[6]); - LOGV(" %f, %f, %f", fd[1], fd[4], fd[7]); - LOGV(" %f, %f, %f}", fd[2], fd[5], fd[8]); + ALOGV("Matrix3x3"); + ALOGV("{%f, %f, %f", fd[0], fd[3], fd[6]); + ALOGV(" %f, %f, %f", fd[1], fd[4], fd[7]); + ALOGV(" %f, %f, %f}", fd[2], fd[5], fd[8]); } else if (dataType == RS_TYPE_MATRIX_2X2) { - LOGV("Matrix2x2"); - LOGV("{%f, %f", fd[0], fd[2]); - LOGV(" %f, %f}", fd[1], fd[3]); + ALOGV("Matrix2x2"); + ALOGV("{%f, %f", fd[0], fd[2]); + ALOGV(" %f, %f}", fd[1], fd[3]); } else { switch (field->getComponent().getVectorSize()) { case 1: - LOGV("Uniform 1 = %f", fd[0]); + ALOGV("Uniform 1 = %f", fd[0]); break; case 2: - LOGV("Uniform 2 = %f %f", fd[0], fd[1]); + ALOGV("Uniform 2 = %f %f", fd[0], fd[1]); break; case 3: - LOGV("Uniform 3 = %f %f %f", fd[0], fd[1], fd[2]); + ALOGV("Uniform 3 = %f %f %f", fd[0], fd[1], fd[2]); break; case 4: - LOGV("Uniform 4 = %f %f %f %f", fd[0], fd[1], fd[2], fd[3]); + ALOGV("Uniform 4 = %f %f %f %f", fd[0], fd[1], fd[2], fd[3]); break; default: rsAssert(0); @@ -479,7 +479,7 @@ void RsdShader::setupUserConstants(const Context *rsc, RsdShaderCache *sc, bool arraySize = sc->fragUniformSize(uidx); } if (rsc->props.mLogShadersUniforms) { - LOGV("Uniform slot=%i, offset=%i, constant=%i, field=%i, uidx=%i, name=%s", + ALOGV("Uniform slot=%i, offset=%i, constant=%i, field=%i, uidx=%i, name=%s", slot, offset, ct, field, uidx, fieldName); } uidx ++; |
